An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
181 |
Trusted Forcemage
(Zuverlässige Kraftmagierin)
Creature - Human Shaman (2/2) Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1.
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CMC: 3 Color: Green Tags | ||||||||||||||||||||||
182 |
Unstable Shapeshifter
(Instabiler Gestaltwandler)
Creature - Shapeshifter (0/1) Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature, except it has this ability.
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CMC: 4 Color: Blue Tags | ||||||||||||||||||||||
183 |
Valor in Akros
(Tapferkeit in Akros)
Enchantment Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
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CMC: 4 Color: White Tags | ||||||||||||||||||||||
184 |
Veteran's Armaments
(Rüstung des Veteranen)
Tribal Artifact - Soldier Equipment Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. Equip {2}
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CMC: 2 Color: Colorless Tags | ||||||||||||||||||||||
185 |
Vigean Graftmage
(Vigischer Pfropfmagier)
Creature - Vedalken Wizard Mutant (0/0) Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{U}: Untap target creature with a +1/+1 counter on it.
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CMC: 3 Color: Blue Tags | ||||||||||||||||||||||
186 |
Vigean Hydropon
(Vigische Hydrokultur)
Creature - Plant Mutant (0/0) Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) Vigean Hydropon can't attack or block.
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CMC: 3 Color: Multi Tags | ||||||||||||||||||||||
187 |
Vigilante Justice
(Selbstjustiz der Bürgerwehr)
Enchantment Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target.
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CMC: 4 Color: Red Tags | ||||||||||||||||||||||
188 |
Warstorm Surge
(Anschwellender Kriegssturm)
Enchantment Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.
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CMC: 6 Color: Red Tags | ||||||||||||||||||||||
189 |
Wild Pair
(Wildes Paar)
Enchantment Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.
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CMC: 6 Color: Green Tags | ||||||||||||||||||||||
190 |
Wingcrafter
(Flügelmacher)
Creature - Human Wizard (1/1) Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wingcrafter is paired with another creature, both creatures have flying.
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CMC: 1 Color: Blue Tags | ||||||||||||||||||||||
191 |
Wirewood Hivemaster
(Drahtholzwald-Schwarmhüter)
Creature - Elf (1/1) Whenever another nontoken Elf enters the battlefield, you may create a 1/1 green Insect creature token.
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CMC: 2 Color: Green Tags | ||||||||||||||||||||||
192 |
Wirewood Savage
(Drahtholzwald-Wilde)
Creature - Elf (2/2) Whenever a Beast enters the battlefield, you may draw a card.
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CMC: 3 Color: Green Tags | ||||||||||||||||||||||
193 |
Wolfir Silverheart
(Silberherz-Wölfling)
Creature - Wolf Warrior (4/4) Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.
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CMC: 5 Color: Green Tags | ||||||||||||||||||||||
194 |
Wretched Anurid
(Verdammter Anurid)
Creature - Zombie Frog Beast (3/3) Whenever another creature enters the battlefield, you lose 1 life.
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CMC: 2 Color: Black Tags | ||||||||||||||||||||||
195 |
Zameck Guildmage
(Zameck-Gildenmagier)
Creature - Elf Wizard (2/2) {G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
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CMC: 2 Color: Multi Tags |
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