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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
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Hybrid and Phyrexian mana costs use a slash.
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{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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41
Rude Awakening (Unsanftes Erwachen)


Sorcery

Choose one - ° Untap all lands you control. ° Until end of turn, lands you control become 2/2 creatures that are still lands. Entwine {2}{G} (Choose both if you pay the entwine cost.)

5DNDDDMMADD3_JVC
Sets5DNW04DDDMMADD3
RarityRRRRR




CMC: 5
Color: Green

Tags
change animate land
untap land
42
Serrated Arrows (Gezackte Pfeile)


Artifact

Serrated Arrows enters the battlefield with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.

HMTSBDDDDD3_JVC
SetsHMW97ATHTSBDDDDD3
RarityCCCSpeCC




CMC: 4
Color: Colorless

Tags
counter -1/-1
removal
sacrifice itself
trigger upkeep
43
Sign in Blood (Mit Blut unterschreiben)


Sorcery

Target player draws two cards and loses 2 life.

M10DDDARCM11CMDM13M15C14
DD3_JVCMM2CM2
SetsM10DDDARCM11CMDM13M15C14
DD3MMBCM2
RarityCCCCCCCC
CCC




CMC: 2
Color: Black

Tags
carddraw 2
damage lifeloss 2
damage player 2
drawback lifeloss 2
mill 2
44
Skeletal Vampire (Skelettvampir)


Creature - Vampire Skeleton (3/3)

Flying When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying. {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate Skeletal Vampire.

GPTDDDMMADD3_JVCC17
SetsGPTDDDMMADD3C17
RarityRRRRR




CMC: 6
Color: Black

Tags
evasion
regenerate
sacrifice creature
token bat
tribal bat
trigger enters the battlefield
45
Slippery Karst (Schlüpfriger Karst)


Land

Slippery Karst enters the battlefield tapped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Draw a card.)

UZBRBDDDDC13C14DD3_JVC
C15CMA
SetsUZATHBRBDDDDC13C14DD3
C15CMA
RarityCCCCCCCC
CC




CMC: 0
Color: Colorless

Tags
cardfiltering
drawback begins tapped
mana G 1
46
Snuff Out (Umpusten)


Instant

If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated.

MMDDDDD3_JVC
SetsMMDDDDD3
RarityCCC




CMC: 4
Color: Black

Tags
alternate casting lifeloss
anti-regeneration
destroy creature
removal
47
Stampeding Wildebeests (Wütende Wildebeests)


Creature - Antelope Beast (5/4)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, return a green creature you control to its owner's hand.

VI10EDDDDD3_JVC
SetsVI10EDDDDD3
RarityUUUU




CMC: 4
Color: Green

Tags
bounce creature
trample
trigger upkeep
48
Swamp (Sumpf)


Basic Land - Swamp



1E2E2U3E4EIAMI
5EPOTEP2UZ
6EP3MMBRP4INBD
7EOD8EDMRD
CHK9EDRAVTSP10EMEDLRWSHM
SHMSHMSHMALADDCM10HOPME3
ZENDDDH09DDEROEARCM11SOM
MBSNPHCMDM12DDHISDPD3AVR
PC2M13DDJRTRDDKM14THSC13
DDMM15DDNKTKC14DD3_JVCDD3_JVCFRF
DTKORIDDPBFZC15DDQSOIDDR
KLDC16AKHCMAE01HOUC17XLN
USTRIXDOMBBDCM2M19C18GRN
RNAWARM20C19ELDTHBUNDIKO
M21JMP2XMZNR
Sets1E2E2U3E4EIA2PSMI
5EPOTEW97P2UZW98ATH
6EP3MMBRW99P4INBD
7EODW01DKMW028EDMRDW03
CHK9EDRAVTSP10EMEDLRWSHM
SHMSHMSHMALADDCM10HOPME3
ZENDDDH09DDEROEARCM11SOM
MBSNPHCMDM12DDHISDPD3AVR
PC2M13DDJRTRDDKM14THSC13
DDMM15DDNKTKC14DD3DD3FRF
DTKORIDDPBFZC15DDQSOIDDR
KLDC16AKHCMAAR2HOUC17XLN
USTRIXDOMBBDCM2M19C18GRN
RNAWARM20C19ELDTHBUNDIKO
M21JMP2XMZNR
RarityLLLLLLLL
LLLLLLLL
LLLLLLLL
LLLLLLLL
LLLLLLLL
LLLLLLLL
LLLLLLLL
LLLLLLLL
LLLLLLLL
LLLLLLLL
LLLLLLLL
LLLLLLLL
LLLLLLLL
LLLLLLLL
LLLL




CMC: 0
Color: Colorless

Tags
mana B 1
49
Tendrils of Corruption (Ranken des Zerfalls)


Instant

Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.

