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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
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More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
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You can chose more than one color by holding the CTRL key.
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X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
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3cards with a value of 3
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-7cards with a value of up to 7
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Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
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{W}Mana costs in card text are written in curly brackets.
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Hybrid and Phyrexian mana costs use a slash.
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references the card itself by name
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found
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1
AEthermage's Touch (Berührung des Äthermagiers)


Instant

Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

DISC13MM3CMAC18
SetsDISC13MM3CMAC18
RarityRRRRR




CMC: 4
Color: Multi

Tags
alternate casting creature
bounce creature
cardfiltering
information bottom card
trigger end of turn
2
Anthem of Rakdos (Hymne der Rakdos)


Enchantment

Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

DIS
SetsDIS
RarityR




CMC: 5
Color: Multi

Tags
damage creature
damage player
drawback damage
trigger attack
3
Aquastrand Spider (Wasserstrang-Spinne)


Creature - Spider Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)

DISCMDMM2
SetsDISCMDMMB
RarityCCC




CMC: 2
Color: Green

Tags
counter +1/+1
reach
trigger creature
4
Avatar of Discord (Avatar des Missklangs)


Creature - Avatar (5/3)

({B/R} can be paid with either {B} or {R}.) Flying When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.

DISARC
SetsDISARC
RarityRR




CMC: 3
Color: Multi

Tags
cardfiltering
drawback discard
evasion
sacrifice itself
trigger enters the battlefield
5
Azorius AEthermage (Azorius-Äthermagier)


Creature - Human Wizard (1/1)

Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card.

DIS
SetsDIS
RarityU




CMC: 3
Color: Multi

Tags
carddraw
trigger bounce
6
Azorius Chancery (Azorius-Kanzlei)


Land

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.

DISCMDDDIC13MM2C16CMAIMA
CM2C18C19C20
SetsDISCMDDDIC13MMBC16CMAIMA
CM2C18C19C20
RarityCCCCUUCU
UUUU




CMC: 0
Color: Colorless

Tags
bounce land
drawback begins tapped
mana U 1
mana W 1
trigger enters the battlefield
7
Azorius Herald (Azorius-Herold)


Creature - Spirit (2/1)

Azorius Herald can't be blocked. When Azorius Herald enters the battlefield, you gain 4 life. When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it.

DISC13
SetsDISC13
RarityUU




CMC: 3
Color: White

Tags
evasion
lifegain
sacrifice itself
trigger enters the battlefield
8
Beacon Hawk (Signalfalke)


Creature - Bird (1/1)

Flying Whenever Beacon Hawk deals combat damage to a player, you may untap target creature. {W}: Beacon Hawk gets +0/+1 until end of turn.

DIS
SetsDIS
RarityC




CMC: 2
Color: White

Tags
evasion
ninja
pump toughness 1
trigger deals combat damage
untap creature
9
Bronze Bombshell (Bronzene Sexbombe)


Artifact Creature - Construct (4/1)

When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to the player.

DIS
SetsDIS
RarityR




CMC: 4
Color: Colorless

Tags
damage player
sacrifice itself
trigger game state
10
Coiling Oracle (Gewundenes Orakel)


Creature - Snake Elf Druid (1/1)

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

DISDDOC15CN2C16MM3
SetsDISDDOC15CN2C16MM3
RarityCCCUCC




CMC: 2
Color: Multi

Tags
carddraw 1
manafixing
trigger enters the battlefield
11
Court Hussar (Husar des Hofes)


Creature - Vedalken Knight (1/3)

Vigilance When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.

DISCMDA25
SetsDISCMDA25
RarityUUC




CMC: 3
Color: Blue

Tags
carddraw 1
cardfiltering
information bottom card
sacrifice itself
trigger enters the battlefield
vigilance
12
Crypt Champion (Champion der Krypta)


Creature - Zombie (2/2)

Double strike When Crypt Champion enters the battlefield, each player puts a creature card with converted mana cost 3 or less from their graveyard onto the battlefield. When Crypt Champion enters the battlefield, sacrifice it unless {R} was spent to cast it.

DIS
SetsDIS
RarityU




CMC: 4
Color: Black

Tags
double strike
drawback sharing
reanimate creature
sacrifice itself
trigger enters the battlefield
13
Cytoplast Manipulator (Zytoplast-Manipulator)


Creature - Human Wizard Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

DIS
SetsDIS
RarityR




CMC: 4
Color: Blue

Tags
control creature
counter +1/+1
drawback effect restriction
trigger creature
14
Cytoplast Root-Kin (Wurzelsippen-Zytoplast)


Creature - Elemental Mutant (0/0)

Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.

DISMM2
SetsDISMMB
RarityRU




CMC: 4
Color: Green

Tags
counter +1/+1
counter manipulation
tribal +1/+1
trigger creature
trigger enters the battlefield
15
Cytospawn Shambler (Schlurfender Zytobrüter)


Creature - Elemental Mutant (0/0)

Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains trample until end of turn.

DIS
SetsDIS
RarityC




CMC: 7
Color: Green

Tags
counter +1/+1
trample
trigger creature
16
Drekavac (Drekavac)


Creature - Beast (3/3)

When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card.

DIS
SetsDIS
RarityU




CMC: 2
Color: Black

Tags
drawback discard
sacrifice itself
trigger enters the battlefield
17
Elemental Resonance (Grundlegende Resonanz)


Enchantment - Aura

Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

DIS
SetsDIS
RarityR




CMC: 4
Color: Green

Tags
manafixing
trigger main phase
18
Flame-Kin War Scout (Flammensippen-Kundschafter)


Creature - Elemental Scout (2/4)

When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.

DIS
SetsDIS
RarityU




CMC: 4
Color: Red

Tags
damage creature
removal
sacrifice itself
trigger creature
19
Haazda Shield Mate (Haazda-Schildkamerad)


Creature - Human Soldier (1/1)

At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}. {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage.

DIS
SetsDIS
RarityR




CMC: 3
Color: White

Tags
drawback upkeep
fog
sacrifice itself
trigger upkeep
20
Helium Squirter (Helium-Verspritzer)


Creature - Beast Mutant (0/0)

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}: Target creature with a +1/+1 counter on it gains flying until end of turn.

DISMM2
SetsDISMMB
RarityCC




CMC: 5
Color: Blue

Tags
counter +1/+1
evasion flying
tribal +1/+1
trigger creature
found
58
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