An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
AEther Membrane
(Äthermembran)
Creature - Wall (0/5) Defender; reach (This creature can block creatures with flying.) Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.
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CMC: 3 Color: Red Tags | |||||||||||||||||||||||||||||||||||||||||||
2 |
Angelic Shield
(Schild der Engel)
Enchantment Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand.
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CMC: 2 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||||||||
3 |
Anger
(Der Ärger)
Creature - Incarnation (2/2) Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
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CMC: 4 Color: Red Tags | |||||||||||||||||||||||||||||||||||||||||||
4 |
Bloodfire Kavu
(Flammenblut-Kavu)
Creature - Kavu (2/2) {R}, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.
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CMC: 4 Color: Red Tags | |||||||||||||||||||||||||||||||||||||||||||
5 |
Cache Raiders
(Versteckplünderer)
Creature - Merfolk Rogue (4/4) At the beginning of your upkeep, return a permanent you control to its owner's hand.
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CMC: 5 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||
6 |
Coral Fighters
(Korallenkämpfer)
Creature - Merfolk Soldier (1/1) Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.
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CMC: 2 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||
7 |
Cryptic Annelid
(Kryptischer Ringelwurm)
Creature - Worm Beast (1/4) When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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CMC: 4 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||
8 |
Earth Servant
(Diener der Erde)
Creature - Elemental (4/4) Earth Servant gets +0/+1 for each Mountain you control.
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CMC: 6 Color: Red Tags | |||||||||||||||||||||||||||||||||||||||||||
9 |
Flood Plain
(Geflutete Ebene)
Land Flood Plain enters the battlefield tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle your library.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||
10 |
Geyser Glider
(Geysirgleiter)
Creature - Elemental Beast (4/4) Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.
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CMC: 5 Color: Red Tags | |||||||||||||||||||||||||||||||||||||||||||
11 |
Greater Stone Spirit
(Großer Steingeist)
Creature - Elemental Spirit (4/4) Greater Stone Spirit can't be blocked by creatures with flying. {2}{R}: Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn."
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CMC: 6 Color: Red Tags | |||||||||||||||||||||||||||||||||||||||||||
12 |
Jaws of Stone
(Kiefer aus Stein)
Sorcery Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.
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CMC: 6 Color: Red Tags | |||||||||||||||||||||||||||||||||||||||||||
13 |
Minamo Sightbender
(Minamo-Blickebieger)
Creature - Human Wizard (1/2) {X}, {T}: Target creature with power X or less can't be blocked this turn.
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CMC: 2 Color: Blue Tags | |||||||||||||||||||||||||||||||||||||||||||
14 |
Mistmeadow Witch
(Nebelwiesenhexe)
Creature - Kithkin Wizard (1/1) {2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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CMC: 2 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||||||||
15 |
New Benalia
(Neu-Benalia)
Land New Benalia enters the battlefield tapped. When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {W}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||
16 |
Oblivion Ring
(Vergessenheitsring)
Enchantment When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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CMC: 3 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||
17 |
Path to Exile
(Weg ins Exil)
Instant Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.
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CMC: 1 Color: White Tags | |||||||||||||||||||||||||||||||||||||||||||
18 |
Sawtooth Loon
(Sägezahn-Seetaucher)
Creature - Bird (2/2) Flying When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand. When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.
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CMC: 4 Color: Multi Tags | |||||||||||||||||||||||||||||||||||||||||||
19 |
Sejiri Refuge
(Sejiri-Refugium)
Land Sejiri Refuge enters the battlefield tapped. When Sejiri Refuge enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||||||||||||||||||||||||||
20 |
Sky Spirit
(Himmelsgeist)
Creature - Spirit (2/2) Flying, first strike
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CMC: 3 Color: Multi Tags |
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