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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
Phenomenon
Plane
Scheme
If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Ancient Amphitheater (Uraltes Amphitheater)


Land

As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. {T}: Add {R} or {W}.

LRWC15CM2
SetsLRWC15CM2
RarityRRR




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana R 1
mana W 1
tribal giant
2
Arcane Sanctum (Mysteriöses Sanktum)


Land

Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.

ALAC13C16MM3C17CM2C18
SetsALAC13C16MM3C17CM2C18
RarityUUUUUUU




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana B 1
mana U 1
mana W 1
3
Azorius Chancery (Azorius-Kanzlei)


Land

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.

DISCMDDDIC13MM2C16CMAIMA
CM2C18C19C20
SetsDISCMDDDIC13MMBC16CMAIMA
CM2C18C19C20
RarityCCCCUUCU
UUUU




CMC: 0
Color: Colorless

Tags
bounce land
drawback begins tapped
mana U 1
mana W 1
trigger enters the battlefield
4
Barren Moor (Ödes Moor)


Land

Barren Moor enters the battlefield tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)

ONSDDCARCCMDDDJC13VMA
C14DD3_JVCC15CMACM2C18MH1C19
SetsONSW03DDCARCCMDDDJC13VMA
C14DD3C15CMACM2C18MH1C19
RarityCCCCCCCC
CCCCCCUU




CMC: 0
Color: Colorless

Tags
cardfiltering
drawback begins tapped
mana B 1
5
Boros Garrison (Boros-Garnison)


Land

Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W}.

RAVHOPCMDC13MM2C15C16CMA
C17IMACM2C19C20
SetsRAVHOPCMDC13MMBC15C16CMA
C17IMACM2C19C20
RarityCCCCUCUC
CUCCC




CMC: 0
Color: Colorless

Tags
bounce land
drawback begins tapped
mana R 1
mana W 1
trigger enters the battlefield
6
Boros Guildgate (Boros-Gildeneingang)


Land - Gate

Boros Guildgate enters the battlefield tapped. {T}: Add {R} or {W}.

GTCDGMDDLC13C15MM3C17CM2
C19
SetsGTCDGMDDLC13C15MM3C17CM2
C19
RarityCCCCCCCC
C




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana R 1
mana W 1
7
Coldsteel Heart (Herz aus kaltem Stahl)


Snow Artifact

Coldsteel Heart enters the battlefield tapped. As Coldsteel Heart enters the battlefield, choose a color. {T}: Add one mana of the chosen color.

CSPC15CM2
SetsCSPC15CM2
RarityUUU


obsoleted by Star Compass


CMC: 2
Color: Colorless

Tags
chose color
drawback begins tapped
mana B 1
mana G 1
mana R 1
mana U 1
mana W 1
8
Dimir Aqueduct (Dimir-Aquädukt)


Land

Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.

RAVCMDPC2MM2C16C17IMACM2
C18C19C20
SetsRAVCMDPC2MMBC16C17IMACM2
C18C19C20
RarityCCCUUUUC
UUU




CMC: 0
Color: Colorless

Tags
bounce land
drawback begins tapped
mana B 1
mana U 1
trigger enters the battlefield
9
Dormant Volcano (Schlafender Vulkan)


Land

Dormant Volcano enters the battlefield tapped. When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. {T}: Add {C}{R}.

VIC14CM2
SetsVIC14CM2
RarityUUU




CMC: 0
Color: Colorless

Tags
bounce land
drawback begins tapped
mana R 1
trigger enters the battlefield
10
Drifting Meadow (Schwebende Wiesen)


Land

Drifting Meadow enters the battlefield tapped. {T}: Add {W}. Cycling {2} ({2}, Discard this card: Draw a card.)

UZBRC13C14C15CM2C20
SetsUZATHBRC13C14C15CM2C20
RarityCCCCCCCC




CMC: 0
Color: Colorless

Tags
cardfiltering
drawback begins tapped
mana W 1
11
Fire Diamond (Purpurdiamant)


Artifact

Fire Diamond enters the battlefield tapped. {T}: Add {R}.

MI6E7EC14CM2
SetsMI6EW997EC14CM2
RarityUUUUUU




CMC: 2
Color: Colorless

Tags
drawback begins tapped
mana R 1
12
Flamekin Village (Dorf der Flammensippe)


Land

As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until end of turn.

C14CM2
SetsC14CM2
RarityRR




CMC: 0
Color: Colorless

Tags
drawback begins tapped
haste creature
mana R
tribal elemental
13
Forgotten Cave (Vergessene Höhle)


Land

Forgotten Cave enters the battlefield tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)

ONSEVGCMDDDJC13VMAC14DD3_JVC
C15CMADDTCM2C18MH1C19C20
SetsONSEVGCMDDDJC13VMAC14DD3
C15CMADDTCM2C18MH1C19C20
RarityCCCCCCCC
CCCCCUCU




CMC: 0
Color: Colorless

Tags
cardfiltering
drawback begins tapped
mana R 1
14
Golgari Rot Farm (Golgari-Verrottungsfarm)


Land

Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.

RAVCMDDDJC13MM2C15C16CMA
IMACM2C18C19C20
SetsRAVCMDDDJC13MMBC15C16CMA
IMACM2C18C19C20
RarityCCCCUCUC
UUUUU




CMC: 0
Color: Colorless

Tags
bounce land
drawback begins tapped
mana B 1
mana G 1
trigger enters the battlefield
15
Jwar Isle Refuge (Jwar-Insel-Refugium)


Land

Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.

ZENCMDPC2C13C17CM2C18
SetsZENCMDPC2C13C17CM2C18
RarityUUUUUUU




CMC: 0
Color: Colorless

Tags
drawback begins tapped
lifegain
mana B 1
mana U 1
trigger enters the battlefield
16
Lonely Sandbar (Einsame Sandbank)


Land

Lonely Sandbar enters the battlefield tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

ONSCMDDDJC13VMAC14DDTCM2
C18MH1C20
SetsONSCMDDDJC13VMAC14DDTCM2
C18MH1C20
RarityCCCCCCCC
CUU




CMC: 0
Color: Colorless

Tags
cardfiltering
drawback begins tapped
mana U 1
17
Murmuring Bosk (Murmelndes Gehölz)


Land - Forest

({T}: Add {G}.) As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. {T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you.

MORV12C16CM2
SetsMORV12C16CM2
RarityRMRRR




CMC: 0
Color: Colorless

Tags
drawback begins tapped
drawback damage
mana B 1
mana G 1
mana W 1
tribal treefolk
18
Opulent Palace (Prunkvoller Palast)


Land

Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.

KTKC16C17CM2C19C20
SetsKTKC16C17CM2C19C20
RarityUUUUUU




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana B
mana G
mana U
19
Rupture Spire (Turm am Riss)


Land

Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

CONH09CMDDDHPC2C13C16CMA
CM2M19C20JMP
SetsCONH09CMDDDHPC2C13C16CMA
CM2M19C20JMP
RarityCCCCCCCC
CUCC




CMC: 0
Color: Colorless

Tags
cost more 1
drawback begins tapped
mana B 1
mana G 1
mana R 1
mana U 1
mana W 1
sacrifice itself
trigger enters the battlefield
20
Sandsteppe Citadel (Sandsteppenzitadelle)


Land

Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.

KTKC16C17CM2C20
SetsKTKC16C17CM2C20
RarityUUUUU




CMC: 0
Color: Colorless

Tags
drawback begins tapped
mana B
mana G
mana W
found
29
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