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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
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Promo cards (PPR)
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
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Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Abhorrent Overlord (Verhasster Oberkommandant)


Creature - Demon (6/6)

Flying When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) At the beginning of your upkeep, sacrifice a creature.

THS
SetsTHS
RarityR




CMC: 7
Color: Black

Tags
evasion
sacrifice creature
token harpy
trigger enters the battlefield
trigger upkeep
2
Abrupt Decay (Abrupter Verfall)


Instant

This spell can't be countered. Destroy target nonland permanent with converted mana cost 3 or less.

RTRMM3
SetsRTRMM3
RarityRR




CMC: 2
Color: Multi

Tags
anti-counter
destroy artifact
destroy creature
destroy enchantment
destroy planeswalker
drawback effect restriction
removal
3
Absolver Thrull (Absolutions-Thrull)


Creature - Thrull Cleric (2/3)

Haunt (When this creature dies, exile it haunting target creature.) When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.

GPT
SetsGPT
RarityC




CMC: 4
Color: White

Tags
destroy enchantment
trigger enters the battlefield
trigger to graveyard from battlefield
4
Absorb Vis (Lebenskraft absorbieren)


Sorcery

Target player loses 4 life and you gain 4 life. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

CONDDKMMACN2
SetsCONDDKMMACN2
RarityCCCC




CMC: 7
Color: Black

Tags
damage lifeloss 4
damage player 4
lifegain 4
manafixing
tutor land
5
Abuna Acolyte (Tempeldiener des Hohepriesters)


Creature - Cat Cleric (1/1)

{T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

SOM
SetsSOM
RarityU




CMC: 2
Color: White

Tags
prevent 2
prevent 1
tribal artifact creature
6
Abuna's Chant (Abunas Gesang)


Instant

Choose one - ° You gain 5 life. ° Prevent the next 5 damage that would be dealt to target creature this turn. Entwine {2} (Choose both if you pay the entwine cost.)

5DN
Sets5DN
RarityC




CMC: 4
Color: White

Tags
lifegain 5
prevent creature 5
7
Abundance (Überfluß)


Enchantment

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

UZ10EDDRC17
SetsUZ10EDDRC17
RarityRRRR




CMC: 4
Color: Green

Tags
anti-mill
cardfiltering
information bottom card
replace carddraw
8
Abundant Growth (Opulentes Wachstum)


Enchantment - Aura

Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color."

AVREMA
SetsAVREMA
RarityCC




CMC: 1
Color: Green

Tags
carddraw 1
mana B
mana G
mana R
mana U
mana W
manafixing
9
Abyssal Nocturnus (Unterwelt-Nocturnus)


Creature - Horror (2/2)

Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

GPT
SetsGPT
RarityR




CMC: 3
Color: Black

Tags
evasion
pump power 2
pump toughness 2
trigger discard
10
Abyssal Persecutor (Höllischer Verfolger)


Creature - Demon (6/6)

Flying, trample You can't win the game and your opponents can't lose the game.

WWKC14IMA
SetsWWKC14IMA
RarityMRMRR




CMC: 4
Color: Black

Tags
alternate win
evasion flying
trample
11
Abyssal Specter (Unterweltgespenst)


Creature - Specter (2/3)

Flying Whenever Abyssal Specter deals damage to a player, that player discards a card.

IA5E6EBR7E8EDDDC
DD3_JVCMM3
SetsIA5E6EBR7EDKM8EDDDC
DD3MM3
RarityUUUUUUUU
UU




CMC: 4
Color: Black

Tags
discard
evasion
ninja
trigger deals damage
12
Academy Raider (Plünderer der Akademie)


Creature - Human Warrior (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

M14
SetsM14
RarityC




CMC: 3
Color: Red

Tags
cardfiltering
evasion intimidate
ninja
trigger deals combat damage
13
Academy Researchers (Forscher der Akademie)


Creature - Human Wizard (2/2)

When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

UZ10E
SetsUZ10E
RarityUU




CMC: 3
Color: Blue

Tags
alternate casting aura
trigger enters the battlefield
14
Academy Ruins (Ruinen der Akademie)


Legendary Land

{T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.

TSPMMA2XM
SetsTSPMMA2XM
RarityRRR




CMC: 0
Color: Colorless

Tags
information top card
mana colorless 1
regrowth artifact
15
Accorder Paladin (Paladin der Harmonier)


Creature - Human Knight (3/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

MBS
SetsMBS
RarityU




CMC: 2
Color: White

Tags
masspump
pump power 1
trigger attack
16
Accorder's Shield (Schild der Harmonier)


Artifact - Equipment

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

SOMM14
SetsSOMM14
RarityCU




CMC: 0
Color: Colorless

Tags
pump toughness 3
vigilance
17
Accursed Spirit (Fluchbeladener Geist)


Creature - Spirit (3/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

M14M15
SetsM14M15
RarityCC




CMC: 4
Color: Black

Tags
evasion intimidate
18
Acid Web Spider (Säurenetz-Spinne)


Creature - Spider (3/5)

Reach When Acid Web Spider enters the battlefield, you may destroy target Equipment.

SOM
SetsSOM
RarityU




CMC: 5
Color: Green

Tags
destroy equipment
reach
trigger enters the battlefield
19
Acidic Slime (Ätzender Schleim)


Creature - Ooze (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

M10M11CMDM12M13C13DDMC15
CMACM2C18C20
SetsM10M11CMDM12M13C13DDMC15
CMACM2C18C20
RarityUUUUUUUU
UUUU




CMC: 5
Color: Green

Tags
destroy artifact
destroy enchantment
destroy land
gaze
land destruction
trigger enters the battlefield
20
Acolyte of Xathrid (Xathrids Tempeldienerin)


Creature - Human Cleric (0/1)

{1}{B}, {T}: Target player loses 1 life.

M10
SetsM10
RarityC




CMC: 1
Color: Black

Tags
damage lifeloss
damage player
found
7721
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