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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Accelerated Mutation (Beschleunigte Mutation)


Instant

Target creature gets +X/+X until end of turn, where X is the highest converted mana cost among permanents you control.

SCG
SetsSCG
RarityC




CMC: 5
Color: Green

Tags
pump power X
pump toughness X
scale converted mana cost
2
Ageless Sentinels (Zeitloser Wachposten)


Creature - Wall (4/4)

Defender (This creature can't attack.) Flying When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)

SCG
SetsSCG
RarityR




CMC: 4
Color: White

Tags
change creature type
defender
defender attack
evasion
trigger block
3
Alpha Status (Rudelführer-Status)


Enchantment - Aura

Enchant creature Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.

SCG
SetsSCG
RarityU




CMC: 3
Color: Green

Tags
pump power 2
pump toughness 2
scale creature
tribal
4
Ambush Commander (Ãœberfall-Kommandant)


Creature - Elf (2/2)

Forests you control are 1/1 green Elf creatures that are still lands. {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

SCGEVGDD3_JVC
SetsSCGEVGDD3
RarityRRR




CMC: 5
Color: Green

Tags
change animate land
pump power 3
pump toughness 3
sacrifice creature
tribal elf
5
Ancient Ooze (Steinaltes Schlammwesen)


Creature - Ooze (*/*)

Ancient Ooze's power and toughness are each equal to the total converted mana cost of other creatures you control.

SCG
SetsSCG
RarityR




CMC: 7
Color: Green

Tags
scale converted mana cost
6
Aphetto Runecaster (Aphettonischer Runenleser)


Creature - Human Wizard (2/3)

Whenever a permanent is turned face up, you may draw a card.

SCG
SetsSCG
RarityU




CMC: 4
Color: Blue

Tags
carddraw
7
Ark of Blight (Lade der Fäulnis)


Artifact

{3}, {T}, Sacrifice Ark of Blight: Destroy target land.

SCG
SetsSCG
RarityU




CMC: 2
Color: Colorless

Tags
destroy land
land destruction
sacrifice itself
8
Astral Steel (Astralstahl)


Instant

Target creature gets +1/+2 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

SCG
SetsSCG
RarityC




CMC: 3
Color: White

Tags
copy itself
pump power 1
pump toughness 2
scale cast spell
9
Aven Farseer (Avior-Weitblicker)


Creature - Bird Soldier (1/1)

Flying Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.

SCG
SetsSCG
RarityC




CMC: 2
Color: White

Tags
counter +1/+1
evasion
10
Aven Liberator (Avior-Befreier)


Creature - Bird Soldier (2/3)

Flying Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.

SCG
SetsSCG
RarityC




CMC: 4
Color: White

Tags
chose color
evasion
morph
protection B
protection G
protection R
protection U
protection W
trigger morph
11
Bladewing the Risen (Bladewing der Auferstandene)


Legendary Creature - Zombie Dragon (4/4)

Flying When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn.

SCGDRBCMDCMAC17IMA
SetsSCGDRBCMDCMAC17IMA
RarityRRRRRU




CMC: 7
Color: Multi

Tags
evasion
masspump
reanimate creature
tribal dragon
trigger enters the battlefield
12
Bladewing's Thrall (Bladewings Knecht)


Creature - Zombie (3/3)

Bladewing's Thrall has flying as long as you control a Dragon. When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.

SCGIMA
SetsSCGIMA
RarityUU




CMC: 4
Color: Black

Tags
drawback conditional
evasion
reanimate itself
tribal dragon
trigger creature
13
Bonethorn Valesk (Knochendorn-Valeske)


Creature - Beast (4/2)

Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target.

SCG
SetsSCG
RarityC




CMC: 5
Color: Red

Tags
damage creature
damage player
removal
14
Brain Freeze (Gehirnfrost)


Instant

Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

SCGVMA
SetsSCGVMA
RarityUU




CMC: 2
Color: Blue

Tags
copy itself
mill
scale cast spell
15
Break Asunder (Auseinanderbrechen)


Sorcery

Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)

SCG
SetsSCG
RarityC




CMC: 4
Color: Green

Tags
cardfiltering
destroy artifact
destroy enchantment
16
Cabal Conditioning (Kabbalisten-Gehirnwäsche)


Sorcery

Any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control.

SCG
SetsSCG
RarityR




CMC: 7
Color: Black

Tags
discard
scale converted mana cost
scale player
17
Cabal Interrogator (Kabbalisten-Vernehmer)


Creature - Zombie Wizard (1/1)

{X}{B}, {T}: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery.

SCG
SetsSCG
RarityU




CMC: 2
Color: Black

Tags
discard
drawback sorcery speed
information hand
18
Call to the Grave (Ruf in das Grab)


Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

SCGM12
SetsSCGM12
RarityRR




CMC: 5
Color: Black

Tags
removal
sacrifice creature
sacrifice itself
tribal zombie
trigger end of turn
trigger upkeep
19
Carbonize (Verkoken)


Instant

Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

SCGEMA
SetsSCGEMA
RarityUC




CMC: 3
Color: Red

Tags
anti-grave
anti-regeneration
damage creature
damage player
removal
20
Carrion Feeder (Aasfresser)


Creature - Zombie (1/1)

Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.

SCGDDEEMAMH1
SetsSCGDDEEMAMH1
RarityCCCU




CMC: 1
Color: Black

Tags
counter +1/+1
drawback no block
sacrifice creature
found
143
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