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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
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usagemeans
3cards with a value of 3
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5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
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Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
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Hybrid and Phyrexian mana costs use a slash.
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Accorder Paladin (Paladin der Harmonier)


Creature - Human Knight (3/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

MBS
SetsMBS
RarityU




CMC: 2
Color: White

Tags
masspump
pump power 1
trigger attack
2
Adaptive Automaton (Anpassungsfähige Kampfmaschine)


Artifact Creature - Construct (2/2)

As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.

M12E02
SetsM12E02
RarityRR




CMC: 3
Color: Colorless

Tags
chose creature type
masspump
tribal
3
Admiral Beckett Brass (Admiralin Beckett Tollkun)


Legendary Creature - Human Pirate (3/3)

Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

XLN
SetsXLN
RarityMR




CMC: 4
Color: Multi

Tags
control artifact
control creature
control enchantment
control planeswalker
masspump
ninja
pump power 1
pump toughness 1
tribal pirate
trigger end of turn 1
4
Aerial Formation (Flugformation)


Instant

Strive - This spell costs {2}{U} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain flying until end of turn.

JOU
SetsJOU
RarityC




CMC: 1
Color: Blue

Tags
evasion creature
masspump creature
pump power 1
pump toughness 1
5
Agrus Kos, Wojek Veteran (Agrus Kos, Wojek-Veteran)


Legendary Creature - Human Soldier (3/3)

Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.

RAV
SetsRAV
RarityR




CMC: 5
Color: Multi

Tags
masspump
trigger attack
6
Ajani Goldmane (Ajani Goldmähne)


Legendary Planeswalker - Ajani

+1: You gain 2 life. -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."

LRWM10M11
SetsLRWM10M11
RarityRMRMR




CMC: 4
Color: White

Tags
counter +1/+1
lifegain 2
masspump
token avatar
vigilance
7
Ajani's Presence (Ajanis Präsenz)


Instant

Strive - This spell costs {2}{W} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

JOU
SetsJOU
RarityC




CMC: 1
Color: White

Tags
indestructible creature
masspump power 1
masspump toughness 1
pump power 1
pump toughness 1
8
Akoum Battlesinger (Schlachtensängerin aus Akoum)


Creature - Human Berserker Ally (1/1)

Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.

WWK
SetsWWK
RarityC




CMC: 2
Color: Red

Tags
haste
masspump
tribal ally
trigger ally
9
Akroan Phalanx (Akroische Phalanx)


Creature - Human Soldier (3/3)

Vigilance {2}{R}: Creatures you control get +1/+0 until end of turn.

BNG
SetsBNG
RarityU




CMC: 4
Color: White

Tags
masspump creature
vigilance
10
Always Watching (Immer wachsam)


Enchantment

Nontoken creatures you control get +1/+1 and have vigilance.

SOI
SetsSOI
RarityR




CMC: 3
Color: White

Tags
masspump
pump power 1
pump toughness 1
tribal nontoken
vigilance creature
11
Ampryn Tactician (Ampryn-Taktiker)


Creature - Human Soldier (3/3)

When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.

ORI
SetsORI
RarityC




CMC: 4
Color: White

Tags
masspump
pump power 1
pump toughness 1
trigger enters the battlefield
12
Anaba Spirit Crafter (Anaba-Geisterbeschwörer)


Creature - Minotaur Shaman (1/3)

Minotaur creatures get +1/+0.

HMME3
SetsHMME3
RarityRC




CMC: 4
Color: Red

Tags
masspump
tribal minotaur
13
Anax and Cymede (Anax und Kymede)


Legendary Creature - Human Soldier (3/2)

First strike, vigilance Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

DDLTHS
SetsDDLTHS
RarityRR




CMC: 3
Color: Multi

Tags
first strike
masspump creature
trample creature
trigger is target
vigilance
14
Angel of Jubilation (Jubilierender Engel)


Creature - Angel (3/3)

Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities.

AVR
SetsAVR
RarityR




CMC: 4
Color: White

Tags
drawback effect restriction
evasion
masspump
silence
15
Angelic Shield (Schild der Engel)


Enchantment

Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand.

INDDI
SetsINDDI
RarityUU




CMC: 2
Color: Multi

Tags
bounce creature
masspump
sacrifice itself
16
Angelic Voices


Enchantment

Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.

LECHME4
SetsLECHRITRFDME4
RarityRRUUU


obsoleted by Glorious Anthem


CMC: 4
Color: White

Tags
drawback effect restriction
masspump
17
Arcades Sabboth


Legendary Creature - Elder Dragon (7/7)

Flying At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}. Each untapped creature you control gets +0/+2 as long as it's not attacking. {W}: Arcades Sabboth gets +0/+1 until end of turn.

LECHME3
SetsLECHRITRFDME3
RarityRRRRR




CMC: 8
Color: Multi

Tags
drawback upkeep
evasion
masspump
pump toughness 2
trigger upkeep
18
Archangel of Strife (Erzengel des Streits)


Creature - Angel (6/6)

Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3.

CMDV15CMA
SetsCMDV15CMA
RarityRMRR




CMC: 7
Color: White

Tags
drawback sharing
evasion flying
masspump
pump power 3
pump toughness 3
trigger enters the battlefield
19
Archangel of Thune (Erzengel von Thune)


Creature - Angel (3/4)

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.

M14IMA
SetsM14IMA
RarityMRMR




CMC: 5
Color: White

Tags
counter +1/+1
evasion
lifegain
masspump creature
trigger lifegain
20
Arlinn, Embraced by the Moon (Arlinn, Verbündete des Mondes)


Legendary Planeswalker - Arlinn

+1: Creatures you control get +1/+1 and gain trample until end of turn. -1: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon. -6: You get an emblem with "Creatures you control have haste and ‘{T}: This creature deals damage equal to its power to any target.'"

SOIV17
SetsSOIV17
RarityMRMR


link to Arlinn Kord


CMC: 0
Color: Colorless

Tags
damage creature X
damage creature 3
damage player X
damage player 3
haste creature
masspump
pump power 1
pump toughness 1
removal
scale power
trample creature
transform
found
460
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