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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Abattoir Ghoul (Schlachthaus-Ghul)


Creature - Zombie (3/2)

First strike Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

ISDDDQ
SetsISDDDQ
RarityUU




CMC: 4
Color: Black

Tags
first strike
lifegain
scale toughness
trigger damage
trigger to graveyard from battlefield
2
Abbot of Keral Keep (Abt des Keralberg-Klosters)


Creature - Human Monk (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

ORI
SetsORI
RarityR




CMC: 2
Color: Red

Tags
carddraw 1
cast spell artifact
cast spell enchantment
cast spell instant
cast spell planeswalker
cast spell sorcery
pump power 1
pump toughness 1
trigger enters the battlefield
3
Abduction (Entführung)


Enchantment - Aura

Enchant creature When Abduction enters the battlefield, untap enchanted creature. You control enchanted creature. When enchanted creature dies, return that card to the battlefield under its owner's control.

WL6E
SetsWLW976E
RarityUUU




CMC: 4
Color: Blue

Tags
anti-control
control creature
reanimate creature
trigger enters the battlefield
untap creature
4
Aberrant Researcher (Scheußlicher Forscher)


Creature - Human Insect (3/2)

Flying At the beginning of your upkeep, mill a card. If an instant or sorcery card was milled this way, transform Aberrant Researcher.

SOI
SetsSOI
RarityU




CMC: 4
Color: Blue

Tags
cardfiltering 1
evasion flying
transform
tribal instant
tribal sorcery
trigger upkeep
5
Abhorrent Overlord (Verhasster Oberkommandant)


Creature - Demon (6/6)

Flying When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) At the beginning of your upkeep, sacrifice a creature.

THS
SetsTHS
RarityR




CMC: 7
Color: Black

Tags
evasion
sacrifice creature
token harpy
trigger enters the battlefield
trigger upkeep
6
Abomination of Gudul (Gudul-Scheußlichkeit)


Creature - Horror (3/4)

Flying Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card. Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

KTK
SetsKTK
RarityC




CMC: 6
Color: Multi

Tags
carddraw 1
cardfiltering 1
evasion flying
morph
ninja
trigger deals combat damage
7
Aboroth (Aboroth)


Creature - Elemental (9/9)

Cumulative upkeep-Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

WL
SetsWL
RarityR




CMC: 6
Color: Green

Tags
counter -1/-1
sacrifice itself
trigger upkeep
8
Absolver Thrull (Absolutions-Thrull)


Creature - Thrull Cleric (2/3)

Haunt (When this creature dies, exile it haunting target creature.) When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.

GPT
SetsGPT
RarityC




CMC: 4
Color: White

Tags
destroy enchantment
trigger enters the battlefield
trigger to graveyard from battlefield
9
Abu Ja'far


Creature - Human (0/1)

When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.

ANCHRFDRIT
SetsANCHRFDRIT
RarityUUUU




CMC: 1
Color: White

Tags
anti-regeneration
gaze
trigger to graveyard from battlefield
10
Abyssal Gatekeeper (Torwächter der Unterwelt)


Creature - Horror (1/1)

When Abyssal Gatekeeper dies, each player sacrifices a creature.

WLDDCDD3_JVC
SetsWLDDCDD3
RarityCCC




CMC: 2
Color: Black

Tags
removal
sacrifice creature
trigger to graveyard from battlefield
11
Abyssal Horror (Schrecken der Unterwelt)


Creature - Horror (2/2)

Flying When Abyssal Horror enters the battlefield, target player discards two cards.

UZP37E
SetsUZP37E
RarityRRR




CMC: 6
Color: Black

Tags
discard
evasion
trigger enters the battlefield
12
Abyssal Nocturnus (Unterwelt-Nocturnus)


Creature - Horror (2/2)

Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

GPT
SetsGPT
RarityR




CMC: 3
Color: Black

Tags
evasion
pump power 2
pump toughness 2
trigger discard
13
Abyssal Specter (Unterweltgespenst)


Creature - Specter (2/3)

Flying Whenever Abyssal Specter deals damage to a player, that player discards a card.

IA5E6EBR7E8EDDDC
DD3_JVCMM3
SetsIA5E6EBR7EDKM8EDDDC
DD3MM3
RarityUUUUUUUU
UU




CMC: 4
Color: Black

Tags
discard
evasion
ninja
trigger deals damage
14
Abzan Ascendancy (Vormacht der Abzan)


Enchantment

When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control. Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.

KTKC20
SetsKTKC20
RarityRR




CMC: 3
Color: Multi

Tags
counter +1/+1
evasion flying
token spirit
trigger creature dies
trigger enters the battlefield
trigger enters the battlefield
15
Abzan Beastmaster (Abzan-Bändiger)


Creature - Dog Shaman (2/1)

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.

FRF
SetsFRF
RarityU




CMC: 3
Color: Green

Tags
carddraw 1
drawback game state
scale toughness
trigger upkeep
16
Abzan Skycaptain (Abzan-Geschwaderführer)


Creature - Bird Soldier (2/2)

Flying When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

FRF
SetsFRF
RarityC




CMC: 4
Color: White

Tags
counter +1/+1 2
evasion flying
trigger to graveyard from battlefield
17
Academy Raider (Plünderer der Akademie)


Creature - Human Warrior (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

M14
SetsM14
RarityC




CMC: 3
Color: Red

Tags
cardfiltering
evasion intimidate
ninja
trigger deals combat damage
18
Academy Rector (Rektor der Akademie)


Creature - Human Cleric (1/2)

When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library.

CG
SetsCGW00
RarityRR




CMC: 4
Color: White

Tags
alternate casting enchantment
exile itself
trigger to graveyard from battlefield
tutor enchantment
19
Academy Researchers (Forscher der Akademie)


Creature - Human Wizard (2/2)

When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

UZ10E
SetsUZ10E
RarityUU




CMC: 3
Color: Blue

Tags
alternate casting aura
trigger enters the battlefield
20
Accorder Paladin (Paladin der Harmonier)


Creature - Human Knight (3/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

MBS
SetsMBS
RarityU




CMC: 2
Color: White

Tags
masspump
pump power 1
trigger attack
found
4650
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