An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Aerial Caravan
(Wolkenkaravane)
Creature - Human Soldier (4/3) Flying {1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)
obsoleted by Djinn of Wishes |
CMC: 6 Color: Blue Tags | |||||||||||||||||||
2 |
Afterlife
(Seelenwandlung)
Instant Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
obsoleted by Crib Swap |
CMC: 3 Color: White Tags | |||||||||||||||||||
3 |
Alabaster Wall
(Alabastermauer)
Creature - Wall (0/4) Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to any target this turn.
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CMC: 3 Color: White Tags | |||||||||||||||||||
4 |
Alley Grifters
(Trickdiebe)
Creature - Human Mercenary (2/2) Whenever Alley Grifters becomes blocked, defending player discards a card.
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CMC: 3 Color: Black Tags | |||||||||||||||||||
5 |
Ancestral Mask
(Ahnenmaske)
Enchantment - Aura Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
|
CMC: 3 Color: Green Tags | |||||||||||||||||||
6 |
Armistice
(Waffenstillstand)
Enchantment {3}{W}{W}: You draw a card and target opponent gains 3 life.
|
CMC: 3 Color: White Tags | |||||||||||||||||||
7 |
Arms Dealer
(Waffenhändler)
Creature - Goblin Rogue (1/1) {1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.
|
CMC: 3 Color: Red Tags | |||||||||||||||||||
8 |
Arrest
(Festnahme)
Enchantment - Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
obsoleted by Prison Term |
CMC: 3 Color: White Tags | |||||||||||||||||||
9 |
Assembly Hall
(Versammlungshalle)
Artifact {4}, {T}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal it, and put it into your hand. Then shuffle your library.
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CMC: 5 Color: Colorless Tags | |||||||||||||||||||
10 |
Ballista Squad
(Ballistaeinheit)
Creature - Human Rebel (2/2) {X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.
|
CMC: 4 Color: White Tags | |||||||||||||||||||
11 |
Balloon Peddler
(Ballonkrämer)
Creature - Human Spellshaper (2/2) {U}, {T}, Discard a card: Target creature gains flying until end of turn.
|
CMC: 3 Color: Blue Tags | |||||||||||||||||||
12 |
Barbed Wire
(Stacheldraht)
Artifact At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
|
CMC: 3 Color: Colorless Tags | |||||||||||||||||||
13 |
Bargaining Table
(Verhandlungstisch)
Artifact {X}, {T}: Draw a card. X is the number of cards in an opponent's hand.
|
CMC: 5 Color: Colorless Tags | |||||||||||||||||||
14 |
Battle Rampart
(Schlachtpalisade)
Creature - Wall (1/3) Defender {T}: Target creature gains haste until end of turn.
|
CMC: 3 Color: Red Tags | |||||||||||||||||||
15 |
Battle Squadron
(Angriffsschwadron)
Creature - Goblin (*/*) Flying Battle Squadron's power and toughness are each equal to the number of creatures you control.
|
CMC: 5 Color: Red Tags | |||||||||||||||||||
16 |
Bifurcate
(Spaltung)
Sorcery Search your library for a permanent card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library.
|
CMC: 4 Color: Green Tags | |||||||||||||||||||
17 |
Black Market
(Schwarzmarkt)
Enchantment Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.
|
CMC: 5 Color: Black Tags | |||||||||||||||||||
18 |
Blaster Mage
(Zerstörungsmagier)
Creature - Human Spellshaper (2/2) {R}, {T}, Discard a card: Destroy target Wall.
|
CMC: 3 Color: Red Tags | |||||||||||||||||||
19 |
Blockade Runner
(Blockadebrecher)
Creature - Merfolk (2/2) {U}: Blockade Runner can't be blocked this turn.
obsoleted by Phantom Warrior |
CMC: 4 Color: Blue Tags | |||||||||||||||||||
20 |
Blood Hound
(Blutjäger)
Creature - Dog (1/1) Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound. At the beginning of your end step, remove all +1/+1 counters from Blood Hound.
|
CMC: 3 Color: Red Tags |
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