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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
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Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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61
Knight of Stromgald (Ritter von Stromgald)


Creature - Human Knight (2/1)

Protection from white {B}: Knight of Stromgald gains first strike until end of turn. {B}{B}: Knight of Stromgald gets +1/+0 until end of turn.

IA5EME2
SetsIA5EW97ATHME2
RarityUUUUU




CMC: 2
Color: Black

Tags
first strike
protection W
pump power 1
62
Krovikan Elementalist (Krovikanischer Elementarist)


Creature - Human Wizard (1/1)

{2}{R}: Target creature gets +1/+0 until end of turn. {U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.

IA
SetsIA
RarityU




CMC: 2
Color: Black

Tags
evasion
pump power 1
sacrifice creature
trigger end of turn
63
Krovikan Vampire (Krovikanischer Vampir)


Creature - Vampire (3/3)

At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.

IAME2
SetsIAME2
RarityUU




CMC: 5
Color: Black

Tags
control creature
drawback effect restriction
trigger end of turn
64
Lapis Lazuli Talisman (Lapislazulitalisman)


Artifact

Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent.

IA
SetsIA
RarityU




CMC: 2
Color: Colorless

Tags
cast spell
untap artifact
untap creature
untap enchantment
untap land
65
Leshrac's Rite (Leshracs Ritus)


Enchantment - Aura

Enchant creature Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)

IA5E6E7E
SetsIA5E6E7E
RarityUUUU




CMC: 1
Color: Black

Tags
evasion swampwalk
66
Leshrac's Sigil (Leshracs Siegel)


Enchantment

Whenever an opponent casts a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card. {B}{B}: Return Leshrac's Sigil to its owner's hand.

IA
SetsIA
RarityU




CMC: 2
Color: Black

Tags
anti-color G
bounce itself
cast spell G
discard
information hand
67
Lim-D没l's Hex (Lim-D没ls Fluch)


Enchantment

At the beginning of your upkeep, for each player, Lim-D脙禄l's Hex deals 1 damage to that player unless they pay {B} or {3}.

IA
SetsIA
RarityU




CMC: 2
Color: Black

Tags
damage player
tax
trigger upkeep
68
Lure (K枚der)


Enchantment - Aura

Enchant creature All creatures able to block enchanted creature do so.

1E2E2U3E4EIA5E6E
MM7E8EDCHK10EM12IMA
Sets1E2E2U3E4EIA5E6E
MM7E8EDCHK10EM12IMA
RarityUUUUUUUU
UUUUUUU




CMC: 3
Color: Green

Tags
provoke
69
Maddening Wind (Winde des Wahnsinns)


Enchantment - Aura

Enchant creature Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player.

IA
SetsIA
RarityU




CMC: 3
Color: Green

Tags
damage player
sacrifice itself
trigger upkeep
70
Malachite Talisman (Malachittalisman)


Artifact

Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent.

IA
SetsIA
RarityU




CMC: 2
Color: Colorless

Tags
cast spell G
untap artifact
untap creature
untap enchantment
untap land
71
Melee (Kampfget眉mmel)


Instant

Cast this spell only during your turn and only during combat before blockers are declared. You choose which creatures block this combat and how those creatures block. Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.

IA
SetsIA
RarityU




CMC: 5
Color: Red

Tags
provoke
untap creature
72
Melting (Schneeschmelze)


Enchantment

All lands are no longer snow.

IA
SetsIA
RarityU




CMC: 4
Color: Red

Tags
change supertype
tribal snow
73
Mind Warp (Gedankenkr眉mmung)


Sorcery

Look at target player's hand and choose X cards from it. That player discards those cards.

IA5E6E
SetsIA5E6E
RarityUUU




CMC: 4
Color: Black

Tags
discard
information hand
74
Mole Worms (Maulwurfswurm)


Creature - Worm (1/1)

You may choose not to untap Mole Worms during your untap step. {T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped.

IA5E
SetsIA5E
RarityUU




CMC: 3
Color: Black

Tags
no untap land
tap land
75
Nacre Talisman (Perlmuttalisman)


Artifact

Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent.

IA
SetsIA
RarityU




CMC: 2
Color: Colorless

Tags
cast spell W
untap artifact
untap creature
untap enchantment
untap land
76
Nature's Lore (Naturgeheimnisse)


Sorcery

Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

IA5EPOP2P3MEDDDDVMA
DD3_JVC
SetsIA5EPOP2P3MEDDDDVMA
DD3
RarityUCCCCCCC
C




CMC: 2
Color: Green

Tags
manafixing
tutor land
77
Onyx Talisman (Onyxtalisman)


Artifact

Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent.

IA
SetsIA
RarityU




CMC: 2
Color: Colorless

Tags
cast spell B
untap artifact
untap creature
untap enchantment
untap land
78
Orcish Cannoneers (Orkkanoniere)


Creature - Orc Warrior (1/3)

{T}: Orcish Cannoneers deals 2 damage to any target and 3 damage to you.

IAME2
SetsIADKMME2
RarityUUU




CMC: 3
Color: Red

Tags
damage creature
damage player
drawback damage
removal
79
Orcish Healer (Orkheiler)


Creature - Orc Cleric (1/1)

{R}{R}, {T}: Target creature can't be regenerated this turn. {B}{B}{R}, {T}: Regenerate target black or green creature. {R}{G}{G}, {T}: Regenerate target black or green creature.

IA
SetsIA
RarityU




CMC: 2
Color: Red

Tags
anti-regeneration
regenerate creature
80
Order of the White Shield (Orden des Wei脽en Schildes)


Creature - Human Knight (2/1)

Protection from black {W}: Order of the White Shield gains first strike until end of turn. {W}{W}: Order of the White Shield gets +1/+0 until end of turn.

IA5EME2
SetsIA5EATHME2
RarityUUUU




CMC: 2
Color: White

Tags
first strike
protection B
pump power 1
found
121
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