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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
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Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Abzan Falconer (Abzan-Falkner)


Creature - Human Soldier (2/3)

Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying.

KTKC16IMACM2
SetsKTKC16IMACM2
RarityUUUU




CMC: 3
Color: White

Tags
counter +1/+1
evasion flying
tribal +1/+1
2
Ancient Amphitheater (Uraltes Amphitheater)


Land

As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. {T}: Add {R} or {W}.

LRWC15CM2
SetsLRWC15CM2
RarityRRR




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana R 1
mana W 1
tribal giant
3
Borderland Behemoth (Grenzlandbehemoth)


Creature - Giant Warrior (4/4)

Trample Borderland Behemoth gets +4/+4 for each other Giant you control.

MORC15CM2
SetsMORC15CM2
RarityRRR




CMC: 7
Color: Red

Tags
pump power 4
pump toughness 4
trample
tribal giant
4
Bred for the Hunt (Zur Jagd gezüchtet)


Enchantment

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

DGMC16CM2
SetsDGMC16CM2
RarityUUU




CMC: 3
Color: Multi

Tags
carddraw
drawback conditional
ninja
tribal +1/+1
trigger deals combat damage
5
Command Tower (Befehlsturm)


Land

{T}: Add one mana of any color in your commander's color identity.

CMDCM1C13C15C16CMAC17CM2
C18C19ELDC20
SetsCMDCM1C13C15C16CMAC17CM2
C18C19ELDC20
RarityCCCCCCCC
CCCC




CMC: 0
Color: Colorless

Tags
mana B 1
mana G 1
mana R 1
mana U 1
mana W 1
tribal commander
6
Crib Swap (Wechselbalg)


Tribal Instant - Shapeshifter

Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

LRWC15CM2C182XM
SetsLRWC15CM2C182XM
RarityUUUUC




CMC: 3
Color: White

Tags
exile creature
removal
token shapeshifter
tribal
7
Elite Scaleguard (Schuppenwächter-Elite)


Creature - Human Soldier (2/3)

When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

FRFC16CM2
SetsFRFC16CM2
RarityUUU




CMC: 5
Color: White

Tags
counter +1/+1 2
tap creature
tribal +1/+1
trigger attack
trigger enters the battlefield
8
Flamekin Village (Dorf der Flammensippe)


Land

As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until end of turn.

C14CM2
SetsC14CM2
RarityRR




CMC: 0
Color: Colorless

Tags
drawback begins tapped
haste creature
mana R
tribal elemental
9
Hardened Scales (Gehärtete Schuppen)


Enchantment

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

KTKC16CM2
SetsKTKC16CM2
RarityRRR




CMC: 1
Color: Green

Tags
counter manipulation
tribal +1/+1
10
Inspiring Call (Anspornender Ruf)


Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.

DTKC16IMACM2JMP
SetsDTKC16IMACM2JMP
RarityUUUUU




CMC: 3
Color: Green

Tags
carddraw
indestructible creature
scale creature
tribal +1/+1
11
Master Biomancer (Meister-Biomagier)


Creature - Elf Wizard (2/4)

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

GTCC16CM2
SetsGTCC16CM2
RarityMRMRMR




CMC: 4
Color: Multi

Tags
change supertype
counter +1/+1
tribal mutant
12
Murmuring Bosk (Murmelndes Gehölz)


Land - Forest

({T}: Add {G}.) As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. {T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you.

MORV12C16CM2
SetsMORV12C16CM2
RarityRMRRR




CMC: 0
Color: Colorless

Tags
drawback begins tapped
drawback damage
mana B 1
mana G 1
mana W 1
tribal treefolk
13
Myr Battlesphere (Myr-Kampfkugel)


Artifact Creature - Myr Construct (4/7)

When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens. Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

SOMC13C14C16DDUCM2C182XM
SetsSOMC13C14C16DDUCM2C182XM
RarityRRRRRRRR




CMC: 7
Color: Colorless

Tags
damage player
pump power X
token myr
tribal myr
trigger attack
trigger enters the battlefield
14
Patron of the Nezumi (Patron der Nezumi)


Legendary Creature - Spirit (6/6)

Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.

BOKCMDCM2
SetsBOKCMDCM2
RarityRRR




CMC: 7
Color: Black

Tags
alternate casting
damage lifeloss
damage player
flash
sacrifice creature
tribal rat
trigger to graveyard from battlefield
15
Stinkdrinker Daredevil (Stinksäufer-Waghals)


Creature - Goblin Rogue (1/3)

Giant spells you cast cost {2} less to cast.

LRWMMAC15CM2
SetsLRWMMAC15CM2
RarityCCCC




CMC: 3
Color: Red

Tags
cost less
tribal giant
16
Sunrise Sovereign (Herrscher des Sonnenaufgangs)


Creature - Giant Warrior (5/5)

Other Giant creatures you control get +2/+2 and have trample.

LRWC15CM2
SetsLRWC15CM2
RarityRRR




CMC: 6
Color: Red

Tags
masspump
pump power 2
pump toughness 2
trample
tribal giant
17
Svogthos, the Restless Tomb (Svogthos, das ruhelose Grab)


Land

{T}: Add {C}. {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

RAVCMDDDJCM2
SetsRAVCMDDDJCM2
RarityUUUU




CMC: 0
Color: Colorless

Tags
change animate land
mana colorless 1
scale creatures in graveyard
tribal plant
tribal zombie
18
Taurean Mauler (Stierköpfiger Malmer)


Creature - Shapeshifter (2/2)

Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.

MORHOPARCC15C16CM2
SetsMORHOPARCC15C16CM2
RarityRRRRRR




CMC: 3
Color: Red

Tags
cast spell
counter +1/+1
tribal
19
Thundercloud Shaman (Donnerwolken-Schamane)


Creature - Giant Shaman (4/4)

When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.

LRWMMAC15CM2
SetsLRWMMAC15CM2
RarityUUUU




CMC: 5
Color: Red

Tags
damage creature
massremoval
scale creature
tribal giant
trigger enters the battlefield
20
Urza's Incubator (Urzas Brutkasten)


Artifact

As Urza's Incubator enters the battlefield, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

CGC15CM2
SetsCGC15CM2
RarityRRR




CMC: 3
Color: Colorless

Tags
chose creature type
cost less
tribal
found
20
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