VI Visions |
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U Enchantment You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. Artist: Pete Venters Release: 02/1997 |
Translations
German name | Schwarze Kunst |
Card Tags / Ties
Card Tags: edit | control creature, flash, reanimate creature, trigger enters the battlefield, trigger leaves play |
Card Ties: edit | No ties found. |
Abilities
When CARDNAME enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with CARDNAME." Put target creature card from a graveyard onto the battlefield under your control and attach CARDNAME to it. When CARDNAME leaves the battlefield, that creature's controller sacrifices it. No other Cards with this set of ability / activation cost. | |
When CARDNAME enters the battlefield Other Cards with this trigger:* Abbot of Keral Keep, Abduction, Abhorrent Overlord, Abominable Treefolk, Abundant Growth, Abyssal Horror, Abzan Ascendancy, Academy Journeymage, Academy Researchers, Acclaimed Contender, Accursed Centaur, Acid Web Spider, Acidic Slime, Acolyte of Affliction, Acquisitions Expert, Act of Authority, Adder-Staff Boggart, Aegis Angel, Aether Adept, Aether Searcher | When CARDNAME enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with CARDNAME." Put target creature card from a graveyard onto the battlefield under your control and attach CARDNAME to it. When CARDNAME leaves the battlefield, that creature's controller sacrifices it.
No other Cards with this ability. |
You may cast CARDNAME as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Other Cards with this set of ability / activation cost:* Armor of Thorns, Grave Servitude, Lightning Reflexes, Mystic Veil, Parapet, Relic Ward, Soar, Spider Climb, Ward of Lights | |
at the beginning of the next cleanup step Other Cards with this trigger:* Armor of Thorns, Bounty of the Hunt, Grave Servitude, Lightning Reflexes, Mystic Veil, Parapet, Relic Ward, Soar, Spider Climb, Thawing Glaciers, Ward of Lights, Waylay | You may cast CARDNAME as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Other Cards with this ability:* Armor of Thorns, Grave Servitude, Lightning Reflexes, Mystic Veil, Parapet, Relic Ward, Soar, Spider Climb, Ward of Lights |
* maximum of 20 other cards shown | |
Identical Cards (with matching abilities) | |
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You may cast CARDNAME as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. | Armor of Thorns, Grave Servitude, Lightning Reflexes, Mystic Veil, Parapet, Relic Ward, Soar, Spider Climb, Ward of Lights (9 identical cards) |
Decks with Necromancy
Casual | 4 Casual decks | |
Commander | 4 Commander decks | |
Cube | 1 Cube deck | |
Highlander | 1 Highlander deck | |
Limited:other | 1 Limited:other deck |
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