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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
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More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
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You can chose more than one color by holding the CTRL key.
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(W/U)Hybrid is written like this.
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2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
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usagemeans
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references the card itself by name
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found
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61
Arctic Foxes (Polarfüchse)


Creature - Fox (1/1)

Arctic Foxes can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land.

IA
SetsIA
RarityC


obsoleted by Fleet-Footed Monk


CMC: 2
Color: White

Tags
drawback conditional
evasion
tribal snow
62
Arcum's Sleigh (Arcums Schlitten)


Artifact

{2}, {T}: Target creature gains vigilance until end of turn. Activate this ability only during combat and only if defending player controls a snow land.

IA
SetsIA
RarityU




CMC: 1
Color: Colorless

Tags
drawback effect restriction
tribal snow
vigilance
63
Arcum's Weathervane (Arcums Wetterfahne)


Artifact

{2}, {T}: Target snow land is no longer snow. {2}, {T}: Target nonsnow basic land becomes snow.

IA
SetsIA
RarityU




CMC: 2
Color: Colorless

Tags
change supertype
tribal snow
64
Argivian Blacksmith


Creature - Human Artificer (2/2)

{T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

AQME4
SetsAQME4
RarityCU




CMC: 3
Color: White

Tags
prevent
tribal artifact creature
65
Armament Master (Rüstmeister)


Creature - Kor Soldier (2/2)

Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

ZEN
SetsZEN
RarityR




CMC: 2
Color: White

Tags
masspump
scale equipment
tribal kor
66
Armor Sliver (Gepanzerter Remasuri)


Creature - Sliver (2/2)

All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn."

TEH09
SetsTEH09
RarityUU




CMC: 3
Color: White

Tags
pump toughness 1
tribal sliver
67
Armory Guard (Wächter des Arsenals)


Creature - Giant Soldier (2/5)

Armory Guard has vigilance as long as you control a Gate.

RTRDDL
SetsRTRDDL
RarityCC




CMC: 4
Color: White

Tags
drawback effect restriction
tribal gate
vigilance
68
Arms Dealer (Waffenhändler)


Creature - Goblin Rogue (1/1)

{1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.

MMM13
SetsMMM13
RarityUU




CMC: 3
Color: Red

Tags
damage creature
removal
sacrifice creature
tribal goblin
69
Artificer's Epiphany (Geistesblitz des Handwerkers)


Instant

Draw two cards. If you control no artifacts, discard a card.

ORIDDU
SetsORIDDU
RarityCC




CMC: 3
Color: Blue

Tags
carddraw 2
cardfiltering
tribal artifact
70
Artificer's Hex (Fluch des Handwerkers)


Enchantment - Aura

Enchant Equipment At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

M14
SetsM14
RarityU




CMC: 1
Color: Black

Tags
destroy creature
removal
tribal equipment
71
Ashen-Skin Zubera (Bleichhäutiger Zubera)


Creature - Zubera Spirit (1/2)

When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.

CHK
SetsCHK
RarityC




CMC: 2
Color: Black

Tags
discard
tribal zubera
trigger to graveyard from battlefield
72
Ashes of the Fallen (Asche der Gefallenen)


Artifact

As Ashes of the Fallen enters the battlefield, choose a creature type. Each creature card in your graveyard has the chosen creature type in addition to its other types.

SOK
SetsSOK
RarityR




CMC: 2
Color: Colorless

Tags
chose creature type
tribal
73
Ashiok, Nightmare Weaver (Ashiok der Albtraumweber)


Legendary Planeswalker - Ashiok

+2: Exile the top three cards of target opponent's library. -X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. -10: Exile all cards from all opponents' hands and graveyards.

THS
SetsTHS
RarityMR




CMC: 3
Color: Multi

Tags
alternate casting creature
anti-grave
control creature
exile graveyard
exile hand
mill
tribal nightmare
74
Atarka Monument (Denkmal der Atarka)


Artifact

{T}: Add {R} or {G}. {4}{R}{G}: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.

DTK
SetsDTK
RarityU




CMC: 3
Color: Colorless

Tags
change animate artifact
evasion flying
mana G
mana R
tribal dragon
75
Atarka, World Render (Atarka die Weltenschmelzerin)


Legendary Creature - Dragon (6/4)

Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn.

FRFC17
SetsFRFC17
RarityRR




CMC: 7
Color: Multi

Tags
double strike creature
evasion flying
trample
tribal dragon
trigger attack
76
Atogatog (Atogatog)


Legendary Creature - Atog (5/5)

Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.

OD
SetsOD
RarityR




CMC: 5
Color: Multi

Tags
pump power X
pump toughness X
sacrifice creature
tribal atog
77
Augur of Bolas (Bolas' Augur)


Creature - Merfolk Wizard (1/3)

When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

M13C13MM3WAR
SetsM13C13MM3WAR
RarityUUCU




CMC: 2
Color: Blue

Tags
carddraw 1
cardfiltering
information bottom card
tribal instant
tribal sorcery
trigger enters the battlefield
78
Auntie's Hovel (Tantchens Bruchbude)


Land

As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped. {T}: Add {B} or {R}.

LRW
SetsLRW
RarityR




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana B 1
mana R 1
tribal goblin
79
Auntie's Snitch (Tantchens Spitzel)


Creature - Goblin Rogue (3/1)

Auntie's Snitch can't block. Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

MORMMA
SetsMORMMA
RarityRU




CMC: 3
Color: Black

Tags
drawback no block
ninja
regrowth itself
tribal goblin
tribal rogue
80
Auriok Steelshaper (Auriok-Stahlformer)


Creature - Human Soldier (1/1)

Equip costs you pay cost {1} less. As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.

MRD
SetsMRD
RarityR




CMC: 2
Color: White

Tags
drawback conditional
masspump
pump power 1
pump toughness 1
tribal knight
tribal soldier
found
1591
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