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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Ajani Goldmane (Ajani Goldmähne)


Legendary Planeswalker - Ajani

+1: You gain 2 life. -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."

LRWM10M11
SetsLRWM10M11
RarityRMRMR




CMC: 4
Color: White

Tags
counter +1/+1
lifegain 2
masspump
token avatar
vigilance
2
Captivating Vampire (Hinreißender Vampir)


Creature - Vampire (2/2)

Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

M11C17
SetsM11C17
RarityRR




CMC: 3
Color: Black

Tags
change creature type
control creature
masspump
tribal vampire
3
Elvish Archdruid (Elfischer Erzdruide)


Creature - Elf Druid (2/2)

Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.

M10M11M12M13C14CMADDUJMP
SetsM10M11M12M13C14CMADDUJMP
RarityRRRRRRRR




CMC: 3
Color: Green

Tags
mana G 1
masspump
pump power 1
pump toughness 1
scale creature
tribal elf
4
Garruk Wildspeaker (Garruk Wildsprecher)


Legendary Planeswalker - Garruk

+1: Untap two target lands. -1: Create a 3/3 green Beast creature token. -4: Creatures you control get +3/+3 and gain trample until end of turn.

LRWM10DDDM11CMDDD3_JVC
SetsLRWM10DDDM11CMDDD3
RarityRMRMRMRMRMR




CMC: 4
Color: Green

Tags
manafixing
masspump
token beast
trample
untap land
5
Goblin Chieftain (Goblin-Häuptling)


Creature - Goblin (2/2)

Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.

M10M11M12DDTJMP
SetsM10M11M12DDTJMP
RarityRRRRR




CMC: 3
Color: Red

Tags
haste
masspump
tribal goblin
6
Honor of the Pure (Ehre der Reinen)


Enchantment

White creatures you control get +1/+1.

M10M11M12
SetsM10M11M12
RarityRRR




CMC: 2
Color: White

Tags
masspump
7
Inspired Charge (Inspirierter Ansturm)


Instant

Creatures you control get +2/+1 until end of turn.

M11M15BFZKLDM19M20JMP
SetsM11M15BFZKLDM19M20JMP
RarityCCCCCCC




CMC: 4
Color: White

Tags
masspump
pump power 2
pump toughness 1
8
Knight Exemplar (Vorbildlicher Ritter)


Creature - Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)

M11DDG
SetsM11DDG
RarityRR




CMC: 3
Color: White

Tags
first strike
indestructible
masspump
tribal knight
9
Leyline of Vitality (Ley-Linie der Lebenskraft)


Enchantment

If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. Creatures you control get +0/+1. Whenever a creature enters the battlefield under your control, you may gain 1 life.

M11
SetsM11
RarityR




CMC: 4
Color: Green

Tags
alternate casting
lifegain
masspump
trigger creature
10
Merfolk Sovereign (Meervolk-Souverän)


Creature - Merfolk Noble (2/2)

Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn.

M10M11DDTE02
SetsM10M11DDTE02
RarityRRRR




CMC: 3
Color: Blue

Tags
evasion
masspump
tribal merfolk
11
Overwhelming Stampede (Überwältigender Ansturm)


Sorcery

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

M11C14MM2C15CMAC19
SetsM11C14MMBC15CMAC19
RarityRRRRRR




CMC: 5
Color: Green

Tags
masspump
pump power X
pump toughness X
scale power
trample
12
Steel Overseer (Aufseher aus Stahl)


Artifact Creature - Construct (1/1)

{T}: Put a +1/+1 counter on each artifact creature you control.

M11DDFMPS_KLDM20
SetsM11DDFMPS_KLDM20
RarityRRSpeR




CMC: 2
Color: Colorless

Tags
counter +1/+1
masspump
tribal artifact
found
12
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