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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
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Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Abbey Matron (Oberin der Abtei)


Creature - Human Cleric (1/3)

{W}, {T}: Abbey Matron gets +0/+3 until end of turn.

HM
SetsHM
RarityC




CMC: 3
Color: White

Tags
pump toughness 3
2
Aliban's Tower (Armax' Turm)


Instant

Target blocking creature gets +3/+1 until end of turn.

HM
SetsHM
RarityC




CMC: 2
Color: Red

Tags
drawback targets creature in combat
pump power 3
pump toughness 1
3
Ambush (Hinterhalt)


Instant

Blocking creatures gain first strike until end of turn.

HM
SetsHM
RarityC


obsoleted by Incite War


CMC: 4
Color: Red

Tags
first strike
4
Ambush Party (Lauernde Räuber)


Creature - Human Rogue (3/1)

First strike, haste

HM5EME2
SetsHM5EME2
RarityCCC




CMC: 5
Color: Red

Tags
first strike
haste
5
Anaba Bodyguard (Anaba-Leibwächter)


Creature - Minotaur (2/3)

First strike (This creature deals combat damage before creatures without first strike.)

HM6E10E
SetsHM6E10E
RarityCCC


obsoleted by Possessed Barbarian


CMC: 4
Color: Red

Tags
first strike
6
Anaba Shaman (Anaba-Schamane)


Creature - Minotaur Shaman (2/2)

{R}, {T}: Anaba Shaman deals 1 damage to any target.

HM6E8ED9ED
SetsHM6E8ED9ED
RarityCCCC




CMC: 4
Color: Red

Tags
damage creature
damage player
removal
7
Aysen Bureaucrats (Aysenischer Bürokrat)


Creature - Human Advisor (1/1)

{T}: Tap target creature with power 2 or less.

HM5EME2
SetsHM5EME2
RarityCCC




CMC: 2
Color: White

Tags
drawback effect restriction
tap creature
8
Carapace (Rückenpanzer)


Enchantment - Aura

Enchant creature Enchanted creature gets +0/+2. Sacrifice Carapace: Regenerate enchanted creature.

HM5EME2
SetsHM5EME2
RarityCCC




CMC: 1
Color: Green

Tags
pump toughness 2
regenerate creature
sacrifice itself
9
Cemetery Gate (Friedhofspforte)


Creature - Wall (0/5)

Defender (This creature can't attack.) Protection from black

HM
SetsHM
RarityC




CMC: 3
Color: Black

Tags
defender
protection B
10
Chandler (Chandler)


Legendary Creature - Human Rogue (3/3)

{R}{R}{R}, {T}: Destroy target artifact creature.

HM
SetsHM
RarityC




CMC: 5
Color: Red

Tags
destroy artifact creature
drawback effect restriction
11
Clockwork Gnomes (Mechanische Gnome)


Artifact Creature - Gnome (2/2)

{3}, {T}: Regenerate target artifact creature.

HMME4
SetsHMME4
RarityCU




CMC: 4
Color: Colorless

Tags
regenerate artifact creature
12
Clockwork Steed (Mechanisches Streitroß)


Artifact Creature - Horse (0/3)

Clockwork Steed enters the battlefield with four +1/+0 counters on it. Clockwork Steed can't be blocked by artifact creatures. At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.

HM5EME2
SetsHM5EME2
RarityCUU




CMC: 4
Color: Colorless

Tags
counter manipulation
drawback sorcery speed
pump
13
Clockwork Swarm (Mechanischer Schwarm)


Artifact Creature - Insect (0/3)

Clockwork Swarm enters the battlefield with four +1/+0 counters on it. Clockwork Swarm can't be blocked by Walls. At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep.

HMME4
SetsHMME4
RarityCC




CMC: 4
Color: Colorless

Tags
counter manipulation
drawback sorcery speed
evasion
pump
14
Coral Reef (Korallenriff)


Enchantment

Coral Reef enters the battlefield with four polyp counters on it. Sacrifice an Island: Put two polyp counters on Coral Reef. {U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature.

HM
SetsHM
RarityC




CMC: 2
Color: Blue

Tags
counter manipulation
pump
sacrifice land
15
Dark Maze (Dunkler Irrgarten)


Creature - Wall (4/5)

Defender (This creature can't attack.) {0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

HM5E
SetsHM5E
RarityCC




CMC: 5
Color: Blue

Tags
defender
defender attack
exile itself
trigger end of turn
16
Dry Spell (Trockenheit)


Sorcery

Dry Spell deals 1 damage to each creature and each player.

HMPO6EME2
SetsHMPO6EME2
RarityCUCC




CMC: 2
Color: Black

Tags
damage creature
damage player
massremoval
17
Dwarven Trader (Zwergenkaufmann)


Creature - Dwarf (1/1)



HM
SetsHM
RarityC




CMC: 1
Color: Red

Tags
vanilla
18
Ebony Rhino (Ebenhölzernes Nashorn)


Artifact Creature - Rhino (4/5)

Trample

HMME4
SetsHMME4
RarityCC




CMC: 7
Color: Colorless

Tags
trample
19
Feast of the Unicorn (Einhornschlachtfest)


Enchantment - Aura

Enchant creature Enchanted creature gets +4/+0.

HM6E
SetsHMATH6E
RarityCCC




CMC: 4
Color: Black

Tags
pump power 4
20
Folk of An-Havva (Bewohner von An-Havva)


Creature - Human (1/1)

Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.

HM
SetsHM
RarityC




CMC: 1
Color: Green

Tags
trigger block
found
46
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