An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
41 |
Diviner's Wand
(Rute des Wahrsagers)
Tribal Artifact - Wizard Equipment Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. Equip {3}
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CMC: 3 Color: Colorless Tags | ||||||||||||||||
42 |
Dragon Breath
(Drachenatem)
Enchantment - Aura Enchant creature Enchanted creature has haste. {R}: Enchanted creature gets +1/+0 until end of turn. When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.
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CMC: 2 Color: Red Tags | ||||||||||||||||
43 |
Dragon Fangs
(Drachenreißzähne)
Enchantment - Aura Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.
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CMC: 2 Color: Green Tags | ||||||||||||||||
44 |
Dragon Scales
(Drachenschuppen)
Enchantment - Aura Enchant creature Enchanted creature gets +1/+2 and has vigilance. When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.
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CMC: 2 Color: White Tags | ||||||||||||||||
45 |
Dragon Shadow
(Drachenschatten)
Enchantment - Aura Enchant creature Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.
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CMC: 2 Color: Black Tags | ||||||||||||||||
46 |
Dragon Tempest
(Drachengewitter)
Enchantment Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
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CMC: 2 Color: Red Tags | ||||||||||||||||
47 |
Dragon Wings
(Drachenflügel)
Enchantment - Aura Enchant creature Enchanted creature has flying. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.
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CMC: 2 Color: Blue Tags | ||||||||||||||||
48 |
Druid's Familiar
(Vertrauter des Druiden)
Creature - Bear (2/2) Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.
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CMC: 4 Color: Green Tags | ||||||||||||||||
49 |
Dual Nature
(Zwillingsnatur)
Enchantment Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature. Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature.
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CMC: 6 Color: Green Tags | ||||||||||||||||
50 |
Eldrazi Mimic
(Eldrazi-Nachahmer)
Creature - Eldrazi (2/1) Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.
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CMC: 2 Color: Colorless Tags | ||||||||||||||||
51 |
Electropotence
(Elektropotenz)
Enchantment Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target.
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CMC: 3 Color: Red Tags | ||||||||||||||||
52 |
Elemental Bond
(Elementarer Bund)
Enchantment Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
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CMC: 3 Color: Green Tags | ||||||||||||||||
53 |
Elgaud Shieldmate
(Schildmaid aus Ellgau)
Creature - Human Soldier (2/3) Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)
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CMC: 4 Color: Blue Tags | ||||||||||||||||
54 |
Elusive Krasis
(Schlüpfrige Krasis)
Creature - Fish Mutant (0/4) Elusive Krasis can't be blocked. Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
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CMC: 3 Color: Multi Tags | ||||||||||||||||
55 |
Ephara's Enlightenment
(Epharas Erleuchtung)
Enchantment - Aura Enchant creature When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature. Enchanted creature has flying. Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.
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CMC: 3 Color: Multi Tags | ||||||||||||||||
56 |
Essence Warden
(Hüter des Lebenssafts)
Creature - Elf Shaman (1/1) Whenever another creature enters the battlefield, you gain 1 life.
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CMC: 1 Color: Green Tags | ||||||||||||||||
57 |
Experiment One
(Experiment Eins)
Creature - Human Ooze (1/1) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.
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CMC: 1 Color: Green Tags | ||||||||||||||||
58 |
Ezuri, Claw of Progress
(Ezuri, Klaue des Fortschritts)
Legendary Creature - Elf Warrior (3/3) Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
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CMC: 4 Color: Multi Tags | ||||||||||||||||
59 |
Faerie Artisans
(Feen-Handwerker)
Creature - Faerie Artificer (2/2) Flying Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.
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CMC: 4 Color: Blue Tags | ||||||||||||||||
60 |
Fathom Mage
(Einsichtige Magierin)
Creature - Human Wizard (1/1) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.
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CMC: 4 Color: Multi Tags |
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