An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
21 |
Ajani, Mentor of Heroes
(Ajani, Mentor der Helden)
Legendary Planeswalker - Ajani +1: Distribute three +1/+1 counters among one, two, or three target creatures you control. +1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -8: You gain 100 life.
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CMC: 5 Color: Multi Tags | |||||||||||||
22 |
Akiri, Line-Slinger
(Akiri, Seilschleuderin)
Legendary Creature - Kor Soldier Ally (0/3) First strike, vigilance Akiri, Line-Slinger gets +1/+0 for each artifact you control. Partner (You can have two commanders if both have partner.)
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CMC: 2 Color: Multi Tags | |||||||||||||
23 |
Akoum Battlesinger
(Schlachtensängerin aus Akoum)
Creature - Human Berserker Ally (1/1) Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.
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CMC: 2 Color: Red Tags | |||||||||||||
24 |
Akoum Flameseeker
(Akoum-Flammensucherin)
Creature - Human Shaman Ally (3/2) Cohort - {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card.
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CMC: 3 Color: Red Tags | |||||||||||||
25 |
Akroma's Devoted
(Akromas Ergebene)
Creature - Human Cleric (2/4) Cleric creatures have vigilance.
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CMC: 4 Color: White Tags | |||||||||||||
26 |
Ali Baba
(Ali Baba)
Creature - Human Rogue (1/1) {R}: Tap target Wall.
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CMC: 1 Color: Red Tags | |||||||||||||
27 |
Ally Encampment
(Verbündetenlager)
Land {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Ally spell. {1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.
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CMC: 0 Color: Colorless Tags | |||||||||||||
28 |
Alms Beast
(Almosenbestie)
Creature - Beast (6/6) Creatures blocking or blocked by Alms Beast have lifelink.
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CMC: 4 Color: Multi Tags | |||||||||||||
29 |
Alpha Status
(Rudelführer-Status)
Enchantment - Aura Enchant creature Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
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CMC: 3 Color: Green Tags | |||||||||||||
30 |
Always Watching
(Immer wachsam)
Enchantment Nontoken creatures you control get +1/+1 and have vigilance.
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CMC: 3 Color: White Tags | |||||||||||||
31 |
Ambush Commander
(Ãœberfall-Kommandant)
Creature - Elf (2/2) Forests you control are 1/1 green Elf creatures that are still lands. {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
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CMC: 5 Color: Green Tags | |||||||||||||
32 |
Amoeboid Changeling
(Amöboider Wandelwicht)
Creature - Shapeshifter (1/1) Changeling (This card is every creature type.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn.
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CMC: 2 Color: Blue Tags | |||||||||||||
33 |
Amrou Scout
(Amrou-Späher)
Creature - Kithkin Rebel Scout (2/1) {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.
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CMC: 2 Color: White Tags | |||||||||||||
34 |
An-Zerrin Ruins
(Ruinen von An-Zerrin)
Enchantment As An-Zerrin Ruins enters the battlefield, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps.
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CMC: 4 Color: Red Tags | |||||||||||||
35 |
Anaba Ancestor
(Anabischer Vorfahr)
Creature - Minotaur Spirit (1/1) {T}: Another target Minotaur creature gets +1/+1 until end of turn.
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CMC: 2 Color: Red Tags | |||||||||||||
36 |
Anaba Spirit Crafter
(Anaba-Geisterbeschwörer)
Creature - Minotaur Shaman (1/3) Minotaur creatures get +1/+0.
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CMC: 4 Color: Red Tags | |||||||||||||
37 |
Ancestor's Prophet
(Prophet der Ahnin)
Creature - Human Cleric (1/5) Tap five untapped Clerics you control: You gain 10 life.
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CMC: 5 Color: White Tags | |||||||||||||
38 |
Ancient Amphitheater
(Uraltes Amphitheater)
Land As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. {T}: Add {R} or {W}.
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CMC: 0 Color: Colorless Tags | |||||||||||||
39 |
Angel of Flight Alabaster
(Engel vom Alabasterschwarm)
Creature - Angel (4/4) Flying At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
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CMC: 5 Color: White Tags | |||||||||||||
40 |
Angel of Glory's Rise
(Engel des erneuten Ruhms)
Creature - Angel (4/6) Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
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CMC: 7 Color: White Tags |
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