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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
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Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Abyssal Persecutor (Höllischer Verfolger)


Creature - Demon (6/6)

Flying, trample You can't win the game and your opponents can't lose the game.

WWKC14IMA
SetsWWKC14IMA
RarityMRMRR




CMC: 4
Color: Black

Tags
alternate win
evasion flying
trample
2
Adarkar Valkyrie (Adarkarwalküre)


Snow Creature - Angel (4/5)

Flying, vigilance {T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

CSPMMAC14C18
SetsCSPMMAC14C18
RarityRRRR




CMC: 6
Color: White

Tags
control creature
evasion flying
reanimate creature
trigger creature dies
vigilance
3
AEther Gale (Stürmischer Äther)


Sorcery

Return six target nonland permanents to their owners' hands.

C14E02C18
SetsC14E02C18
RarityRRR




CMC: 5
Color: Blue

Tags
bounce artifact
bounce creature
bounce enchantment
bounce planeswalker
4
AEther Snap (Ätherknall)


Sorcery

Remove all counters from all permanents and exile all tokens.

DSTC14
SetsDSTC14
RarityRR




CMC: 5
Color: Black

Tags
counter manipulation
drawback effect restriction
exile creature
tribal token
5
Afterlife (Seelenwandlung)


Instant

Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.

MIMMCMDVMAC14
SetsMIMMCMDVMAC14
RarityUUUCU


obsoleted by Crib Swap


CMC: 3
Color: White

Tags
anti-regeneration
destroy creature
evasion flying
removal
token spirit
6
Angel of the Dire Hour (Engel der Stunde der Not)


Creature - Angel (5/4)

Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.

C14JMP
SetsC14JMP
RarityRR




CMC: 7
Color: White

Tags
drawback targets creature in combat
evasion flying
exile creature
flash
massremoval
trigger enters the battlefield
7
Angelic Field Marshal (Himmlischer Feldmarschall)


Creature - Angel (3/3)

Flying Lieutenant - As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

C14
SetsC14
RarityR




CMC: 4
Color: White

Tags
drawback game state
evasion flying
pump power 2
pump toughness 2
vigilance creature
8
Annihilate (Vollständige Vernichtung)


Instant

Destroy target nonblack creature. It can't be regenerated. Draw a card.

INC13C14EMA
SetsINC13C14EMA
RarityUUUU




CMC: 5
Color: Black

Tags
anti-regeneration
carddraw 1
destroy creature
removal
9
Arcane Lighthouse (Arkaner Leuchtturm)


Land

{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

C14CM2
SetsC14CM2
RarityUU




CMC: 0
Color: Colorless

Tags
anti-hexproof
anti-shroud
mana colorless
10
Argentum Armor (Silberrüstung)


Artifact - Equipment

Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}

SOMC14C17
SetsSOMC14C17
RarityRRR




CMC: 6
Color: Colorless

Tags
destroy artifact
destroy enchantment
destroy land
destroy planeswalker
land destruction
pump power 6
pump toughness 6
removal
11
Armistice (Waffenstillstand)


Enchantment

{3}{W}{W}: You draw a card and target opponent gains 3 life.

MMC14
SetsMMC14
RarityRR




CMC: 3
Color: White

Tags
carddraw 1
drawback lifegain 3
12
Artisan of Kozilek (Kozileks Handwerker)


Creature - Eldrazi (10/9)

When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

ROEARCCMDC14MM2DDPCM2UMA
SetsROEARCCMDC14MMBDDPCM2UMA
RarityUUUUUUUU




CMC: 9
Color: Colorless

Tags
cast spell itself
reanimate creature
sacrifice artifact
sacrifice creature
sacrifice enchantment
sacrifice land
sacrifice planeswalker
trigger attack
13
Assault Suit (Kampfanzug)


Artifact - Equipment

Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}

C14C16CMA
SetsC14C16CMA
RarityUUU




CMC: 4
Color: Colorless

Tags
anti-sacrifice
control creature
drawback attack
haste creature
pump power 2
pump toughness 2
trigger upkeep
untap creature
14
Azure Mage (Azurmagier)


Creature - Human Wizard (2/1)

{3}{U}: Draw a card.

M12C14MM3
SetsM12C14MM3
RarityUUU




CMC: 2
Color: Blue

Tags
carddraw 1
15
Bad Moon (Mondschatten)


Enchantment

Black creatures get +1/+1.

1E2E2U3E4E5ETSBDDD
C14DD3_JVC
Sets1E2E2U3E4E5ETSBDDD
C14DD3
RarityRRRRRRSpeR
RR




CMC: 2
Color: Black

Tags
masspump
pump power 1
pump toughness 1
tribal B
16
Barren Moor (Ödes Moor)


Land

Barren Moor enters the battlefield tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)

ONSDDCARCCMDDDJC13VMA
C14DD3_JVCC15CMACM2C18MH1C19
SetsONSW03DDCARCCMDDDJC13VMA
C14DD3C15CMACM2C18MH1C19
RarityCCCCCCCC
CCCCCCUU




CMC: 0
Color: Colorless

Tags
cardfiltering
drawback begins tapped
mana B 1
17
Beastmaster Ascension (Aufstieg des Bändigers)


Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

ZENC14C15C16CMA
SetsZENC14C15C16CMA
RarityRRRRR




CMC: 3
Color: Green

Tags
counter manipulation
drawback game state
masspump
pump power 5
pump toughness 5
trigger attack
18
Beetleback Chief (Anführer der Käferreiter)


Creature - Goblin Warrior (2/2)

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

PC2VMADDNC14EMACM2JMP
SetsPC2VMADDNC14EMACM2JMP
RarityUCUUUUU




CMC: 4
Color: Red

Tags
token goblin 2
trigger enters the battlefield
19
Benevolent Offering (Wohlwollendes Präsent)


Instant

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

C14
SetsC14
RarityR




CMC: 4
Color: White

Tags
drawback sharing
evasion flying
lifegain
scale creature
token spirit 3
20
Bitter Feud (Erbitterte Fehde)


Enchantment

As Bitter Feud enters the battlefield, choose two players. If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.

C14CM2
SetsC14CM2
RarityRR




CMC: 5
Color: Red

Tags
damage player
found
322
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