An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
17001 |
Spire Patrol
(Turmpatrouille)
Creature - Human Soldier (3/2) Flying When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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CMC: 4 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||
17002 |
Spire Phantasm
Creature - Gargoyle Illusion (3/2) Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card. Flying When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.
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CMC: 4 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||
17003 |
Spire Serpent
(Turmhohe Schlange)
Creature - Serpent (3/5) Defender Metalcraft - As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender.
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CMC: 5 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||
17004 |
Spire Tracer
(Dachgipfel-Verfolgerin)
Creature - Elf Scout (1/1) Spire Tracer can't be blocked except by creatures with flying or reach.
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CMC: 1 Color: Green Tags | |||||||||||||||||||||||||||||||||||||
17005 |
Spire Winder
(Turmflugschlange)
Creature - Snake (2/3) Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Spire Winder gets +1/+1 as long as you have the city's blessing.
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CMC: 4 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||
17006 |
Spirebluff Canal
(Turmklippenkanal)
Land Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {R}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||
17007 |
Spires of Orazca
(Türme von Orazca)
Land (Transforms from Thaumatic Compass.) {T}: Add {C}. {T}: Untap target attacking creature an opponent controls and remove it from combat.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||
17008 |
Spireside Infiltrator
(Turmspitzen-Infiltrator)
Creature - Human Rogue (3/2) Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.
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CMC: 3 Color: Red Tags | |||||||||||||||||||||||||||||||||||||
17009 |
Spirespine
(Stachelrücken)
Enchantment Creature - Beast (4/1) Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Spirespine blocks each combat if able. Enchanted creature gets +4/+1 and blocks each combat if able.
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CMC: 3 Color: Green Tags | |||||||||||||||||||||||||||||||||||||
17010 |
Spirit
Creature - Spirit (1/1) Flying
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||
17011 |
Spirit Away
(Geistergeraubt)
Enchantment - Aura Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has flying.
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CMC: 7 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||
17012 |
Spirit Bonds
(Geisterbund)
Enchantment Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. {1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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CMC: 2 Color: White Tags | |||||||||||||||||||||||||||||||||||||
17013 |
Spirit Cairn
(Seelen-Stein)
Enchantment Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.
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CMC: 3 Color: White Tags | |||||||||||||||||||||||||||||||||||||
17014 |
Spirit en-Dal
(Geist en-Dal)
Creature - Spirit (2/1) Shadow (This creature can block or be blocked by only creatures with shadow.) Forecast - {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate this ability only during your upkeep and only once each turn.)
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CMC: 3 Color: White Tags | |||||||||||||||||||||||||||||||||||||
17015 |
Spirit en-Kor
(Erscheinung en-Kor)
Creature - Kor Spirit (2/2) Flying {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.
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CMC: 4 Color: White Tags | |||||||||||||||||||||||||||||||||||||
17016 |
Spirit Flare
(Seelenlodern)
Instant Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. Flashback-{1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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CMC: 4 Color: White Tags | |||||||||||||||||||||||||||||||||||||
17017 |
Spirit Link
(Geisteskontakt)
Enchantment - Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.
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CMC: 1 Color: White Tags | |||||||||||||||||||||||||||||||||||||
17018 |
Spirit Loop
(Seelenkreislauf)
Enchantment - Aura Enchant creature you control Whenever enchanted creature deals damage, you gain that much life. When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.
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CMC: 2 Color: White Tags | |||||||||||||||||||||||||||||||||||||
17019 |
Spirit Mantle
(Geistermantel)
Enchantment - Aura Enchant creature Enchanted creature gets +1/+1 and has protection from creatures.
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CMC: 2 Color: White Tags | |||||||||||||||||||||||||||||||||||||
17020 |
Spirit Mirror
(Spiegel der Seele)
Enchantment At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token. {0}: Destroy target Reflection.
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CMC: 4 Color: White Tags |
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