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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
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Hybrid and Phyrexian mana costs use a slash.
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{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
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1
Angel of Glory's Rise (Engel des erneuten Ruhms)


Creature - Angel (4/6)

Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

AVR
SetsAVR
RarityR




CMC: 7
Color: White

Tags
drawback effect restriction
evasion
massremoval
reanimate creature
tribal human
tribal zombie
trigger enters the battlefield
2
Angelic Overseer (Himmlischer Aufseher)


Creature - Angel (5/3)

Flying As long as you control a Human, Angelic Overseer has hexproof and indestructible.

ISD
SetsISD
RarityMR




CMC: 5
Color: White

Tags
drawback conditional
evasion
hexproof
indestructible
tribal human
3
Archdemon of Greed (Erzdämon der Gier)


Creature - Demon (9/9)

Flying, trample At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.

DKA
SetsDKA
RarityR


link to Ravenous Demon


CMC: 0
Color: Black

Tags
drawback damage
drawback upkeep
evasion
sacrifice creature
tap itself
trample
tribal human
trigger upkeep
4
Avacyn's Collar (Avacyns Kollier)


Artifact - Equipment

Equipped creature gets +1/+0 and has vigilance. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {2}

DKA
SetsDKA
RarityU




CMC: 1
Color: Colorless

Tags
control conditional
evasion
pump power 1
token spirit
tribal human
vigilance
5
Avacynian Priest (Avacyns Priester)


Creature - Human Cleric (1/2)

{1}, {T}: Tap target non-Human creature.

ISD
SetsISD
RarityC




CMC: 2
Color: White

Tags
drawback effect restriction
tap creature
tribal human
6
Bladed Bracers (Klingenbesetzte Armschienen)


Artifact - Equipment

Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

AVR
SetsAVR
RarityC




CMC: 1
Color: Colorless

Tags
drawback conditional
pump power 1
pump toughness 1
tribal angel
tribal human
vigilance
7
Bonds of Faith (Bindungen des Glaubens)


Enchantment - Aura

Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

ISDDDLDDQ
SetsISDDDLDDQ
RarityCCC




CMC: 2
Color: White

Tags
pump power 2
pump toughness 2
removal
tribal human
8
Butcher's Cleaver (Fleischerbeil)


Artifact - Equipment

Equipped creature gets +3/+0. As long as equipped creature is a Human, it has lifelink. Equip {3}

ISDDDQ
SetsISDDDQ
RarityUU


obsoleted by Loxodon Warhammer


CMC: 3
Color: Colorless

Tags
drawback conditional
lifegain
pump power 3
tribal human
9
Captain of the Mists (Kapitän der Nebel)


Creature - Human Wizard (2/3)

Whenever another Human enters the battlefield under your control, untap Captain of the Mists. {1}{U}, {T}: You may tap or untap target permanent.

AVRDDQ
SetsAVRDDQ
RarityRR




CMC: 3
Color: Blue

Tags
tap artifact
tap creature
tap land
tribal human
trigger creature
untap artifact
untap creature
untap itself
untap land
10
Cavalry Pegasus (Kavallerie-Pegasus)


Creature - Pegasus (1/1)

Flying Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

DDLTHSC20
SetsDDLTHSC20
RarityCCC




CMC: 2
Color: White

Tags
evasion
evasion creature
tribal human
trigger attack
11
Champion of the Parish (Champion des Sprengels)


Creature - Human Soldier (1/1)

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.

ISDDDQ
SetsISDDDQ
RarityRR




CMC: 1
Color: White

Tags
counter +1/+1
tribal human
trigger creature
12
Daru Stinger (Daru-Stachelschütze)


Creature - Soldier (1/1)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.) {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.

LGN
SetsLGN
RarityC




CMC: 4
Color: White

Tags
counter +1/+1
damage creature
drawback targets creature in combat
removal
tribal human
tribal soldier
13
Dearly Departed (Geliebter Verstorbener)


Creature - Spirit (5/5)

Flying As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.

ISDDDQC20
SetsISDDDQC20
RarityRRR




CMC: 6
Color: White

Tags
counter +1/+1
evasion flying
tribal human
14
Death's Caress (Umarmung des Todes)


Sorcery

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.

DKA
SetsDKA
RarityC




CMC: 5
Color: Black

Tags
drawback effect restriction
lifegain
removal
tribal human
15
Deranged Outcast (Irrer Ausgestoßener)


Creature - Human Rogue (2/1)

{1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature.

DKA
SetsDKA
RarityR




CMC: 2
Color: Green

Tags
counter +1/+1
sacrifice creature
tribal human
16
Devout Chaplain (Fromme Seelsorgerin)


Creature - Human Cleric (2/2)

{T}, Tap two untapped Humans you control: Exile target artifact or enchantment.

AVRC20
SetsAVRC20
RarityUU




CMC: 3
Color: White

Tags
exile artifact
exile enchantment
tribal human
17
Elder Cathar (Katharer-Ältester)


Creature - Human Soldier (2/2)

When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.

ISDDDQ
SetsISDDDQ
RarityCC




CMC: 3
Color: White

Tags
counter +1/+1
tribal human
trigger to graveyard from battlefield
18
Falkenrath Aristocrat (Aristokratin aus Falkenrath)


Creature - Vampire Noble (4/1)

Flying, haste Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

DKAMM32XM
SetsDKAMM32XM
RarityMRRR




CMC: 4
Color: Multi

Tags
counter +1/+1
evasion
haste
indestructible
sacrifice creature
tribal human
19
Falkenrath Torturer (Falkenrath-Folterer)


Creature - Vampire (2/1)

Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.

DKA
SetsDKA
RarityC




CMC: 3
Color: Black

Tags
counter +1/+1
evasion
sacrifice creature
tribal human
20
Fiend of the Shadows (Unhold aus den Schatten)


Creature - Vampire Wizard (3/3)

Flying Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled. Sacrifice a Human: Regenerate Fiend of the Shadows.

DKA
SetsDKA
RarityR




CMC: 5
Color: Black

Tags
alternate casting
discard
evasion
ninja
regenerate itself
sacrifice creature
tribal human
trigger deals combat damage
found
45
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