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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
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Promo cards (PPR)
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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61
Angel of Flight Alabaster (Engel vom Alabasterschwarm)


Creature - Angel (4/4)

Flying At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.

ISD
SetsISD
RarityR




CMC: 5
Color: White

Tags
evasion
regrowth creature
regrowth spirit
tribal spirit
trigger upkeep
62
Angel of Fury (Zorniger Engel)


Creature - Angel (3/5)

Flying When Angel of Fury dies, you may shuffle it into its owner's library.

P2ME2
SetsP2ME2
RarityRR




CMC: 6
Color: White

Tags
evasion
regrowth itself
trigger to graveyard from battlefield
63
Angel of Glory's Rise (Engel des erneuten Ruhms)


Creature - Angel (4/6)

Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

AVR
SetsAVR
RarityR




CMC: 7
Color: White

Tags
drawback effect restriction
evasion
massremoval
reanimate creature
tribal human
tribal zombie
trigger enters the battlefield
64
Angel of Invention (Engel der Innovation)


Creature - Angel (2/1)

Flying, vigilance, lifelink Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Other creatures you control get +1/+1.

KLD
SetsKLD
RarityMR




CMC: 5
Color: White

Tags
counter +1/+1 2
evasion flying
lifegain
token servo 2
vigilance
65
Angel of Jubilation (Jubilierender Engel)


Creature - Angel (3/3)

Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities.

AVR
SetsAVR
RarityR




CMC: 4
Color: White

Tags
drawback effect restriction
evasion
masspump
silence
66
Angel of Light


Creature - Angel (3/3)

Flying, vigilance

P3ME2
SetsP3ME2
RarityUU


obsoleted by Serra Angel, Shepherd of the Lost


CMC: 5
Color: White

Tags
evasion
vigilance
67
Angel of Mercy (Engel der Gnade)


Creature - Angel (3/3)

Flying When Angel of Mercy enters the battlefield, you gain 3 life.

P2P3IN8ED9ED10EDDCDD3_JVC
IMAJMP
SetsP2P3IN8ED9ED10EDDCDD3
IMAJMP
RarityUUUUUUUU
CC




CMC: 5
Color: White

Tags
evasion
lifegain
trigger enters the battlefield
68
Angel of Renewal (Engel der Erneuerung)


Creature - Angel Ally (4/4)

Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

BFZ
SetsBFZ
RarityU




CMC: 6
Color: White

Tags
evasion flying
lifegain X
scale creature
trigger enters the battlefield
69
Angel of Retribution (Engel der Vergeltung)


Creature - Angel (5/5)

Flying, first strike

TORBBD
SetsTORBBD
RarityRU




CMC: 7
Color: White

Tags
evasion
first strike
70
Angel of Salvation (Engel der Errettung)


Creature - Angel (5/5)

Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

FUTDDF
SetsFUTDDF
RarityRR




CMC: 8
Color: White

Tags
cost less
evasion
flash
prevent creature 5
prevent player 5
trigger enters the battlefield
71
Angel of Serenity (Engel der Reinheit)


Creature - Angel (5/6)

Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

RTRC15CM2
SetsRTRC15CM2
RarityMRMRMR




CMC: 7
Color: White

Tags
bounce creature
evasion
exile creature
massremoval
regrowth creature
trigger enters the battlefield
trigger leaves play
72
Angel of the Dire Hour (Engel der Stunde der Not)


Creature - Angel (5/4)

Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.

C14JMP
SetsC14JMP
RarityRR




CMC: 7
Color: White

Tags
drawback targets creature in combat
evasion flying
exile creature
flash
massremoval
trigger enters the battlefield
73
Angel's Tomb (Grab des Engels)


Artifact

Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.

AVRORI
SetsAVRORI
RarityUU




CMC: 3
Color: Colorless

Tags
change animate artifact
change power 3
change toughness 3
evasion flying
tribal angel
trigger creature
74
Angelic Accord (Himmlische Eintracht)


Enchantment

At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.

M14IMA
SetsM14IMA
RarityUU




CMC: 4
Color: White

Tags
evasion
token angel
trigger end of turn
trigger lifegain
75
Angelic Arbiter (Himmlischer Schlichter)


Creature - Angel (5/6)

Flying Each opponent who cast a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells.

M11CMDCMAJMP
SetsM11CMDCMAJMP
RarityRRRR




CMC: 7
Color: White

Tags
evasion
fog
silence
76
Angelic Armaments (Himmlische Bewaffnung)


Artifact - Equipment

Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

AVR
SetsAVR
RarityU




CMC: 3
Color: Colorless

Tags
change color
change creature type
evasion
pump power 2
pump toughness 2
tribal angel
77
Angelic Blessing (Himmlischer Segen)


Sorcery

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

POP2EXP3P49ED10E
SetsPOP2EXP3P49ED10E
RarityCCCCCCC




CMC: 3
Color: White

Tags
evasion
pump power 3
pump toughness 3
78
Angelic Captain (Himmlischer Hauptmann)


Creature - Angel Ally (4/3)

Flying Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

BFZ
SetsBFZ
RarityR




CMC: 5
Color: Multi

Tags
evasion flying
pump power 1
pump toughness 1
scale creature
tribal ally
trigger attack
79
Angelic Curator (Himmlischer Kurator)


Creature - Angel Spirit (1/1)

Flying, protection from artifacts

GU
SetsGU
RarityC




CMC: 2
Color: White

Tags
evasion
protection artifact
80
Angelic Destiny (Engelsschicksal)


Enchantment - Aura

Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand.

M12
SetsM12
RarityMR




CMC: 4
Color: White

Tags
evasion
pump power 4
pump toughness 4
regrowth itself
tribal angel
trigger to graveyard from battlefield
found
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