TSPM10DDDDDEC14DD3_JVCDDR
SetsTSPM10DDDDDEC14DD3DDR
RarityCCCCCCC




CMC: 4
Color: Black

Tags
damage creature
lifegain
removal
scale land
50
Treetop Village (Baumwipfeldorf)


Land

Treetop Village enters the battlefield tapped. {T}: Add {G}. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)

GU10EDDDDDGDD3_JVCDDRDDU
SetsGUW9910EDDDDDGDD3DDRDDU
RarityUUUUUUUU




CMC: 0
Color: Colorless

Tags
change animate land
drawback begins tapped
mana G 1
trample
tribal ape
51
Twisted Abomination (Verzerrte Scheußlichkeit)


Creature - Zombie Mutant (5/3)

{B}: Regenerate Twisted Abomination. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.)

SCGTSBDDDARCPD3CNSDD3_JVCEMA
A252XM
SetsSCGTSBDDDARCPD3CNSDD3EMA
A252XM
RarityCSpeCCCCCC
CC




CMC: 6
Color: Black

Tags
cardfiltering
manafixing
regenerate
tutor land
52
Urborg Syphon-Mage (Urborg-Seelenfänger)


Creature - Human Spellshaper (2/2)

{2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.

TSPDDDARCDD3_JVC
SetsTSPDDDARCDD3
RarityCCCC




CMC: 3
Color: Black

Tags
cardfiltering
damage lifeloss
damage player
lifegain
scale player
53
Vampire Bats (Vampirfledermäuse)


Creature - Bat (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.

LE4E5E10EDDDDD3_JVC
SetsLE4E2PS5E10EDDDDD3
RarityCCCCCCC




CMC: 1
Color: Black

Tags
drawback effect restriction
evasion
pump power 1
54
Vicious Hunger (Liederliches Verlangen)


Sorcery

Vicious Hunger deals 2 damage to target creature and you gain 2 life.

NE8EDDDDDD3_JVC
SetsNE8EDDDDDD3
RarityCCCC


obsoleted by Sorin's Thirst


CMC: 2
Color: Black

Tags
damage creature
lifegain
removal
55
Vine Trellis (Rankende Reben)


Creature - Plant Wall (0/4)

Defender (This creature can't attack.) {T}: Add {G}.

MM8EDDDDDD3_JVC
SetsMM8EDDDDDD3
RarityCCCC


obsoleted by Overgrown Battlement


CMC: 2
Color: Green

Tags
defender
mana G 1
56
Wall of Bone (Knochenmauer)


Creature - Skeleton Wall (1/4)

Defender (This creature can't attack.) {B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

1E2E2U3E4E5E7E
M10DDDDD3_JVC
Sets1E2E2U3E4E2PS5E7E
M10DDDDD3
RarityUUUUUUUU
UUU




CMC: 3
Color: Black

Tags
defender
regenerate
57
Wild Mongrel (Wilder Mischling)


Creature - Dog (2/2)

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

ODDDDVMADD3_JVCUMA
SetsODW02W03DDDVMADD3UMA
RarityCCCCCCC




CMC: 2
Color: Green

Tags
cardfiltering
change color
chose color
pump power 1
pump toughness 1
58
Windstorm (Windsturm)


Instant

Windstorm deals X damage to each creature with flying.

M10DDDM14KTKDD3_JVC
SetsM10DDDM14KTKDD3
RarityUUUUU




CMC: 1
Color: Green

Tags
anti-evasion flying
damage creature
drawback effect restriction
massremoval
59
Wirewood Savage (Drahtholzwald-Wilde)


Creature - Elf (2/2)

Whenever a Beast enters the battlefield, you may draw a card.

ONSDDDDD3_JVC
SetsONSDDDDD3
RarityCCC




CMC: 3
Color: Green

Tags
carddraw
tribal beast
trigger creature
found
59
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