An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Absorb Vis
(Lebenskraft absorbieren)
Sorcery Target player loses 4 life and you gain 4 life. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)
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CMC: 7 Color: Black Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 |
Abyssal Persecutor
(Höllischer Verfolger)
Creature - Demon (6/6) Flying, trample You can't win the game and your opponents can't lose the game.
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CMC: 4 Color: Black Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 |
Acidic Slime
(Ă„tzender Schleim)
Creature - Ooze (2/2) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
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CMC: 5 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 |
Acolyte of Xathrid
(Xathrids Tempeldienerin)
Creature - Human Cleric (0/1) {1}{B}, {T}: Target player loses 1 life.
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CMC: 1 Color: Black Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5 |
Act of Treason
(Verräterische Tat)
Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
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CMC: 3 Color: Red Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
6 |
Ad Nauseam
(Bis zum Erbrechen)
Instant Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.
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CMC: 5 Color: Black Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7 |
Admonition Angel
(Mahnender Engel)
Creature - Angel (6/6) Flying Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
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CMC: 6 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
8 |
Adventuring Gear
(Abenteurer-Ausstattung)
Artifact - Equipment Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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CMC: 1 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
9 |
Aerie Mystics
(Adlerhorst-Mystiker)
Creature - Bird Wizard (3/3) Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
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CMC: 5 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
10 |
AEther Figment
(Ă„thergespinst)
Creature - Illusion (1/1) Kicker {3} (You may pay an additional {3} as you cast this spell.) Aether Figment can't be blocked. If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.
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CMC: 2 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
11 |
Aether Tradewinds
(Ă„ther-Passat)
Instant Return target permanent you control and target permanent you don't control to their owners' hands.
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CMC: 3 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
12 |
Affa Guard Hound
(Wachhund aus Affa)
Creature - Dog (2/2) Flash (You may cast this spell any time you could cast an instant.) When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.
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CMC: 3 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
13 |
Agadeem Occultist
(Okkultist aus Agadeem)
Creature - Human Shaman Ally (0/2) {T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.
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CMC: 3 Color: Black Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
14 |
Agony Warp
(KrĂĽmmender Schmerz)
Instant Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn.
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CMC: 2 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
15 |
Air Elemental
(Luftelementar)
Creature - Elemental (4/4) Flying
obsoleted by Serra Sphinx |
CMC: 5 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
16 |
Ajani Goldmane
(Ajani Goldmähne)
Legendary Planeswalker - Ajani +1: You gain 2 life. -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."
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CMC: 4 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
17 |
Ajani Vengeant
(Ajani der Rächer)
Legendary Planeswalker - Ajani +1: Target permanent doesn't untap during its controller's next untap step. -2: Ajani Vengeant deals 3 damage to any target and you gain 3 life. -7: Destroy all lands target player controls.
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CMC: 4 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
18 |
Akoum Battlesinger
(Schlachtensängerin aus Akoum)
Creature - Human Berserker Ally (1/1) Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.
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CMC: 2 Color: Red Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
19 |
Akoum Boulderfoot
(WackerfuĂź aus Akoum)
Creature - Giant Warrior (4/5) When Akoum Boulderfoot enters the battlefield, it deals 1 damage to any target.
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CMC: 6 Color: Red Tags | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
20 |
Akoum Refuge
(Akoum-Refugium)
Land Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
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CMC: 0 Color: Colorless Tags |
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