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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
AEtherplasm (Ätherplasma)


Creature - Illusion (1/1)

Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.

GPT
SetsGPT
RarityU




CMC: 4
Color: Blue

Tags
alternate casting creature
bounce itself
trigger block
2
Agoraphobia (Agoraphobie)


Enchantment - Aura

Enchant creature Enchanted creature gets -5/-0. {2}{U}: Return Agoraphobia to its owner's hand.

GTCDDM
SetsGTCDDM
RarityUU




CMC: 2
Color: Blue

Tags
bounce itself
reduce power 5
3
Alesha's Vanguard (Aleshas Vorhut)


Creature - Orc Warrior (3/3)

Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

FRF
SetsFRF
RarityC




CMC: 4
Color: Black

Tags
alternate casting itself
bounce itself
haste
trigger end of turn
4
Ambuscade Shaman (Hinterhalt-Schamane)


Creature - Orc Shaman (2/2)

Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn. Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

DTK
SetsDTK
RarityU




CMC: 3
Color: Black

Tags
bounce itself
dash
haste
pump creature
pump power 2
pump toughness 2
trigger creature
trigger end of turn
trigger enters the battlefield
5
Amugaba (Amugaba)


Creature - Illusion (6/6)

Flying {2}{U}, Discard a card: Return Amugaba to its owner's hand.

OD
SetsOD
RarityR




CMC: 7
Color: Blue

Tags
bounce itself
cardfiltering
evasion
6
Arcanis the Omnipotent (Arcanis der Allgewaltige)


Legendary Creature - Wizard (3/4)

{T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.

ONS10EDDNEMAC17
SetsONSW0310EDDNEMAC17
RarityRRRMRRR




CMC: 6
Color: Blue

Tags
bounce itself
carddraw
7
Archwing Dragon (Wölbflügeldrache)


Creature - Dragon (4/4)

Flying, haste At the beginning of the end step, return Archwing Dragon to its owner's hand.

AVR
SetsAVR
RarityR




CMC: 4
Color: Red

Tags
bounce itself
evasion
haste
trigger end of turn
8
Attunement (Einklang)


Enchantment

Return Attunement to its owner's hand: Draw three cards, then discard four cards.

UZ
SetsUZW00
RarityRR




CMC: 3
Color: Blue

Tags
bounce itself
cardfiltering
9
Balshan Griffin (Balshan-Greif)


Creature - Griffin (3/2)

Flying {1}{U}, Discard a card: Return Balshan Griffin to its owner's hand.

OD
SetsOD
RarityU




CMC: 5
Color: Blue

Tags
bounce itself
cardfiltering
evasion
10
Batterskull (Schmetterschädel)


Artifact - Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}

NPH2XM
SetsNPH2XM
RarityMRMR




CMC: 5
Color: Colorless

Tags
bounce itself
lifegain
pump power 4
pump toughness 4
token germ
vigilance
11
Blinking Spirit (Flimmergeist)


Creature - Spirit (2/2)

{0}: Return Blinking Spirit to its owner's hand.

IA5EBR9ED
SetsIA5EBR9ED
RarityRRRR




CMC: 4
Color: White

Tags
bounce itself
12
Blitz Hellion (Blitzschneller Teufelsbraten)


Creature - Hellion (7/7)

Trample, haste At the beginning of the end step, Blitz Hellion's owner shuffles it into their library.

ARB
SetsARB
RarityR




CMC: 5
Color: Multi

Tags
bounce itself
haste
trample
trigger end of turn
13
Broken Fall (Aufgefangener Sturz)


Enchantment

Return Broken Fall to its owner's hand: Regenerate target creature.

TEBR
SetsTEBR
RarityCC




CMC: 3
Color: Green

Tags
bounce itself
regenerate creature
14
Cage of Hands (Käfig aus Händen)


Enchantment - Aura

Enchant creature Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand.

CHKPC2C15
SetsCHKPC2C15
RarityCCC




CMC: 3
Color: White

Tags
bounce itself
removal
15
Cavern Harpy (Höhlenharpye)


Creature - Harpy Beast (2/1)

Flying When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand. Pay 1 life: Return Cavern Harpy to its owner's hand.

PS
SetsPS
RarityC




CMC: 2
Color: Multi

Tags
bounce creature
bounce itself
evasion
trigger enters the battlefield
16
Coastal Wizard (Küstenzauberer)


Creature - Human Wizard (1/1)

{T}: Return Coastal Wizard and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared.

P2
SetsP2
RarityR




CMC: 4
Color: Blue

Tags
bounce creature
bounce itself
drawback effect restriction
17
Complex Automaton (Komplizierte Kampfmaschine)


Artifact Creature - Golem (4/4)

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.

NE
SetsNE
RarityR




CMC: 4
Color: Colorless

Tags
bounce itself
trigger upkeep
18
Contempt (Verachtung)


Enchantment - Aura

Enchant creature When enchanted creature attacks, return it and Contempt to their owners' hands at end of combat.

ST
SetsST
RarityC




CMC: 2
Color: Blue

Tags
bounce creature
bounce itself
trigger attack
19
Conviction (Ãœberzeugung)


Enchantment - Aura

Enchant creature Enchanted creature gets +1/+3. {W}: Return Conviction to its owner's hand.

STAERUMA
SetsSTAERUMA
RarityCCC




CMC: 2
Color: White

Tags
bounce itself
pump power 1
pump toughness 3
20
Cromat (Cromat)


Legendary Creature - Illusion (5/5)

{W}{B}: Destroy target creature blocking or blocked by Cromat. {U}{R}: Cromat gains flying until end of turn. {B}{G}: Regenerate Cromat. {R}{W}: Cromat gets +1/+1 until end of turn. {G}{U}: Put Cromat on top of its owner's library.

AP
SetsAP
RarityR




CMC: 5
Color: Multi

Tags
bounce itself
destroy creature
drawback targets creature in combat
evasion
gaze
information top card
pump power 1
pump toughness 1
regenerate
removal
found
144
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