An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
61 |
Angel of Flight Alabaster
(Engel vom Alabasterschwarm)
Creature - Angel (4/4) Flying At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
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CMC: 5 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
62 |
Angel of Fury
(Zorniger Engel)
Creature - Angel (3/5) Flying When Angel of Fury dies, you may shuffle it into its owner's library.
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CMC: 6 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
63 |
Angel of Glory's Rise
(Engel des erneuten Ruhms)
Creature - Angel (4/6) Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
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CMC: 7 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
64 |
Angel of Invention
(Engel der Innovation)
Creature - Angel (2/1) Flying, vigilance, lifelink Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Other creatures you control get +1/+1.
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CMC: 5 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
65 |
Angel of Jubilation
(Jubilierender Engel)
Creature - Angel (3/3) Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities.
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CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
66 |
Angel of Light
Creature - Angel (3/3) Flying, vigilance
obsoleted by Serra Angel, Shepherd of the Lost |
CMC: 5 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
67 |
Angel of Mercy
(Engel der Gnade)
Creature - Angel (3/3) Flying When Angel of Mercy enters the battlefield, you gain 3 life.
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CMC: 5 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
68 |
Angel of Renewal
(Engel der Erneuerung)
Creature - Angel Ally (4/4) Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
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CMC: 6 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
69 |
Angel of Retribution
(Engel der Vergeltung)
Creature - Angel (5/5) Flying, first strike
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CMC: 7 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
70 |
Angel of Salvation
(Engel der Errettung)
Creature - Angel (5/5) Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
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CMC: 8 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
71 |
Angel of Serenity
(Engel der Reinheit)
Creature - Angel (5/6) Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.
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CMC: 7 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
72 |
Angel of the Dire Hour
(Engel der Stunde der Not)
Creature - Angel (5/4) Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.
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CMC: 7 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
73 |
Angel's Tomb
(Grab des Engels)
Artifact Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.
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CMC: 3 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||
74 |
Angelic Accord
(Himmlische Eintracht)
Enchantment At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
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CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
75 |
Angelic Arbiter
(Himmlischer Schlichter)
Creature - Angel (5/6) Flying Each opponent who cast a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells.
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CMC: 7 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
76 |
Angelic Armaments
(Himmlische Bewaffnung)
Artifact - Equipment Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
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CMC: 3 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||
77 |
Angelic Blessing
(Himmlischer Segen)
Sorcery Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
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CMC: 3 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
78 |
Angelic Captain
(Himmlischer Hauptmann)
Creature - Angel Ally (4/3) Flying Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.
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CMC: 5 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||
79 |
Angelic Curator
(Himmlischer Kurator)
Creature - Angel Spirit (1/1) Flying, protection from artifacts
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CMC: 2 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||
80 |
Angelic Destiny
(Engelsschicksal)
Enchantment - Aura Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand.
|
CMC: 4 Color: White Tags |
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