An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Conundrum Sphinx
(Scherzfragen-Sphinx)
Creature - Sphinx (4/4) Flying Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.
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CMC: 4 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
2 |
Cultivate
(Kultivieren)
Sorcery Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
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CMC: 3 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
3 |
Dark Tutelage
(Dunkle Bevormundung)
Enchantment At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
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CMC: 3 Color: Black Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
4 |
Foresee
(Voraussehen)
Sorcery Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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CMC: 4 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
5 |
Garruk's Packleader
(Garruks Rudelführer)
Creature - Beast (4/4) Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
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CMC: 5 Color: Green Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
6 |
Jace Beleren
(Jace Beleren)
Legendary Planeswalker - Jace +2: Each player draws a card. -1: Target player draws a card. -10: Target player mills twenty cards.
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CMC: 3 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
7 |
Jace's Ingenuity
(Jaces Findigkeit)
Instant Draw three cards.
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CMC: 5 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
8 |
Preordain
(Vorherbestimmen)
Sorcery Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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CMC: 1 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
9 |
Scroll Thief
(Schriftrollendieb)
Creature - Merfolk Rogue (1/3) Whenever Scroll Thief deals combat damage to a player, draw a card.
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CMC: 3 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
10 |
Sign in Blood
(Mit Blut unterschreiben)
Sorcery Target player draws two cards and loses 2 life.
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CMC: 2 Color: Black Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
11 |
Sorcerer's Strongbox
(Schatulle des Hexenmeisters)
Artifact {2}, {T}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.
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CMC: 4 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
12 |
Squadron Hawk
(Geschwaderfalke)
Creature - Bird (1/1) Flying When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.
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CMC: 2 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
13 |
Temple Bell
(Tempelglocke)
Artifact {T}: Each player draws a card.
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CMC: 3 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||||||||
14 |
Time Reversal
(Zeitumkehr)
Sorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.
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CMC: 5 Color: Blue Tags |
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