An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Abzan Charm
(Abzan-Amulett)
Instant Choose one - ° Exile target creature with power 3 or greater. ° You draw two cards and you lose 2 life. ° Distribute two +1/+1 counters among one or two target creatures.
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CMC: 3 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 |
Acidic Slime
(Ätzender Schleim)
Creature - Ooze (2/2) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
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CMC: 5 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 |
Aerial Responder
(Fliegender Ersthelfer)
Creature - Dwarf Soldier (2/3) Flying, vigilance, lifelink
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CMC: 3 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 |
Ambition's Cost
(Preis des Ehrgeizes)
Sorcery You draw three cards and you lose 3 life.
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CMC: 4 Color: Black Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5 |
Azorius Chancery
(Azorius-Kanzlei)
Land Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
6 |
Azorius Signet
(Azorius-Petschaft)
Artifact {1}, {T}: Add {W}{U}.
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CMC: 2 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7 |
Banisher Priest
(Bannende Priesterin)
Creature - Human Cleric (2/2) When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)
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CMC: 3 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
8 |
Beast Within
(Die innere Bestie)
Instant Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
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CMC: 3 Color: Green Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
9 |
Blighted Woodland
(Verheertes Waldland)
Land {T}: Add {C}. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
10 |
Boros Signet
(Boros-Petschaft)
Artifact {1}, {T}: Add {R}{W}.
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CMC: 2 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
11 |
Cast Out
(Verstoßen)
Enchantment Flash When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. Cycling {W} ({W}, Discard this card: Draw a card.)
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CMC: 4 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
12 |
Chemister's Insight
(Einblick des Chemisters)
Instant Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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CMC: 4 Color: Blue Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
13 |
Crackling Drake
(Knisternder Sceada)
Creature - Drake (*/4) Flying Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. When Crackling Drake enters the battlefield, draw a card.
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CMC: 4 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
14 |
Deathsprout
(Totenspross)
Instant Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
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CMC: 4 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
15 |
Despark
(Funkenraub)
Instant Exile target permanent with converted mana cost 4 or greater.
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CMC: 2 Color: Multi Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
16 |
Devout Chaplain
(Fromme Seelsorgerin)
Creature - Human Cleric (2/2) {T}, Tap two untapped Humans you control: Exile target artifact or enchantment.
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CMC: 3 Color: White Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
17 |
Dimir Aqueduct
(Dimir-Aquädukt)
Land Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
18 |
Forgotten Cave
(Vergessene Höhle)
Land Forgotten Cave enters the battlefield tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
19 |
Frontier Bivouac
(Grenzlandbiwak)
Land Frontier Bivouac enters the battlefield tapped. {T}: Add {G}, {U}, or {R}.
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CMC: 0 Color: Colorless Tags | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
20 |
Garna, the Bloodflame
(Garna die Blutflamme)
Legendary Creature - Human Warrior (3/3) Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste.
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CMC: 5 Color: Multi Tags |
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