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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
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More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
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You can chose more than one color by holding the CTRL key.
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0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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usagemeans
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{W}Mana costs in card text are written in curly brackets.
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references the card itself by name
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found
1276
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1241
Wild Defiance (Wilder Widerstand)


Enchantment

Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.

AVR
SetsAVR
RarityR




CMC: 3
Color: Green

Tags
cast spell instant
cast spell sorcery
pump power 3
pump toughness 3
trigger is target
1242
Wild Hunger (Unbändiger Hunger)


Instant

Target creature gets +3/+1 and gains trample until end of turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

DKAUMA
SetsDKAUMA
RarityCU




CMC: 3
Color: Green

Tags
pump power 3
pump toughness 1
recast
trample
1243
Wild Instincts (Wilde Instinkte)


Sorcery

Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

ORI
SetsORI
RarityC




CMC: 4
Color: Green

Tags
damage creature
pump power 2
pump toughness 2
removal
scale power
1244
Wild Might (Wilde Macht)


Instant

Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.

PR
SetsPR
RarityC




CMC: 2
Color: Green

Tags
pump power 1
pump toughness 1
tax
1245
Wild Mongrel (Wilder Mischling)


Creature - Dog (2/2)

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

ODDDDVMADD3_JVCUMA
SetsODW02W03DDDVMADD3UMA
RarityCCCCCCC




CMC: 2
Color: Green

Tags
cardfiltering
change color
chose color
pump power 1
pump toughness 1
1246
Wild Nacatl (Wilder Nacatl)


Creature - Cat Warrior (1/1)

Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl gets +1/+1 as long as you control a Plains.

ALADDH
SetsALADDH
RarityCC




CMC: 1
Color: Green

Tags
pump power 1
pump toughness 1
1247
Wildheart Invoker (Wildherz-Beschwörer)


Creature - Elf Shaman (4/3)

{8}: Target creature gets +5/+5 and gains trample until end of turn.

ROEDDPA25DDUJMP
SetsROEDDPA25DDUJMP
RarityCCCCC




CMC: 4
Color: Green

Tags
pump power 5
pump toughness 5
trample creature
1248
Wildsize (Groß und wild)


Instant

Target creature gets +2/+2 and gains trample until end of turn. Draw a card.

GPTEVGDD3_JVCIMAJMP
SetsGPTEVGDD3IMAJMP
RarityCCCCC




CMC: 3
Color: Green

Tags
carddraw 1
pump power 2
pump toughness 2
trample
1249
Wildwood Geist (Wildholzgeist)


Creature - Spirit (3/3)

Wildwood Geist gets +2/+2 as long as it's your turn.

AVR
SetsAVR
RarityC




CMC: 5
Color: Green

Tags
pump power 2
pump toughness 2
1250
Wilt-Leaf Liege (Vasall des Gilblaubs)


Creature - Elf Knight (4/4)

Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.

SHMMM2
SetsSHMMMB
RarityRR




CMC: 4
Color: Multi

Tags
alternate casting
anti-discard
masspump
pump power 1
pump toughness 1
trigger discard
1251
Windreaver (Windbrecher)


Creature - Elemental (1/3)

Flying {W}: Windreaver gains vigilance until end of turn. {W}: Windreaver gets +0/+1 until end of turn. {U}: Switch Windreaver's power and toughness until end of turn. {U}: Return Windreaver to its owner's hand.

DISDDI
SetsDISDDI
RarityRR




CMC: 5
Color: Multi

Tags
bounce itself
evasion
pump toughness 1
switch pt
vigilance
1252
Windrider Eel (Windgleiter-Aal)


Creature - Fish (2/2)

Flying Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.

ZENE01
SetsZENAR2
RarityCC




CMC: 4
Color: Blue

Tags
evasion
landfall
pump power 2
pump toughness 2
1253
Wings of Hope (Flügel der Hoffnung)


Enchantment - Aura

Enchant creature Enchanted creature gets +1/+3 and has flying.

IN
SetsIN
RarityC




CMC: 2
Color: Multi

Tags
evasion
pump power 1
pump toughness 3
1254
Wirewood Pride (Stolz des Drahtholzwaldes)


Instant

Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

ONS
SetsONS
RarityC




CMC: 1
Color: Green

Tags
pump power X
pump toughness X
scale creature
tribal elf
1255
Wolfbitten Captive (Wolfsgebissener Gefangener)


Creature - Human Werewolf (1/1)

{1}{G}: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn. At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

DKA
SetsDKA
RarityR


link to Krallenhorde Killer


CMC: 1
Color: Green

Tags
drawback conditional
drawback effect restriction
pump power 2
pump toughness 2
trigger upkeep
1256
Wolfir Silverheart (Silberherz-Wölfling)


Creature - Wolf Warrior (4/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.

AVR
SetsAVR
RarityR




CMC: 5
Color: Green

Tags
drawback conditional
pump power 4
pump toughness 4
trigger creature
trigger enters the battlefield
1257
Wolverine Pack (Vielfraßrudel)


Creature - Wolverine (2/4)

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

LE5E
SetsLE5E
RarityCU




CMC: 4
Color: Green

Tags
pump power 2
pump toughness 2
trigger becomes blocked
1258
Woodborn Behemoth (Waldgeborener Baloth)


Creature - Elemental (4/4)

As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

M14DDRE01JMP
SetsM14DDRAR2JMP
RarityUUUU




CMC: 5
Color: Green

Tags
pump power 4
pump toughness 4
scale land
trample
1259
Woodvine Elemental


Creature - Elemental (4/4)

Trample Parley - Whenever Woodvine Elemental attacks, each player reveals the top card of their library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.

CNS
SetsCNS
RarityU




CMC: 6
Color: Multi

Tags
carddraw 1
masspump
mill 1
pump power 1
pump toughness 1
scale player
trample
trigger attack
1260
Woolly Spider (Wollspinne)


Creature - Spider (2/3)

Reach (This creature can block creatures with flying.) Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.

IABDME2
SetsIAATHBDDKMME2
RarityCCCCU




CMC: 3
Color: Green

Tags
pump toughness 2
reach
trigger blocks fliers
found
1276
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