An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Ajani Goldmane
(Ajani Goldmähne)
Legendary Planeswalker - Ajani +1: You gain 2 life. -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."
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CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||
2 |
Captivating Vampire
(Hinreißender Vampir)
Creature - Vampire (2/2) Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
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CMC: 3 Color: Black Tags | ||||||||||||||||||||||||||||||||||
3 |
Elvish Archdruid
(Elfischer Erzdruide)
Creature - Elf Druid (2/2) Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.
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CMC: 3 Color: Green Tags | ||||||||||||||||||||||||||||||||||
4 |
Garruk Wildspeaker
(Garruk Wildsprecher)
Legendary Planeswalker - Garruk +1: Untap two target lands. -1: Create a 3/3 green Beast creature token. -4: Creatures you control get +3/+3 and gain trample until end of turn.
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CMC: 4 Color: Green Tags | ||||||||||||||||||||||||||||||||||
5 |
Goblin Chieftain
(Goblin-Häuptling)
Creature - Goblin (2/2) Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.
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CMC: 3 Color: Red Tags | ||||||||||||||||||||||||||||||||||
6 |
Honor of the Pure
(Ehre der Reinen)
Enchantment White creatures you control get +1/+1.
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CMC: 2 Color: White Tags | ||||||||||||||||||||||||||||||||||
7 |
Inspired Charge
(Inspirierter Ansturm)
Instant Creatures you control get +2/+1 until end of turn.
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CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||
8 |
Knight Exemplar
(Vorbildlicher Ritter)
Creature - Human Knight (2/2) First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)
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CMC: 3 Color: White Tags | ||||||||||||||||||||||||||||||||||
9 |
Leyline of Vitality
(Ley-Linie der Lebenskraft)
Enchantment If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. Creatures you control get +0/+1. Whenever a creature enters the battlefield under your control, you may gain 1 life.
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CMC: 4 Color: Green Tags | ||||||||||||||||||||||||||||||||||
10 |
Merfolk Sovereign
(Meervolk-Souverän)
Creature - Merfolk Noble (2/2) Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn.
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CMC: 3 Color: Blue Tags | ||||||||||||||||||||||||||||||||||
11 |
Overwhelming Stampede
(Überwältigender Ansturm)
Sorcery Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
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CMC: 5 Color: Green Tags | ||||||||||||||||||||||||||||||||||
12 |
Steel Overseer
(Aufseher aus Stahl)
Artifact Creature - Construct (1/1) {T}: Put a +1/+1 counter on each artifact creature you control.
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CMC: 2 Color: Colorless Tags |
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