An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Akrasan Squire
(Akrasischer Junker)
Creature - Human Soldier (1/1) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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CMC: 1 Color: White Tags | ||||||||||
2 |
Aven Squire
(Avior-Junker)
Creature - Bird Soldier (1/1) Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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CMC: 2 Color: White Tags | ||||||||||
3 |
Brass Squire
(Messingjunker)
Artifact Creature - Myr (1/3) {T}: Attach target Equipment you control to target creature you control.
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CMC: 3 Color: Colorless Tags | ||||||||||
4 |
Custodi Squire
Creature - Spirit Cleric (3/3) Flying Will of the council - When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
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CMC: 5 Color: White Tags | ||||||||||
5 |
Faithful Squire
(Gläubiger Junker)
Creature - Human Soldier (2/2) Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire. At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.
link to Kaiso, Memory of Loyalty |
CMC: 3 Color: White Tags | ||||||||||
6 |
Garenbrig Squire
(Garenbruck-Junker)
Creature - Human Soldier (2/2) Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.)
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CMC: 2 Color: Green Tags | ||||||||||
7 |
Leonin Squire
(Leoniden-Junker)
Creature - Cat Soldier (2/2) When Leonin Squire enters the battlefield, return target artifact card with converted mana cost 1 or less from your graveyard to your hand.
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CMC: 2 Color: White Tags | ||||||||||
8 |
Seekers' Squire
(Knappe der Sucher)
Creature - Human Scout (1/2) When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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CMC: 2 Color: Black Tags | ||||||||||
9 |
Selfless Squire
(Selbstlose Junkerin)
Creature - Human Soldier (1/1) Flash When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.
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CMC: 4 Color: White Tags | ||||||||||
10 |
Silverflame Squire
(Silberflammen-Junker)
Creature - Human Soldier (2/1)
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CMC: 2 Color: White Tags | ||||||||||
11 |
Silverflame Squire (On Alert)
Creature - Human Soldier (2/1)
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CMC: 3 Color: White Tags | ||||||||||
12 |
Squire
(Junker)
Creature - Human Soldier (1/2)
obsoleted by Silvercoat Lion, Knight Errant, Glory Seeker, Fresh Volunteers, Sanctuary Cat |
CMC: 2 Color: White Tags | ||||||||||
13 |
Squire's Devotion
(Hingabe der Junkerin)
Enchantment - Aura Enchant creature Enchanted creature gets +1/+1 and has lifelink. When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
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CMC: 3 Color: White Tags |
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