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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
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Promo cards (PPR)
Card types
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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17121
Springleaf Drum (Frühlingsblättertrommel)


Artifact

{T}, Tap an untapped creature you control: Add one mana of any color.

LRWBNG2XM
SetsLRWBNG2XM
RarityCUU




CMC: 1
Color: Colorless

Tags
drawback game state
mana B 1
mana G 1
mana R 1
mana U 1
mana W 1
17122
Springmantle Cleric (Frühlingsmantel-Klerikerin)


Creature - Elf Cleric (2/3)

Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

ZNR
SetsZNR
RarityU




CMC: 5
Color: Green

Tags
17123
Springsage Ritual (Ritual des Frühlingsweisen)


Instant

Destroy target artifact or enchantment. You gain 4 life.

EMN
SetsEMN
RarityC




CMC: 4
Color: Green

Tags
17124
Sprinting Warbrute (Sprintender Kriegsrohling)


Creature - Ogre Berserker (5/4)

Sprinting Warbrute attacks each combat if able. Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

DTK
SetsDTK
RarityC




CMC: 5
Color: Red

Tags
bounce itself
dash
haste
siren
trigger end of turn
17125
Sprite Dragon (Sylphidendrache)


Creature - Faerie Dragon (1/1)

Flying, haste Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon.

IKO
SetsIKO
RarityU




CMC: 2
Color: Multi

Tags
17126
Sprite Noble (Edle Sylphide)


Creature - Faerie Noble (2/2)

Flying Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn.

TSPEMA
SetsTSPEMA
RarityRU




CMC: 3
Color: Blue

Tags
evasion
masspump
17127
Sprout (Sprießen)


Instant

Create a 1/1 green Saproling creature token.

TSP
SetsTSP
RarityC




CMC: 1
Color: Green

Tags
token saproling
17128
Sprout Swarm (Hervorschießende Triebe)


Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 green Saproling creature token.

FUT
SetsFUT
RarityC




CMC: 2
Color: Green

Tags
cost less
recast
token saproling
17129
Sprouting Phytohydra (Sprießende Phytohydra)


Creature - Plant Hydra (0/2)

Defender (This creature can't attack.) Whenever Sprouting Phytohydra is dealt damage, you may create a token that's a copy of Sprouting Phytohydra.

DIS
SetsDIS
RarityR




CMC: 5
Color: Green

Tags
copy itself
defender
token plant
trigger is dealt damage
17130
Sprouting Renewal (Zweite Blüte)


Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose one - ° Create a 2/2 green and white Elf Knight creature token with vigilance. ° Destroy target artifact or enchantment.

GRN
SetsGRN
RarityU




CMC: 3
Color: Green

Tags
17131
Sprouting Thrinax (Sprießendes Thrinax)


Creature - Lizard (3/3)

When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.

ALAC13MM3
SetsALAC13MM3
RarityUUU




CMC: 3
Color: Multi

Tags
token saproling
trigger to graveyard from battlefield
17132
Sprouting Vines (Sprießende Ranken)


Instant

Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

SCGC13
SetsSCGC13
RarityCC




CMC: 3
Color: Green

Tags
copy itself
manafixing
scale cast spell
tutor land
17133
Spur Grappler (Sporengreifling)


Creature - Beast (2/1)

Spur Grappler gets +2/+1 as long as you control no untapped lands.

PR
SetsPR
RarityC




CMC: 3
Color: Red

Tags
drawback conditional
pump
17134
Spurnmage Advocate (Advokat der Abwehr)


Creature - Human Nomad (1/1)

{T}: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.

JUDCMD
SetsJUDCMD
RarityUU




CMC: 1
Color: White

Tags
anti-grave
destroy creature
drawback targets creature in combat
removal
17135
Spurred Wolverine (Gespornter Vielfraß)


Creature - Wolverine Beast (3/2)

Tap two untapped Beasts you control: Target creature gains first strike until end of turn.

ONS
SetsONS
RarityC




CMC: 5
Color: Red

Tags
first strike
tribal beast
17136
Spy Eye


Creature - Eye Spy (1/3)

Flying Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library.

UST
SetsUST
RarityU




CMC: 4
Color: Blue

Tags
17137
Spy Kit


Artifact - Equipment

Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name. Equip {2}

CN2
SetsCN2
RarityU




CMC: 2
Color: Colorless

Tags
17138
Spy Network (Spionagering)


Instant

Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.

ONS
SetsONS
RarityC




CMC: 1
Color: Blue

Tags
information hand
information top card
17139
Squad Captain (Hauptmann der Truppe)


Creature - Human Soldier (2/2)

Vigilance Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control.

M20
SetsM20
RarityC




CMC: 5
Color: White

Tags
17140
Squad Commander (Truppenkommandeur)


Creature - Kor Warrior (3/3)

When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.

ZNR
SetsZNR
RarityR




CMC: 4
Color: White

Tags
found
20962
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