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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Beetleback Chief (Anführer der Käferreiter)


Creature - Goblin Warrior (2/2)

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

PC2VMADDNC14EMACM2JMP
SetsPC2VMADDNC14EMACM2JMP
RarityUCUUUUU




CMC: 4
Color: Red

Tags
token goblin 2
trigger enters the battlefield
2
Faerie Impostor (Feen-Hochstaplerin)


Creature - Faerie Rogue (2/1)

Flying When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.

RTRDDN
SetsRTRDDN
RarityUU




CMC: 1
Color: Blue

Tags
bounce creature
evasion
sacrifice itself
trigger enters the battlefield
3
Flame-Kin Zealot (Flammensippen-Eiferer)


Creature - Elemental Berserker (2/2)

When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.

RAVDDNEMA
SetsRAVDDNEMA
RarityUUU




CMC: 4
Color: Multi

Tags
haste
masspump
trigger enters the battlefield
4
Fleshbag Marauder (Marodierender Fleischsack)


Creature - Zombie Warrior (3/1)

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

ALADDDCMDDDNDD3_JVCORICN2CM2
SetsALADDDCMDDDNDD3ORICN2CM2
RarityUUUUUUUU




CMC: 3
Color: Black

Tags
removal
sacrifice creature
trigger enters the battlefield
5
Kor Hookmaster (Kor-Hakenkämpfer)


Creature - Kor Soldier (2/2)

When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

ZENDDFDDNEMAMM3
SetsZENDDFDDNEMAMM3
RarityCCCCC




CMC: 3
Color: White

Tags
no untap creature
tap creature
trigger enters the battlefield
6
Leonin Snarecaster (Leoniden-Schlingenwerfer)


Creature - Cat Soldier (2/1)

When Leonin Snarecaster enters the battlefield, you may tap target creature.

THSDDN
SetsTHSDDN
RarityCC




CMC: 2
Color: White

Tags
tap creature
trigger enters the battlefield
7
Lone Missionary (Einsamer Missionar)


Creature - Kor Monk (2/1)

When Lone Missionary enters the battlefield, you gain 4 life.

ROEDDNMM3
SetsROEDDNMM3
RarityCCC




CMC: 2
Color: White

Tags
lifegain 4
trigger enters the battlefield
8
Mardu Heart-Piercer (Mardu-Herzstecher)


Creature - Human Archer (2/3)

Raid - When Mardu Heart-Piercer enters the battlefield, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target.

DDNKTK
SetsDDNKTK
RarityUU




CMC: 4
Color: Red

Tags
damage creature 2
damage player 2
drawback conditional
removal
trigger enters the battlefield
9
Scourge Devil (Geißelsteufel)


Creature - Devil (3/3)

When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

ALADDKDDNMM3
SetsALADDKDDNMM3
RarityUUUC




CMC: 5
Color: Red

Tags
haste
masspump
pump power 1
reanimate itself
trigger enters the battlefield
10
Sparkmage Apprentice (Funkenzauberlehrling)


Creature - Human Wizard (1/1)

When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target.

RAVM10DDN
SetsRAVM10DDN
RarityCCC




CMC: 2
Color: Red

Tags
damage creature 1
damage player 1
removal
trigger enters the battlefield
11
Sphinx of Uthuun (Sphinx von Uthuun)


Creature - Sphinx (5/6)

Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

M12DDIM13DDNC14IMAC18
SetsM12DDIM13DDNC14IMAC18
RarityRRRRRRR




CMC: 7
Color: Blue

Tags
carddraw
drawback opponents choice
evasion
trigger enters the battlefield
12
Stonecloaker (Steinummänteler)


Creature - Gargoyle (3/2)

Flash (You may cast this spell any time you could cast an instant.) Flying When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. When Stonecloaker enters the battlefield, exile target card from a graveyard.

PLCC13DDNCMA
SetsPLCC13DDNCMA
RarityUUUU




CMC: 3
Color: White

Tags
anti-grave
bounce creature
evasion
flash
trigger enters the battlefield
found
12
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