An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
41 |
Angel's Tomb
(Grab des Engels)
Artifact Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.
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CMC: 3 Color: Colorless Tags | ||||||||||
42 |
Angelic Armaments
(Himmlische Bewaffnung)
Artifact - Equipment Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
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CMC: 3 Color: Colorless Tags | ||||||||||
43 |
Angelic Captain
(Himmlischer Hauptmann)
Creature - Angel Ally (4/3) Flying Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.
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CMC: 5 Color: Multi Tags | ||||||||||
44 |
Angelic Destiny
(Engelsschicksal)
Enchantment - Aura Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand.
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CMC: 4 Color: White Tags | ||||||||||
45 |
Angelic Overseer
(Himmlischer Aufseher)
Creature - Angel (5/3) Flying As long as you control a Human, Angelic Overseer has hexproof and indestructible.
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CMC: 5 Color: White Tags | ||||||||||
46 |
Animist's Awakening
(Erwachen der Animistin)
Sorcery Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
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CMC: 1 Color: Green Tags | ||||||||||
47 |
Anointed Deacon
(Gesalbter Diakon)
Creature - Vampire Cleric (3/3) At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
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CMC: 5 Color: Black Tags | ||||||||||
48 |
Anowon, the Ruin Sage
(Anowon, der Weise der Ruine)
Legendary Creature - Vampire Shaman (4/3) At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
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CMC: 5 Color: Black Tags | ||||||||||
49 |
Anthousa, Setessan Hero
(Anthusa, Heldin von Setessa)
Legendary Creature - Human Warrior (4/5) Heroic - Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.
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CMC: 5 Color: Green Tags | ||||||||||
50 |
Aphetto Dredging
(Aphettonische Grabpflege)
Sorcery Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.
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CMC: 4 Color: Black Tags | ||||||||||
51 |
Aphetto Grifter
(Aphettonischer Gauner)
Creature - Human Wizard (1/1) Tap two untapped Wizards you control: Tap target permanent.
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CMC: 3 Color: Blue Tags | ||||||||||
52 |
Aphetto Vulture
(Aphetto-Geier)
Creature - Zombie Bird (3/2) Flying When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library.
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CMC: 6 Color: Black Tags | ||||||||||
53 |
Apothecary Geist
(Apothekergeist)
Creature - Spirit (2/3) Flying When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.
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CMC: 4 Color: White Tags | ||||||||||
54 |
Aquitect's Will
(Wille des Aquitekten)
Tribal Sorcery - Merfolk Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
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CMC: 1 Color: Blue Tags | ||||||||||
55 |
Arachnogenesis
(Arachnogenese)
Instant Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
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CMC: 3 Color: Green Tags | ||||||||||
56 |
Arachnus Spinner
(Arachnus-Spinner)
Creature - Spider (5/7) Reach Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.
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CMC: 6 Color: Green Tags | ||||||||||
57 |
Arashin Foremost
(Arashin-Vorderste)
Creature - Human Warrior (2/2) Double strike Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.
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CMC: 3 Color: White Tags | ||||||||||
58 |
Arcane Adaptation
(Arkane Adaption)
Enchantment As Arcane Adaptation enters the battlefield, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
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CMC: 3 Color: Blue Tags | ||||||||||
59 |
Arcane Melee
(Arkaner Nahkampf)
Enchantment Instant and sorcery spells cost {2} less to cast.
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CMC: 5 Color: Blue Tags | ||||||||||
60 |
Archdemon of Greed
(Erzdämon der Gier)
Creature - Demon (9/9) Flying, trample At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.
link to Ravenous Demon |
CMC: 0 Color: Black Tags |
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