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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
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More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
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This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
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Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
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usagemeans
3cards with a value of 3
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5-6cards with a value of 5 or 6
-7cards with a value of up to 7
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Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
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Hybrid and Phyrexian mana costs use a slash.
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references the card itself by name
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NULLfinds cards where the text is empty
found
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1
Anax and Cymede (Anax und Kymede)


Legendary Creature - Human Soldier (3/2)

First strike, vigilance Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

DDLTHS
SetsDDLTHS
RarityRR




CMC: 3
Color: Multi

Tags
first strike
masspump creature
trample creature
trigger is target
vigilance
2
Archetype of Aggression (Sinnbild der Aggression)


Enchantment Creature - Human Warrior (3/2)

Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample.

BNG
SetsBNG
RarityU




CMC: 3
Color: Red

Tags
trample
trample creature
3
Arlinn, Embraced by the Moon (Arlinn, Verbündete des Mondes)


Legendary Planeswalker - Arlinn

+1: Creatures you control get +1/+1 and gain trample until end of turn. -1: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon. -6: You get an emblem with "Creatures you control have haste and ‘{T}: This creature deals damage equal to its power to any target.'"

SOIV17
SetsSOIV17
RarityMRMR


link to Arlinn Kord


CMC: 0
Color: Colorless

Tags
damage creature 3
damage creature X
damage player 3
damage player X
haste creature
masspump
pump power 1
pump toughness 1
removal
scale power
trample creature
transform
4
Awaken the Bear (Den Bären erwecken)


Instant

Target creature gets +3/+3 and gains trample until end of turn.

KTK
SetsKTK
RarityC




CMC: 3
Color: Green

Tags
pump power 3
pump toughness 3
trample creature
5
Brute Strength (Rohe Kraft)


Instant

Target creature gets +3/+1 and gains trample until end of turn.

OGWAKHDDT
SetsOGWAKHDDT
RarityCCC




CMC: 2
Color: Red

Tags
pump power 3
pump toughness 1
trample creature
6
Call of the Full Moon (Ruf des Vollmonds)


Enchantment - Aura

Enchant creature Enchanted creature gets +3/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice Call of the Full Moon.

ORI
SetsORI
RarityU




CMC: 2
Color: Red

Tags
pump power 3
pump toughness 2
sacrifice itself
trample creature
trigger upkeep
7
Colossal Might (Kolossale Macht)


Instant

Target creature gets +4/+2 and gains trample until end of turn.

ARBARCCMD
SetsARBARCCMD
RarityCCC




CMC: 2
Color: Multi

Tags
pump power 4
pump toughness 2
trample creature
8
Creeperhulk (Rankengeflecht)


Creature - Plant Elemental (5/5)

Trample {1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.

C14CMA
SetsC14CMA
RarityRR




CMC: 5
Color: Green

Tags
pump creature
trample
trample creature
9
Crowned Ceratok (Kronenceratops)


Creature - Rhino (4/3)

Trample Each creature you control with a +1/+1 counter on it has trample.

GTCDDLIMA
SetsGTCDDLIMA
RarityUUC




CMC: 4
Color: Green

Tags
trample
trample creature
tribal +1/+1
10
Dragon Throne of Tarkir (Drachenthron von Tarkir)


Legendary Artifact - Equipment

Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." Equip {3}

KTK
SetsKTK
RarityR




CMC: 4
Color: Colorless

Tags
defender
defender
pump power
pump toughness
scale power
trample creature
11
Embodiment of Fury (Verkörperung des Zorns)


Creature - Elemental (4/3)

Trample Land creatures you control have trample. Landfall - Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

OGW
SetsOGW
RarityU




CMC: 4
Color: Red

Tags
change animate land
haste creature
landfall
trample
trample creature
tribal elemental
12
Ezuri, Renegade Leader (Ezuri, Anführer der Renegaten)


Legendary Creature - Elf Warrior (2/2)

{G}: Regenerate another target Elf. {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.

SOMC14CMADDU
SetsSOMC14CMADDU
RarityRRRMR




CMC: 3
Color: Green

Tags
masspump
pump power 3
pump toughness 3
regenerate creature
trample creature
tribal elf
13
Firehoof Cavalry (Flammenhuf-Kavallerie)


Creature - Human Berserker (1/1)

{3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.

KTK
SetsKTK
RarityC




CMC: 1
Color: White

Tags
pump power 2
trample creature
14
Garruk, Apex Predator (Garruk, Oberstes Raubtier)


Legendary Planeswalker - Garruk

+1: Destroy another target planeswalker. +1: Create a 3/3 black Beast creature token with deathtouch. -3: Destroy target creature. You gain life equal to its toughness. -8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."

M15
SetsM15
RarityMR




CMC: 7
Color: Multi

Tags
destroy creature
destroy planeswalker
gaze
lifegain
pump power 5
pump toughness 5
removal
scale toughness
token beast
trample creature
15
Gate Smasher (Torbrecher)


Artifact - Equipment

Gate Smasher can be attached only to a creature with toughness 4 or greater. Equipped creature gets +3/+0 and has trample. Equip {3}

DTK
SetsDTK
RarityU




CMC: 3
Color: Colorless

Tags
drawback effect restriction
pump power 3
trample creature
16
Humbler of Mortals (Demütiger der Sterblichen)


Enchantment Creature - Elemental (5/5)

Constellation - Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.

JOU
SetsJOU
RarityC




CMC: 6
Color: Green

Tags
trample creature
trigger enchantment
trigger enters the battlefield
17
Hunter's Prowess (Tapferkeit des Jägers)


Sorcery

Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

BNGE01C17E02
SetsBNGAR2C17E02
RarityRRRR




CMC: 5
Color: Green

Tags
carddraw
ninja
pump power 3
pump toughness 3
trample creature
trigger deals combat damage
18
Kird Chieftain (Kird-Häuptling)


Creature - Ape (3/3)

Kird Chieftain gets +1/+1 as long as you control a Forest. {4}{G}: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

M15
SetsM15
RarityU




CMC: 4
Color: Red

Tags
pump power 1
pump power 2
pump toughness 1
pump toughness 2
trample creature
19
Loxodon Warhammer (Loxodon-Kriegshammer)


Artifact - Equipment

Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}

MRD9ED10EHOPDDGC14C15C16
C17CM2
SetsMRD9ED10EHOPDDGC14C15C16
C17CM2
RarityURRRRRRU
UR




CMC: 3
Color: Colorless

Tags
lifegain
pump power 3
trample creature
20
Mina and Denn, Wildborn (Mina und Denn, Wildgeborene)


Legendary Creature - Elf Ally (4/4)

You may play an additional land on each of your turns. {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.

OGW
SetsOGW
RarityR




CMC: 4
Color: Multi

Tags
bounce land
manafixing
trample creature
found
39
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