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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
Phenomenon
Plane
Scheme
If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Accorder's Shield (Schild der Harmonier)


Artifact - Equipment

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

SOMM14
SetsSOMM14
RarityCU




CMC: 0
Color: Colorless

Tags
pump toughness 3
vigilance
2
Adventuring Gear (Abenteurer-Ausstattung)


Artifact - Equipment

Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

ZEN
SetsZEN
RarityC




CMC: 1
Color: Colorless

Tags
landfall
pump power 2
pump toughness 2
3
Amorphous Axe (Amorphe Axt)


Artifact - Equipment

Equipped creature gets +3/+0 and is every creature type. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

MH1
SetsMH1
RarityC




CMC: 2
Color: Colorless

Tags
4
Ancestral Blade (Ahnenklinge)


Artifact - Equipment

When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

M202XM
SetsM202XM
RarityUC




CMC: 2
Color: White

Tags
5
Angelic Armaments (Himmlische Bewaffnung)


Artifact - Equipment

Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

AVR
SetsAVR
RarityU




CMC: 3
Color: Colorless

Tags
change color
change creature type
evasion
pump power 2
pump toughness 2
tribal angel
6
Argentum Armor (Silberrüstung)


Artifact - Equipment

Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}

SOMC14C17
SetsSOMC14C17
RarityRRR




CMC: 6
Color: Colorless

Tags
destroy artifact
destroy enchantment
destroy land
destroy planeswalker
land destruction
pump power 6
pump toughness 6
removal
7
Armory of Iroas (Arsenal des Iroas)


Artifact - Equipment

Whenever equipped creature attacks, put a +1/+1 counter on it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

JOU
SetsJOU
RarityU




CMC: 2
Color: Colorless

Tags
counter +1/+1
trigger attack
8
Ashmouth Blade (Aschenmaul-Klinge)


Artifact - Equipment

Equipped creature gets +3/+3 and has first strike. Equip {3}

SOI
SetsSOI
RarityU




CMC: 0
Color: Colorless

Tags
first strike creature
pump power 3
pump toughness 3
9
Assault Suit (Kampfanzug)


Artifact - Equipment

Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}

C14C16CMA
SetsC14C16CMA
RarityUUU




CMC: 4
Color: Colorless

Tags
anti-sacrifice
control creature
drawback attack
haste creature
pump power 2
pump toughness 2
trigger upkeep
untap creature
10
Avacyn's Collar (Avacyns Kollier)


Artifact - Equipment

Equipped creature gets +1/+0 and has vigilance. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {2}

DKA
SetsDKA
RarityU




CMC: 1
Color: Colorless

Tags
control conditional
evasion
pump power 1
token spirit
tribal human
vigilance
11
Avarice Amulet (Amulett der Habgier)


Artifact - Equipment

Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Whenever equipped creature dies, target opponent gains control of Avarice Amulet. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

M15
SetsM15
RarityR




CMC: 4
Color: Colorless

Tags
carddraw 1
control itself
pump power 2
trigger creature dies
trigger upkeep
vigilance creature
12
Banshee's Blade (Klinge der Todesfee)


Artifact - Equipment

Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

MRD
SetsMRD
RarityU




CMC: 2
Color: Colorless

Tags
counter charge
counter manipulation
pump power 1
pump toughness 1
scale counter
trigger deals combat damage
13
Barbed Battlegear (Zackenbewehrte Kampfausrüstung)


Artifact - Equipment

Equipped creature gets +4/-1. Equip {2}

SOM
SetsSOM
RarityU




CMC: 3
Color: Colorless

Tags
pump
14
Basilisk Collar (Basiliskenhalsband)


Artifact - Equipment

Equipped creature has deathtouch and lifelink. Equip {2}

WWKMM32XM
SetsWWKMM32XM
RarityRRR




CMC: 1
Color: Colorless

Tags
gaze
lifegain
15
Batterskull (Schmetterschädel)


Artifact - Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}

NPH2XM
SetsNPH2XM
RarityMRMR




CMC: 5
Color: Colorless

Tags
bounce itself
lifegain
pump power 4
pump toughness 4
token germ
vigilance
16
Behemoth Sledge (Behemoth-Vorschlaghammer)


Artifact - Equipment

Equipped creature gets +2/+2 and has trample and lifelink. Equip {3}

ARBDDHC13C17
SetsARBDDHC13C17
RarityUUUU




CMC: 3
Color: Multi

Tags
lifegain
pump power 2
pump toughness 2
trample
17
Blackblade Reforged (Schwarzklinge, neu geschmiedet)


Legendary Artifact - Equipment

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

DOMSS2
SetsDOMSS2
RarityRR




CMC: 2
Color: Colorless

Tags
18
Blade of Selves (Klinge der Identitäten)


Artifact - Equipment

Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4}

C15CM2
SetsC15CM2
RarityRR




CMC: 2
Color: Colorless

Tags
copy creature
scale player
token creature
trigger attack
19
Blade of the Bloodchief (Klinge des Bluthäuptlings)


Artifact - Equipment

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}

ZENC17
SetsZENC17
RarityRR




CMC: 1
Color: Colorless

Tags
counter +1/+1
tribal vampire
trigger creature dies
20
Bladed Bracers (Klingenbesetzte Armschienen)


Artifact - Equipment

Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

AVR
SetsAVR
RarityC




CMC: 1
Color: Colorless

Tags
drawback conditional
pump power 1
pump toughness 1
tribal angel
tribal human
vigilance
found
276
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