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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
AEther Mutation (Äthermutation)


Sorcery

Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's converted mana cost.

APVMA
SetsAPVMA
RarityUU




CMC: 5
Color: Multi

Tags
bounce creature
token saproling
2
Ana Sanctuary (Vela-Heiligtum)


Enchantment

At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.

AP
SetsAP
RarityU




CMC: 3
Color: Green

Tags
pump power 5
pump power 1
pump toughness 1
pump toughness 5
trigger upkeep
3
Bloodfire Kavu (Flammenblut-Kavu)


Creature - Kavu (2/2)

{R}, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.

APDDI
SetsAPDDI
RarityUU




CMC: 4
Color: Red

Tags
damage creature
massremoval
sacrifice itself
4
Brass Herald (Messingherold)


Artifact Creature - Golem (2/2)

As Brass Herald enters the battlefield, choose a creature type. When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1.

AP8ED
SetsAP8ED
RarityUR




CMC: 6
Color: Colorless

Tags
carddraw
cardfiltering
chose creature type
information bottom card
masspump
tribal
trigger enters the battlefield
5
Captain's Maneuver (Manöver des Kapitäns)


Instant

The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.

APHOP
SetsAPHOP
RarityUU




CMC: 2
Color: Multi

Tags
damage creature
damage player
prevent
removal
6
Ceta Sanctuary (Ceta-Heiligtum)


Enchantment

At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.

AP
SetsAP
RarityU




CMC: 3
Color: Blue

Tags
carddraw
cardfiltering
trigger upkeep
7
Chaos (Ordnung / Chaos)


Instant

Creatures can't block this turn.

APHOP
SetsAPHOP
RarityUU


link to Order / Chaos


CMC: 3
Color: Red

Tags
evasion
split card half
8
Coalition Flag (Fahne der Koalition)


Enchantment - Aura

Enchant creature you control Enchanted creature is a Flagbearer. While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

AP
SetsAP
RarityU




CMC: 1
Color: White

Tags
change target
9
Day (Nacht / Tag)


Instant

Creatures target player controls get +1/+1 until end of turn.

AP
SetsAP
RarityU


link to Night / Day


CMC: 3
Color: White

Tags
masspump
split card half
10
Death (Leben / Tod)


Sorcery

Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.

APDDJ
SetsAPDDJ
RarityUU


link to Life / Death


CMC: 2
Color: Black

Tags
drawback lifeloss
reanimate creature
split card half
11
Death Mutation (Mutation des Todes)


Sorcery

Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's converted mana cost.

APCMD
SetsAPCMD
RarityUU




CMC: 8
Color: Multi

Tags
anti-regeneration
destroy creature
removal
token saproling
12
Dega Sanctuary (Dega-Heiligtum)


Enchantment

At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.

AP
SetsAP
RarityU




CMC: 3
Color: White

Tags
lifegain
trigger upkeep
13
Diversionary Tactics (Ablenkungsmanöver)


Enchantment

Tap two untapped creatures you control: Tap target creature.

AP
SetsAP
RarityU




CMC: 4
Color: White

Tags
tap creature
14
Dodecapod (Zwölffüßler)


Artifact Creature - Golem (3/3)

If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.

APTSB
SetsAPTSB
RarityUSpe




CMC: 4
Color: Colorless

Tags
alternate casting
anti-discard
counter +1/+1
15
Dragon Arch (Drachenbogen)


Artifact

{2}, {T}: You may put a multicolored creature card from your hand onto the battlefield.

AP
SetsAP
RarityU




CMC: 5
Color: Colorless

Tags
alternate casting creature
16
Dwarven Patrol (Zwergen-Patrouille)


Creature - Dwarf (4/2)

Dwarven Patrol doesn't untap during your untap step. Whenever you cast a nonred spell, untap Dwarven Patrol.

AP
SetsAP
RarityU




CMC: 3
Color: Red

Tags
cast spell
no untap itself
untap itself
17
Ebony Treefolk (Ebenholz-Baumhirten)


Creature - Treefolk (3/3)

{B}{G}: Ebony Treefolk gets +1/+1 until end of turn.

AP
SetsAP
RarityU




CMC: 3
Color: Multi

Tags
pump power 1
pump toughness 1
18
Emblazoned Golem (Ornamenten-Golem)


Artifact Creature - Golem (1/2)

Kicker {X} (You may pay an additional {X} as you cast this spell.) Spend only colored mana on X. No more than one mana of each color may be spent this way. If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.

AP
SetsAP
RarityU




CMC: 2
Color: Colorless

Tags
counter +1/+1
19
Enlistment Officer (Soldatenwerber)


Creature - Human Soldier (2/3)

First strike When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.

AP
SetsAP
RarityU




CMC: 4
Color: White

Tags
carddraw
cardfiltering
first strike
information bottom card
tribal soldier
trigger enters the battlefield
20
Evasive Action (Ausweichmanöver)


Instant

Domain - Counter target spell unless its controller pays {1} for each basic land type among lands you control.

APDDE
SetsAPDDE
RarityUU




CMC: 2
Color: Blue

Tags
counterspell
domain
found
54
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