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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
Phenomenon
Plane
Scheme
If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
460
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21
Arbor Armament


Instant

Put a +1/+1 counter on target creature. That creature gains reach until end of turn.

DOMJMP
SetsDOMJMP
RarityCC




CMC: 1
Color: Green

Tags
22
Arcane Encyclopedia


Artifact

{3}, {T}: Draw a card.

M19JMP
SetsM19JMP
RarityUU




CMC: 3
Color: Colorless

Tags
23
Archaeomender


Creature - Human Wizard (2/3)

When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand.

JMP
SetsJMP
RarityC




CMC: 3
Color: Blue

Tags
24
Archon of Justice


Creature - Archon (4/4)

Flying
When Archon of Justice dies, exile target permanent.

EVEM12JMP
SetsEVEM12JMP
RarityRRR




CMC: 5
Color: White

Tags
evasion
exile artifact
exile enchantment
exile land
exile planeswalker
land destruction
removal
trigger to graveyard from battlefield
25
Archon of Redemption


Creature - Archon (3/4)

Flying
Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.

WWKJMP
SetsWWKJMP
RarityRR




CMC: 5
Color: White

Tags
evasion
lifegain
scale power
trigger creature
26
Armorcraft Judge


Creature - Elf Artificer (3/3)

When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.

KLDJMP
SetsKLDJMP
RarityUU




CMC: 4
Color: Green

Tags
27
Ashmouth Hound


Creature - Elemental Dog (2/1)

Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.

ISDDDKJMP
SetsISDDDKJMP
RarityCCC




CMC: 2
Color: Red

Tags
damage creature
trigger becomes blocked
trigger block
28
Assassin's Strike


Sorcery

Destroy target creature. Its controller discards a card.

RTRBBDJMP
SetsRTRBBDJMP
RarityUUU




CMC: 6
Color: Black

Tags
destroy creature
discard 1
removal
29
Assault Formation


Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.
{G}: Target creature with defender can attack this turn as though it didn't have defender.
{2}{G}: Creatures you control get +0/+1 until end of turn.

DTKIMAJMP
SetsDTKIMAJMP
RarityRUR




CMC: 2
Color: Green

Tags
change rules
defender attack
masspump
pump toughness 1
scale toughness
30
Auger Spree


Instant

Target creature gets +4/-4 until end of turn.

RTRMM3BBDJMP
SetsRTRMM3BBDJMP
RarityCCCC




CMC: 3
Color: Multi

Tags
pump
removal
31
Awakener Druid


Creature - Human Druid (1/1)

When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.

M10M11JMP
SetsM10M11JMP
RarityUUU




CMC: 3
Color: Green

Tags
change animate land
trigger enters the battlefield
32
Bake into a Pie


Instant

Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

ELDJMP
SetsELDJMP
RarityCC




CMC: 4
Color: Black

Tags
33
Ball Lightning


Creature - Elemental (6/1)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.

DK4E5EBDMEDM10PD2
A25JMP
SetsDK4E5EW98BDMEDM10PD2
A25JMP
RarityRRRRRRRR
RR




CMC: 3
Color: Red

Tags
haste
sacrifice itself
trample
trigger end of turn
34
Barrage of Expendables


Enchantment

{R}, Sacrifice a creature: Barrage of Expendables deals 1 damage to any target.

M14JMP
SetsM14JMP
RarityUU




CMC: 1
Color: Red

Tags
damage creature
damage player
removal
sacrifice creature
35
Barter in Blood


Sorcery

Each player sacrifices two creatures.

MRDDDCAVRDD3_JVCC15DDQCMAJMP
SetsMRDDDCAVRDD3C15DDQCMAJMP
RarityUUUUUUUU




CMC: 4
Color: Black

Tags
massremoval
sacrifice creature 2
36
Bathe in Dragonfire


Sorcery

Bathe in Dragonfire deals 4 damage to target creature.

FRFBBDJMP
SetsFRFBBDJMP
RarityCCC


obsoleted by Flame Slash


CMC: 3
Color: Red

Tags
damage creature 4
removal
37
Battlefield Promotion


Instant

Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.

WARJMP
SetsWARJMP
RarityCC




CMC: 2
Color: White

Tags
38
Battleground Geist


Creature - Spirit (3/3)

Flying
Other Spirit creatures you control get +1/+0.

ISDJMP
SetsISDJMP
RarityUU




CMC: 5
Color: Blue

Tags
evasion
masspump
tribal spirit
39
Beetleback Chief


Creature - Goblin Warrior (2/2)

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

PC2VMADDNC14EMACM2JMP
SetsPC2VMADDNC14EMACM2JMP
RarityUCUUUUU




CMC: 4
Color: Red

Tags
token goblin 2
trigger enters the battlefield
40
Befuddle


Instant

Target creature gets -4/-0 until end of turn.
Draw a card.

DOMM19M20JMP
SetsDOMM19M20JMP
RarityCCCC




CMC: 3
Color: Blue

Tags
found
460
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