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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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81
Earthlore (Geheimnis der Erde)


Enchantment - Aura

Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate this ability only if enchanted land is untapped.

IA
SetsIA
RarityC




CMC: 1
Color: Green

Tags
drawback targets creature in combat
pump power 1
pump toughness 2
82
Elder Druid (Altdruide)


Creature - Elf Cleric Druid (2/2)

{3}{G}, {T}: You may tap or untap target artifact, creature, or land.

IA5E6E7E
SetsIA5E6E7E
RarityRRRR




CMC: 4
Color: Green

Tags
tap artifact
tap creature
tap land
untap artifact
untap creature
untap land
83
Elemental Augury (Natürliche Vorahnung)


Enchantment

{3}: Look at the top three cards of target player's library, then put them back in any order.

IAME2
SetsIAME2
RarityRR




CMC: 3
Color: Multi

Tags
cardfiltering
information library
information top card
84
Elkin Bottle (Elkinflasche)


Artifact

{3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.

IA5EME2
SetsIA5EDKMME2
RarityRRRR




CMC: 3
Color: Colorless

Tags
carddraw
85
Elvish Healer (Elfenheiler)


Creature - Elf Cleric (1/2)

{T}: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.

IA
SetsIA
RarityC




CMC: 3
Color: White

Tags
prevent
86
Enduring Renewal (Ständige Erneuerung)


Enchantment

Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

IATSB
SetsIATSB
RarityRSpe




CMC: 4
Color: White

Tags
regrowth creature
trigger carddraw
trigger creature dies
87
Energy Storm (Energiesturm)


Enchantment

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt by instant and sorcery spells. Creatures with flying don't untap during their controllers' untap steps.

IAME2
SetsIAME2
RarityRR




CMC: 2
Color: White

Tags
anti-evasion
no untap creature
prevent
sacrifice itself
trigger upkeep
88
Enervate (Ermüdung)


Instant

Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.

IA5EME2
SetsIA5EME2
RarityCCC




CMC: 2
Color: Blue

Tags
carddraw 1
tap artifact
tap creature
tap land
trigger upkeep
89
Errant Minion (Schmarotzender Günstling)


Enchantment - Aura

Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.

IA
SetsIA
RarityC




CMC: 3
Color: Blue

Tags
damage player
tax
trigger upkeep
90
Errantry (Einzelgänger)


Enchantment - Aura

Enchant creature Enchanted creature gets +3/+0 and can only attack alone.

IA5EME2
SetsIA5EME2
RarityCCC




CMC: 2
Color: Red

Tags
drawback combat
pump power 3
91
Essence Filter (Filter der Macht)


Sorcery

Destroy all enchantments or all nonwhite enchantments.

IAME2
SetsIAME2
RarityCU




CMC: 3
Color: Green

Tags
destroy enchantment
92
Essence Flare (Auflodernde Macht)


Enchantment - Aura

Enchant creature Enchanted creature gets +2/+0. At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.

IAME2
SetsIAME2
RarityCC




CMC: 1
Color: Blue

Tags
removal
trigger upkeep
93
Essence Vortex (Identitätsstrudel)


Instant

Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.

IA
SetsIA
RarityU




CMC: 3
Color: Multi

Tags
anti-regeneration
damage lifeloss
damage player
destroy creature
removal
tax
94
Fanatical Fever (Fanatisches Fieber)


Instant

Target creature gets +3/+0 and gains trample until end of turn.

IA
SetsIA
RarityU




CMC: 4
Color: Green

Tags
pump power 3
trample
95
Fear (Furcht)


Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

1E2E2U3E4EIA5E6E
7E8ED9ED10E
Sets1E2E2U3E4EIA5E6E
7E8ED9ED10E
RarityCCCCCCCC
CCCC




CMC: 2
Color: Black

Tags
evasion
96
Fiery Justice (Feurige Gerechtigkeit)


Sorcery

Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.

IATSBC13MM3
SetsIATSBC13MM3
RarityRSpeRR




CMC: 3
Color: Multi

Tags
damage creature
damage player
removal
97
Fire Covenant (Feuriges Abkommen)


Instant

As an additional cost to cast this spell, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures.

IAMED
SetsIAMED
RarityUU




CMC: 3
Color: Multi

Tags
damage creature
massremoval
98
Flame Spirit (Flammengeist)


Creature - Elemental Spirit (2/3)

{R}: Flame Spirit gets +1/+0 until end of turn.

IA5E6EP4ME2
SetsIA5E6EP4ME2
RarityUUCCU




CMC: 5
Color: Red

Tags
pump power 1
99
Flare (Aufflackern)


Instant

Flare deals 1 damage to any target. Draw a card at the beginning of the next turn's upkeep.

IAMI5E
SetsIAMI5E
RarityCCC


obsoleted by Zap


CMC: 3
Color: Red

Tags
carddraw 1
damage creature
damage player
removal
trigger upkeep
100
Flooded Woodlands (Ãœberflutetes Waldland)


Enchantment

Green creatures can't attack unless their controller sacrifices a land for each green creature they control that's attacking. (This cost is paid as attackers are declared.)

IA
SetsIA
RarityR




CMC: 4
Color: Multi

Tags
anti-color G
land destruction
sacrifice land
tax
found
373
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