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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
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Promo cards (PPR)
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Conspiracy
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Abattoir Ghoul (Schlachthaus-Ghul)


Creature - Zombie (3/2)

First strike Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

ISDDDQ
SetsISDDDQ
RarityUU




CMC: 4
Color: Black

Tags
first strike
lifegain
scale toughness
trigger damage
trigger to graveyard from battlefield
2
Abbey Griffin (Abteigreif)


Creature - Griffin (2/2)

Flying, vigilance

ISD
SetsISD
RarityC


obsoleted by Armored Griffin, Alabaster Kirin


CMC: 4
Color: White

Tags
evasion
vigilance
3
Abhorrent Overlord (Verhasster Oberkommandant)


Creature - Demon (6/6)

Flying When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) At the beginning of your upkeep, sacrifice a creature.

THS
SetsTHS
RarityR




CMC: 7
Color: Black

Tags
evasion
sacrifice creature
token harpy
trigger enters the battlefield
trigger upkeep
4
Abrupt Decay (Abrupter Verfall)


Instant

This spell can't be countered. Destroy target nonland permanent with converted mana cost 3 or less.

RTRMM3
SetsRTRMM3
RarityRR




CMC: 2
Color: Multi

Tags
anti-counter
destroy artifact
destroy creature
destroy enchantment
destroy planeswalker
drawback effect restriction
removal
5
Abuna Acolyte (Tempeldiener des Hohepriesters)


Creature - Cat Cleric (1/1)

{T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

SOM
SetsSOM
RarityU




CMC: 2
Color: White

Tags
prevent 2
prevent 1
tribal artifact creature
6
Abundant Growth (Opulentes Wachstum)


Enchantment - Aura

Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color."

AVREMA
SetsAVREMA
RarityCC




CMC: 1
Color: Green

Tags
carddraw 1
mana B
mana G
mana R
mana U
mana W
manafixing
7
Academy Elite (Elite der Akademie)


Creature - Human Wizard (0/0)

Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

CNSVMAC16
SetsCNSVMAC16
RarityRRR




CMC: 4
Color: Blue

Tags
cardfiltering
counter +1/+1
counter manipulation
scale graveyard
scale instant
scale sorcery
8
Academy Raider (Plünderer der Akademie)


Creature - Human Warrior (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

M14
SetsM14
RarityC




CMC: 3
Color: Red

Tags
cardfiltering
evasion intimidate
ninja
trigger deals combat damage
9
Accorder Paladin (Paladin der Harmonier)


Creature - Human Knight (3/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

MBS
SetsMBS
RarityU




CMC: 2
Color: White

Tags
masspump
pump power 1
trigger attack
10
Accorder's Shield (Schild der Harmonier)


Artifact - Equipment

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

SOMM14
SetsSOMM14
RarityCU




CMC: 0
Color: Colorless

Tags
pump toughness 3
vigilance
11
Accursed Spirit (Fluchbeladener Geist)


Creature - Spirit (3/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

M14M15
SetsM14M15
RarityCC




CMC: 4
Color: Black

Tags
evasion intimidate
12
Acid Web Spider (Säurenetz-Spinne)


Creature - Spider (3/5)

Reach When Acid Web Spider enters the battlefield, you may destroy target Equipment.

SOM
SetsSOM
RarityU




CMC: 5
Color: Green

Tags
destroy equipment
reach
trigger enters the battlefield
13
Acidic Slime (Ätzender Schleim)


Creature - Ooze (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

M10M11CMDM12M13C13DDMC15
CMACM2C18C20
SetsM10M11CMDM12M13C13DDMC15
CMACM2C18C20
RarityUUUUUUUU
UUUU




CMC: 5
Color: Green

Tags
destroy artifact
destroy enchantment
destroy land
gaze
land destruction
trigger enters the battlefield
14
Acolyte's Reward (Belohnung des Tempeldieners)


Instant

Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)

BNG
SetsBNG
RarityU




CMC: 2
Color: White

Tags
damage creature
damage player
prevent
removal
scale W
15
Act of Aggression (Aggressionsakt)


Instant

({R/P} can be paid with either {R} or 2 life.) Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

NPHC15
SetsNPHC15
RarityUU




CMC: 5
Color: Red

Tags
alternate casting
control creature
haste
untap creature
16
Act of Treason (Verräterische Tat)


Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

M10M11M12GTCM14DDNKTKORI
A25M19RNAM20JMP
SetsM10M11M12GTCM14DDNKTKORI
A25M19RNAM20JMP
RarityUCCCCCCC
CCCCC




CMC: 3
Color: Red

Tags
control creature
haste creature
untap creature
17
Act on Impulse (Impulsives Handeln)


Sorcery

Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

M15
SetsM15
RarityU




CMC: 3
Color: Red

Tags
alternate casting
carddraw 3
cardfiltering
18
Adaptive Automaton (Anpassungsfähige Kampfmaschine)


Artifact Creature - Construct (2/2)

As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.

M12E022XM
SetsM12E022XM
RarityRRR




CMC: 3
Color: Colorless

Tags
chose creature type
masspump
tribal
19
Adaptive Snapjaw (Anpassungsfähiger Schnappkiefer)


Creature - Lizard Beast (6/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

GTC
SetsGTC
RarityC




CMC: 5
Color: Green

Tags
counter +1/+1
scale power
scale toughness
trigger creature
20
Advent of the Wurm (Ankunft des Wurms)


Instant

Create a 5/5 green Wurm creature token with trample.

DGMMM3
SetsDGMMM3
RarityRR




CMC: 4
Color: Multi

Tags
flash
token wurm
trample
found
3356
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