An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Arrow Volley Trap
(Pfeilhagel-Falle)
Instant - Trap If four or more creatures are attacking, you may pay {1}{W} rather than pay this spell's mana cost. Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
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CMC: 5 Color: White Tags | |||||||||||||||||||||||||||||||||||||
2 |
Ghitu Encampment
(Ghitulager)
Land Ghitu Encampment enters the battlefield tapped. {T}: Add {R}. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||
3 |
Hold the Line
(Die Stellung halten)
Instant Blocking creatures get +7/+7 until end of turn.
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CMC: 3 Color: White Tags | |||||||||||||||||||||||||||||||||||||
4 |
Infantry Veteran
(Erfahrener Fußsoldat)
Creature - Human Soldier (1/1) {T}: Target attacking creature gets +1/+1 until end of turn.
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CMC: 1 Color: White Tags | |||||||||||||||||||||||||||||||||||||
5 |
Mardu Heart-Piercer
(Mardu-Herzstecher)
Creature - Human Archer (2/3) Raid - When Mardu Heart-Piercer enters the battlefield, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target.
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CMC: 4 Color: Red Tags | |||||||||||||||||||||||||||||||||||||
6 |
Mystic Monastery
(Mystisches Kloster)
Land Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||
7 |
Nomad Outpost
(Nomadenaußenposten)
Land Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||
8 |
Orcish Cannonade
(Ork-Kanonade)
Instant Orcish Cannonade deals 2 damage to any target and 3 damage to you. Draw a card.
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CMC: 3 Color: Red Tags | |||||||||||||||||||||||||||||||||||||
9 |
Reckless Abandon
(Hemmungslose Hingabe)
Sorcery As an additional cost to cast this spell, sacrifice a creature. Reckless Abandon deals 4 damage to any target.
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CMC: 1 Color: Red Tags | |||||||||||||||||||||||||||||||||||||
10 |
Shambling Remains
(Schlurfende Ãœberreste)
Creature - Zombie Horror (4/3) Shambling Remains can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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CMC: 3 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||
11 |
Sphinx of Uthuun
(Sphinx von Uthuun)
Creature - Sphinx (5/6) Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
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CMC: 7 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||
12 |
Steam Augury
(Seherische Dämpfe)
Instant Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
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CMC: 4 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||
13 |
Zurgo Helmsmasher
(Zurgo Helmbrecher)
Legendary Creature - Orc Warrior (7/2) Haste Zurgo Helmsmasher attacks each combat if able. Zurgo Helmsmasher has indestructible as long as it's your turn. Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.
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CMC: 5 Color: Multi Tags |
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