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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
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41
Nim Deathmantle (Todesmantel der Nim)


Artifact - Equipment

Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it. Equip {4}

SOM
SetsSOM
RarityR




CMC: 2
Color: Colorless

Tags
change color
change creature type
evasion intimidate
pump power 2
pump toughness 2
reanimate creature
tribal zombie
trigger creature dies
42
Noxious Ghoul (Schädlingsghul)


Creature - Zombie (3/3)

Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.

LGNHOP
SetsLGNHOP
RarityUU




CMC: 5
Color: Black

Tags
massremoval
tribal zombie
trigger creature
43
Putrid Raptor (Verwesender Raptor)


Creature - Zombie Dinosaur Beast (4/4)

Morph-Discard a Zombie card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

SCG
SetsSCG
RarityU




CMC: 6
Color: Black

Tags
cardfiltering
morph
tribal zombie
44
Risen Executioner (Auferstandener Scharfrichter)


Creature - Zombie Warrior (4/3)

Risen Executioner can't block. Other Zombie creatures you control get +1/+1. You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.

DTK
SetsDTK
RarityMR




CMC: 4
Color: Black

Tags
drawback no block
reanimate itself
scale creatures in graveyard
tribal zombie
45
Rooftop Storm (Sturm über den Dächern)


Enchantment

You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.

ISD
SetsISD
RarityR




CMC: 6
Color: Blue

Tags
alternate casting creature
cost less
tribal zombie
46
Shepherd of Rot (Verrottungshirte)


Creature - Zombie Cleric (1/1)

{T}: Each player loses 1 life for each Zombie on the battlefield.

ONSHOP
SetsONSHOP
RarityCC




CMC: 2
Color: Black

Tags
damage player
drawback lifeloss
scale creature
scale player
tribal zombie
47
Soulless One (Der Seelenlose)


Creature - Zombie Avatar (*/*)

Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.

ONSHOP
SetsONSHOP
RarityUU




CMC: 4
Color: Black

Tags
scale creature
scale graveyard
tribal zombie
48
Strength of Night (Nächtliche Stärke)


Instant

Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.

AP
SetsAP
RarityC




CMC: 3
Color: Green

Tags
masspump
tribal zombie
49
Svogthos, the Restless Tomb (Svogthos, das ruhelose Grab)


Land

{T}: Add {C}. {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

RAVCMDDDJCM2
SetsRAVCMDDDJCM2
RarityUUUU




CMC: 0
Color: Colorless

Tags
change animate land
mana colorless 1
scale creatures in graveyard
tribal plant
tribal zombie
50
Tribal Golem (Stammesgolem)


Artifact Creature - Golem (4/4)

Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie.

ONS
SetsONS
RarityR




CMC: 6
Color: Colorless

Tags
evasion
first strike
haste
regenerate
trample
tribal beast
tribal goblin
tribal soldier
tribal wizard
tribal zombie
51
Unbreathing Horde (Atemlose Horde)


Creature - Zombie (0/0)

Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.

ISDDDQ
SetsISDDDQ
RarityRR




CMC: 3
Color: Black

Tags
counter +1/+1
replace damage
scale creature
scale graveyard
tribal zombie
52
Undead Warchief (Untoter Kriegshäuptling)


Creature - Zombie (1/1)

Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1.

SCGTSBHOP
SetsSCGTSBHOP
RarityUSpeU




CMC: 4
Color: Black

Tags
cost less
masspump
tribal zombie
53
Unholy Grotto (Unheilige Grotte)


Land

{T}: Add {C}. {B}, {T}: Put target Zombie card from your graveyard on top of your library.

ONS
SetsONS
RarityR




CMC: 0
Color: Colorless

Tags
information top card
mana colorless 1
regrowth
tribal zombie
54
Vengeful Dead (Rachsüchtiger Toter)


Creature - Zombie (3/2)

Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.

SCG
SetsSCG
RarityC




CMC: 4
Color: Black

Tags
damage lifeloss
damage player
scale player
tribal zombie
trigger creature dies
55
Victim of Night (Opfer der Nacht)


Instant

Destroy target non-Vampire, non-Werewolf, non-Zombie creature.

ISDDDQ
SetsISDDDQ
RarityCC




CMC: 2
Color: Black

Tags
destroy creature
removal
tribal vampire
tribal werewolf
tribal zombie
56
Zombie Apocalypse (Zombie-Apokalypse)


Sorcery

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

DKA
SetsDKA
RarityR




CMC: 6
Color: Black

Tags
destroy creature
massremoval
reanimate creature
tribal human
tribal zombie
57
Zombie Brute (Zombie-Rohling)


Creature - Zombie (5/4)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Trample

LGN
SetsLGN
RarityU




CMC: 7
Color: Black

Tags
counter +1/+1
trample
tribal zombie
58
Zombie Master (Zombiemeister)


Creature - Zombie (2/3)

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent."

1E2E2U3E4E5E6EME4
Sets1E2E2U3E4E5E6EME4
RarityRRRRRRRU




CMC: 3
Color: Black

Tags
evasion swampwalk
regenerate
tribal zombie
59
Zombie Trailblazer (Zombie-Pionier)


Creature - Zombie Scout (2/2)

Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

TOR
SetsTOR
RarityU




CMC: 3
Color: Black

Tags
change landtype
evasion swampwalk
manafixing
tribal zombie
found
59
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