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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
192
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21
Brine Hag


Creature - Hag (2/2)

When Brine Hag dies, change the base power and toughness of all creatures that dealt damage to it this turn to 0/2. (This effect lasts indefinitely.)

LE
SetsLE
RarityU




CMC: 4
Color: Blue

Tags
gaze
removal
trigger to graveyard from battlefield
22
Cairn Wanderer (Steinhaufenwanderer)


Creature - Shapeshifter (4/4)

Changeling (This card is every creature type.) As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

LRWC20
SetsLRWC20
RarityRR




CMC: 5
Color: Black

Tags
double strike
drawback conditional
evasion
first strike
gaze
haste
lifegain
protection
reach
shroud
trample
tribal
vigilance
23
Charisma (Charisma)


Enchantment - Aura

Enchant creature Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.

MM
SetsMM
RarityR




CMC: 3
Color: Blue

Tags
control creature
gaze
trigger deals damage
24
Coat with Venom (Giftbeschichtung)


Instant

Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

DTKE02
SetsDTKE02
RarityCC




CMC: 1
Color: Black

Tags
gaze creature
pump power 1
pump toughness 2
25
Cockatrice (Wolpertinger)


Creature - Cockatrice (2/4)

Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

1E2E2U3E4E5ETSB
Sets1E2E2U3E4E5ETSB
RarityRRRRRRSpe




CMC: 5
Color: Green

Tags
evasion
gaze
26
Coils of the Medusa (Die Locken der Medusa)


Enchantment - Aura

Enchant creature Enchanted creature gets +1/-1. Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.

WL
SetsWL
RarityC




CMC: 2
Color: Black

Tags
gaze
pump
sacrifice itself
27
Corpse Blockade (Leichenblockade)


Creature - Zombie (1/4)

Defender Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.

GTC
SetsGTC
RarityC




CMC: 3
Color: Black

Tags
defender
gaze
sacrifice creature
28
Creepy Doll (Gruselige Puppe)


Artifact Creature - Construct (1/1)

Indestructible Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.

ISD
SetsISD
RarityR




CMC: 5
Color: Colorless

Tags
drawback random
gaze
indestructible
trigger deals combat damage
29
Cromat (Cromat)


Legendary Creature - Illusion (5/5)

{W}{B}: Destroy target creature blocking or blocked by Cromat. {U}{R}: Cromat gains flying until end of turn. {B}{G}: Regenerate Cromat. {R}{W}: Cromat gets +1/+1 until end of turn. {G}{U}: Put Cromat on top of its owner's library.

AP
SetsAP
RarityR




CMC: 5
Color: Multi

Tags
bounce itself
destroy creature
drawback targets creature in combat
evasion
gaze
information top card
pump power 1
pump toughness 1
regenerate
removal
30
Cruel Deceiver (Grausamer Täuscher)


Creature - Spirit (2/1)

{1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn.

CHK
SetsCHK
RarityC




CMC: 2
Color: Black

Tags
drawback effect restriction
gaze
information top card
trigger deals damage
31
Daggerback Basilisk (Dolchrücken-Basilisk)


Creature - Basilisk (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

ROEDDPBBDM19
SetsROEDDPBBDM19
RarityCCCC




CMC: 3
Color: Green

Tags
gaze
32
Damia, Sage of Stone (Damia, Weise des Steins)


Legendary Creature - Gorgon Wizard (4/4)

Deathtouch Skip your draw step. At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

CMDCM2
SetsCMDCM2
RarityMRMR




CMC: 7
Color: Multi

Tags
carddraw X
gaze
trigger upkeep
turnstructure draw step
33
Dead-Iron Sledge (Todesmetall-Vorschlaghammer)


Artifact - Equipment

Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

MRD
SetsMRD
RarityU




CMC: 1
Color: Colorless

Tags
gaze
34
Deadly Allure (Tödliche Verlockung)


Sorcery

Target creature gains deathtouch until end of turn and must be blocked this turn if able. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

DKA
SetsDKA
RarityU




CMC: 1
Color: Black

Tags
gaze
provoke
recast
removal
35
Deadly Recluse (Tödliche Einsiedlerspinne)


Creature - Spider (1/2)

Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

M10CMDM13M14DDL
SetsM10CMDM13M14DDL
RarityCCCCC




CMC: 2
Color: Green

Tags
gaze
reach
36
Deadly Wanderings (Tödliche Streifzüge)


Enchantment

As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.

DTK
SetsDTK
RarityU




CMC: 5
Color: Black

Tags
drawback game state
gaze creature
lifegain creature
pump power 2