An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Azorius Chancery
(Azorius-Kanzlei)
Land Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
2 |
Cache Raiders
(Versteckplünderer)
Creature - Merfolk Rogue (4/4) At the beginning of your upkeep, return a permanent you control to its owner's hand.
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CMC: 5 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||
3 |
Flood Plain
(Geflutete Ebene)
Land Flood Plain enters the battlefield tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle your library.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
4 |
Lithophage
(Felsenfresser)
Creature - Insect (7/7) At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain.
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CMC: 5 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
5 |
New Benalia
(Neu-Benalia)
Land New Benalia enters the battlefield tapped. When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {W}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
6 |
Pygmy Pyrosaur
(Zwergpyrosaurus)
Creature - Lizard (1/1) Pygmy Pyrosaur can't block. {R}: Pygmy Pyrosaur gets +1/+0 until end of turn.
obsoleted by Spitfire Handler |
CMC: 2 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
7 |
Sejiri Refuge
(Sejiri-Refugium)
Land Sejiri Refuge enters the battlefield tapped. When Sejiri Refuge enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
8 |
Soaring Seacliff
(Schwebende Steilklippe)
Land Soaring Seacliff enters the battlefield tapped. When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. {T}: Add {U}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||
9 |
Sphinx of Uthuun
(Sphinx von Uthuun)
Creature - Sphinx (5/6) Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
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CMC: 7 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||
10 |
Stone Giant
(Steinriese)
Creature - Giant (3/4) {T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
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CMC: 4 Color: Red Tags | ||||||||||||||||||||||||||||||||||||||||||||||
11 |
Vanish into Memory
(Ins Gedächtnis verschwinden)
Instant Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
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CMC: 4 Color: Multi Tags |
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