An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Blade Sliver
(Klingenremasuri)
Creature - Sliver (2/2) All Sliver creatures get +1/+0.
|
CMC: 3 Color: Red Tags | ||||||||||
2 |
Brood Sliver
(Brütender Remasuri)
Creature - Sliver (3/3) Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.
|
CMC: 5 Color: Green Tags | ||||||||||
3 |
Crypt Sliver
(Gruftremasuri)
Creature - Sliver (1/1) All Slivers have "{T}: Regenerate target Sliver."
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CMC: 2 Color: Black Tags | ||||||||||
4 |
Essence Sliver
(Lebenssaftremasuri)
Creature - Sliver (3/3) Whenever a Sliver deals damage, its controller gains that much life.
|
CMC: 4 Color: White Tags | ||||||||||
5 |
Hunter Sliver
(Jagender Remasuri)
Creature - Sliver (1/1) All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
|
CMC: 2 Color: Red Tags | ||||||||||
6 |
Magma Sliver
(Magmaremasuri)
Creature - Sliver (3/3) All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
|
CMC: 4 Color: Red Tags | ||||||||||
7 |
Mistform Sliver
(Nebelgestaltremasuri)
Creature - Illusion Sliver (1/1) All Slivers have "{1}: This permanent becomes the creature type of your choice in addition to its other types until end of turn."
|
CMC: 2 Color: Blue Tags | ||||||||||
8 |
Plated Sliver
(Plattenpanzerremasuri)
Creature - Sliver (1/1) All Sliver creatures get +0/+1.
|
CMC: 1 Color: White Tags | ||||||||||
9 |
Quick Sliver
(Schneller Remasuri)
Creature - Sliver (1/1) Flash Any player may cast Sliver spells as though they had flash.
|
CMC: 2 Color: Green Tags | ||||||||||
10 |
Root Sliver
(Wurzelremasuri)
Creature - Sliver (2/2) This spell can't be countered. Sliver spells can't be countered.
|
CMC: 4 Color: Green Tags | ||||||||||
11 |
Shifting Sliver
(Veränderlicher Remasuri)
Creature - Sliver (2/2) Slivers can't be blocked except by Slivers.
|
CMC: 4 Color: Blue Tags | ||||||||||
12 |
Spectral Sliver
(Spektralremasuri)
Creature - Sliver Spirit (2/2) All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."
|
CMC: 3 Color: Black Tags | ||||||||||
13 |
Synapse Sliver
(Synapsenremasuri)
Creature - Sliver (3/3) Whenever a Sliver deals combat damage to a player, its controller may draw a card.
|
CMC: 5 Color: Blue Tags | ||||||||||
14 |
Toxin Sliver
(Giftiger Remasuri)
Creature - Sliver (3/3) Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.
|
CMC: 4 Color: Black Tags | ||||||||||
15 |
Ward Sliver
(Behütender Remasuri)
Creature - Sliver (2/2) As Ward Sliver enters the battlefield, choose a color. All Slivers have protection from the chosen color.
|
CMC: 5 Color: White Tags |
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