An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
41 |
Beastmaster Ascension
(Aufstieg des Bändigers)
Enchantment Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
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CMC: 3 Color: Green Tags | ||||||||||||||||||||||
42 |
Belligerent Brontodon
(Angriffslustiges Brontodon)
Creature - Dinosaur (4/6) Each creature you control assigns combat damage equal to its toughness rather than its power.
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CMC: 7 Color: Multi Tags | ||||||||||||||||||||||
43 |
Bellowing Aegisaur
(Brüllender Aegisaurus)
Creature - Dinosaur (3/5) Enrage - Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
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CMC: 6 Color: White Tags | ||||||||||||||||||||||
44 |
Betrothed of Fire
(Verlobung mit dem Feuer)
Enchantment - Aura Enchant creature Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn. Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.
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CMC: 2 Color: Red Tags | ||||||||||||||||||||||
45 |
Biomass Mutation
(Mutierende Biomasse)
Instant Creatures you control have base power and toughness X/X until end of turn.
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CMC: 2 Color: Multi Tags | ||||||||||||||||||||||
46 |
Blade Sliver
(Klingenremasuri)
Creature - Sliver (2/2) All Sliver creatures get +1/+0.
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CMC: 3 Color: Red Tags | ||||||||||||||||||||||
47 |
Bladewing the Risen
(Bladewing der Auferstandene)
Legendary Creature - Zombie Dragon (4/4) Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn.
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CMC: 7 Color: Multi Tags | ||||||||||||||||||||||
48 |
Blessed Orator
(Gesegneter Redner)
Creature - Human Cleric (1/4) Other creatures you control get +0/+1.
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CMC: 4 Color: White Tags | ||||||||||||||||||||||
49 |
Bloodstoke Howler
(Brüllender Blutsieder)
Creature - Beast (3/4) Morph {6}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn.
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CMC: 6 Color: Red Tags | ||||||||||||||||||||||
50 |
Boartusk Liege
(Vasall des Gewaffs)
Creature - Goblin Knight (3/4) Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1.
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CMC: 4 Color: Multi Tags | ||||||||||||||||||||||
51 |
Bold Defense
(Mutige Verteidigung)
Instant Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
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CMC: 3 Color: White Tags | ||||||||||||||||||||||
52 |
Bonesplitter Sliver
(Knochenbrecherremasuri)
Creature - Sliver (2/2) All Sliver creatures get +2/+0.
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CMC: 4 Color: Red Tags | ||||||||||||||||||||||
53 |
Brass Herald
(Messingherold)
Artifact Creature - Golem (2/2) As Brass Herald enters the battlefield, choose a creature type. When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1.
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CMC: 6 Color: Colorless Tags | ||||||||||||||||||||||
54 |
Break of Day
(Tagesanbruch)
Instant Creatures you control get +1/+1 until end of turn. Fateful hour - If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
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CMC: 2 Color: White Tags | ||||||||||||||||||||||
55 |
Broodwarden
(Brutaufseher)
Creature - Eldrazi Drone (4/4) Eldrazi Spawn creatures you control get +2/+1.
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CMC: 5 Color: Green Tags | ||||||||||||||||||||||
56 |
Builder's Blessing
(Segen des Erbauers)
Enchantment Untapped creatures you control get +0/+2.
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CMC: 4 Color: White Tags | ||||||||||||||||||||||
57 |
Caged Sun
(Eingesperrte Sonne)
Artifact As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
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CMC: 6 Color: Colorless Tags | ||||||||||||||||||||||
58 |
Call to Arms
(Mobilmachung)
Enchantment As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.
obsoleted by Honor of the Pure |
CMC: 2 Color: White Tags | ||||||||||||||||||||||
59 |
Call to Glory
(Ruf zum Ruhm)
Instant Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.
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CMC: 2 Color: White Tags | ||||||||||||||||||||||
60 |
Captain of the Watch
(Hauptmann der Wache)
Creature - Human Soldier (3/3) Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.
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CMC: 6 Color: White Tags |
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