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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
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Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Alabaster Wall (Alabastermauer)


Creature - Wall (0/4)

Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to any target this turn.

MM
SetsMM
RarityC




CMC: 3
Color: White

Tags
defender
prevent creature 1
prevent player 1
2
Amulet of Kroog (Amulett aus Kroog)


Artifact

{2}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.

AQ4E5EME4
SetsAQ4E5EME4
RarityCCCC




CMC: 2
Color: Colorless

Tags
prevent creature 1
prevent player 1
3
Angel of Salvation (Engel der Errettung)


Creature - Angel (5/5)

Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

FUTDDF
SetsFUTDDF
RarityRR




CMC: 8
Color: White

Tags
cost less
evasion
flash
prevent creature 5
prevent player 5
trigger enters the battlefield
4
Bandage (Verband)


Instant

Prevent the next 1 damage that would be dealt to any target this turn. Draw a card.

ST10E
SetsST10E
RarityCC




CMC: 1
Color: White

Tags
carddraw 1
prevent creature 1
prevent player 1
5
Barbed Wire (Stacheldraht)


Artifact

At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.

MM
SetsMM
RarityU




CMC: 3
Color: Colorless

Tags
damage player
prevent player 1
scale player
trigger upkeep
6
Barrenton Medic (Sanitäter aus Barrenton)


Creature - Kithkin Cleric (0/4)

{T}: Prevent the next 1 damage that would be dealt to any target this turn. Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.

SHM
SetsSHM
RarityC




CMC: 5
Color: White

Tags
counter -1/-1
prevent creature 1
prevent player 1
untap itself
7
Circle of Protection: Shadow (Schutzkreis gegen Irrealität)


Enchantment

{1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.

TE
SetsTE
RarityC




CMC: 2
Color: White

Tags
anti-evasion shadow
prevent player
8
Embolden (Ermutigen)


Instant

Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

OD
SetsOD
RarityC




CMC: 3
Color: White

Tags
prevent creature 4
prevent player 4
recast
9
Flowering Field (Blühendes Feld)


Enchantment - Aura

Enchant land Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn."

PR
SetsPR
RarityU




CMC: 2
Color: White

Tags
prevent creature 1
prevent player 1
10
Guardian Seraph (Schützender Seraph)


Creature - Angel (3/4)

Flying If a source an opponent controls would deal damage to you, prevent 1 of that damage.

M10
SetsM10
RarityR




CMC: 4
Color: White

Tags
evasion
prevent player 1
11
Hallowed Healer (Geweihter Heiler)


Creature - Human Cleric (1/1)

{T}: Prevent the next 2 damage that would be dealt to any target this turn. Threshold - {T}: Prevent the next 4 damage that would be dealt to any target this turn. Activate this ability only if seven or more cards are in your graveyard.

OD
SetsOD
RarityC




CMC: 3
Color: White

Tags
prevent creature 2
prevent creature 4
prevent player 2
prevent player 4
scale graveyard
threshold 7
12
Healing Salve (Heilbalsam)


Instant

Choose one - ° Target player gains 3 life. ° Prevent the next 3 damage that would be dealt to any target this turn.

1E2E2U3E4EMI5E
UZ6EBR7E8EDDDCME4DD3_JVC
Sets1E2E2U3E4E2PSMI5E
UZ6EBR7E8EDDDCME4DD3
RarityCCCCCCCC
CCCCCCCC




CMC: 1
Color: White

Tags
lifegain 3
prevent creature 3
prevent player 3
13
Hedron-Field Purists (Polyederfeld-Puristen)


Creature - Human Cleric (0/3)

Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/4 If a source would deal damage to you or a creature you control, prevent 1 of that damage. LEVEL 5+ 2/5 If a source would deal damage to you or a creature you control, prevent 2 of that damage.

ROE
SetsROE
RarityR




CMC: 3
Color: White

Tags
prevent creature 1
prevent creature 2
prevent player 1
prevent player 2
14
Hold at Bay (Vom Leibe halten)


Instant

Prevent the next 7 damage that would be dealt to any target this turn.

BNG
SetsBNG
RarityC




CMC: 2
Color: White

Tags
prevent creature 7
prevent player 7
15
Hot Springs (Heiße Quelle)


Enchantment - Aura

Enchant land you control Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn."

IA
SetsIA
RarityR




CMC: 2
Color: Green

Tags
prevent creature 1
prevent player 1
16
Master Healer (Meisterheiler)


Creature - Human Cleric (1/4)

{T}: Prevent the next 4 damage that would be dealt to any target this turn.

CG7E8ED9ED
SetsCG7E8ED9ED
RarityRRRR




CMC: 5
Color: White

Tags
prevent creature 4
prevent player 4
17
Mending Hands (Flickende Finger)


Instant

Prevent the next 4 damage that would be dealt to any target this turn.

BOK9ED
SetsBOK9ED
RarityCC




CMC: 1
Color: White

Tags
prevent creature 4
prevent player 4
18
Orbs of Warding (Sphären des Schutzes)


Artifact

You have hexproof. (You can't be the target of spells or abilities your opponents control.) If a creature would deal damage to you, prevent 1 of that damage.

ORI
SetsORI
RarityR




CMC: 5
Color: Colorless

Tags
hexproof player
prevent player 1
19
Orim's Cure (Orims Heilkunst)


Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Prevent the next 4 damage that would be dealt to any target this turn.

MM
SetsMM
RarityC




CMC: 2
Color: White

Tags
alternate casting
prevent creature 4
prevent player 4
20
Orim's Touch (Orims Berührung)


Instant

Kicker {1} (You may pay an additional {1} as you cast this spell.) Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.

IN
SetsIN
RarityC




CMC: 1
Color: White

Tags
prevent creature 2
prevent creature 4
prevent player 2
prevent player 4
found
35
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