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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
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Promo cards (PPR)
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
373
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41
Brown Ouphe (Brauner Buboh)


Creature - Ouphe (1/1)

{1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)

IAMRD
SetsIAMRD
RarityCU




CMC: 1
Color: Green

Tags
counterspell ability
drawback effect restriction
42
Brushland (Gestrüppland)


Land

{T}: Add {C}. {T}: Add {G} or {W}. Brushland deals 1 damage to you.

IA5E6E7E9ED
10E
SetsIA5EATH6EW007EW029ED
10E
RarityRRRRRRRR
R




CMC: 0
Color: Colorless

Tags
drawback damage
mana colorless 1
mana G 1
mana W 1
43
Burnt Offering (Brandopfer)


Instant

As an additional cost to cast this spell, sacrifice a creature. Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature's converted mana cost.

IA
SetsIA
RarityC




CMC: 1
Color: Black

Tags
drawback cast restriction
mana B 1
mana R 1
sacrifice creature
44
Call to Arms (Mobilmachung)


Enchantment

As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

IAME3
SetsIAME3
RarityRU


obsoleted by Honor of the Pure


CMC: 2
Color: White

Tags
chose color
masspump
sacrifice itself
trigger game state
45
Caribou Range (Rentierweide)


Enchantment - Aura

Enchant land you control Enchanted land has "{W}{W}, {T}: Create a 0/1 white Caribou creature token." Sacrifice a Caribou token: You gain 1 life.

IA5EME2
SetsIA5EME2
RarityRRR




CMC: 4
Color: White

Tags
lifegain 1
sacrifice creature
token caribou
46
Celestial Sword (Himmelsschwert)


Artifact

{3}, {T}: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.

IAME4
SetsIAME4
RarityRU




CMC: 6
Color: Colorless

Tags
anti-regeneration
destroy creature
pump power 3
pump toughness 3
trigger end of turn
47
Centaur Archer (Zentaurenbogenschütze)


Creature - Centaur Archer (3/2)

{T}: Centaur Archer deals 1 damage to target creature with flying.

IAMED
SetsIAMED
RarityUU




CMC: 3
Color: Multi

Tags
anti-evasion
damage creature
drawback effect restriction
removal
48
Chaos Lord (Chaoslord)


Creature - Human (7/7)

First strike At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even. Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.

IA
SetsIA
RarityR




CMC: 7
Color: Red

Tags
control itself
drawback game state
first strike
haste
trigger enters the battlefield
trigger upkeep
49
Chaos Moon (Chaosmond)


Enchantment

At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional {R}. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.

IA
SetsIA
RarityR




CMC: 4
Color: Red

Tags
drawback game state
manafixing
masspump
trigger upkeep
50
Chromatic Armor (Chromrüstung)


Enchantment - Aura

Enchant creature As Chromatic Armor enters the battlefield, choose a color. Chromatic Armor enters the battlefield with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.

IA
SetsIA
RarityR




CMC: 3
Color: Multi

Tags
chose color
prevent
51
Chub Toad (Stachelkröte)


Creature - Frog (1/1)

Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.

IA5EMED
SetsIA5EMED
RarityCCC


obsoleted by Centaur Courser, Nessian Courser


CMC: 3
Color: Green

Tags
pump power 2
pump toughness 2
trigger becomes blocked
trigger block
52
Circle of Protection: Black (Schwarzer Schutzkreis)


Enchantment

{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

2E2U3E4EIA5ETE
6E7E8ED9ED
Sets2E2U3E4EIA2PS5ETE
W976EW007E8ED9ED
RarityCCCCCCCC
CCCCUU




CMC: 2
Color: White

Tags
anti-color B
prevent
53
Circle of Protection: Blue (Blauer Schutzkreis)


Enchantment

{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

1E2E2U3E4EIA5ETE
6E7E8ED
Sets1E2E2U3E4EIA5ETE
6E7E8ED
RarityCCCCCCCC
CCU




CMC: 2
Color: White

Tags
anti-color U
prevent
54
Circle of Protection: Green (Grüner Schutzkreis)


Enchantment

{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

1E2E2U3E4EIA5ETE
6E7E8ED
Sets1E2E2U3E4EIA5ETE
6E7E8ED
RarityCCCCCCCC
CCU




CMC: 2
Color: White

Tags
anti-color G
prevent
55
Circle of Protection: Red (Roter Schutzkreis)


Enchantment

{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

1E2E2U3E4EIA5E
TE6E7E8ED9ED
Sets1E2E2U3E4EIA2PS5E
TEW976E7E8EDW049ED
RarityCCCCCCCC
CCCCUCU




CMC: 2
Color: White

Tags
anti-color R
prevent
56
Circle of Protection: White (Weißer Schutzkreis)


Enchantment

{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

1E2E2U3E4EIA5ETE
6E7E8ED
Sets1E2E2U3E4EIA5ETE
6E7E8ED
RarityCCCCCCCC
CCU




CMC: 2
Color: White

Tags
anti-color W
prevent
57
Clairvoyance (Hellsichtigkeit)


Instant

Look at target player's hand. Draw a card at the beginning of the next turn's upkeep.

IA
SetsIA
RarityC


obsoleted by Peek


CMC: 1
Color: Blue

Tags
carddraw 1
information hand
trigger upkeep
58
Cloak of Confusion (Mantel der Verwirrung)


Enchantment - Aura

Enchant creature you control Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

IA5EME2
SetsIA5EME2
RarityCCC




CMC: 2
Color: Black

Tags
discard random
ninja
59
Cold Snap (Kältewelle)


Enchantment

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands they control.

IA
SetsIA
RarityU




CMC: 3
Color: White

Tags
damage player
sacrifice itself
scale land
tribal snow
trigger upkeep
60
Conquer (Eroberung)


Enchantment - Aura

Enchant land You control enchanted land.

IA5E6EME2
SetsIA5E6EME2
RarityUUUU




CMC: 5
Color: Red

Tags
control land
found
373
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