An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Abattoir Ghoul
(Schlachthaus-Ghul)
Creature - Zombie (3/2) First strike Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.
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CMC: 4 Color: Black Tags | |||||||||||||
2 |
Accursed Centaur
(Fluchbeladener Zentaur)
Creature - Zombie Centaur (2/2) When Accursed Centaur enters the battlefield, sacrifice a creature.
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CMC: 1 Color: Black Tags | |||||||||||||
3 |
Accursed Horde
(Verfluchte Horde)
Creature - Zombie (3/3) {1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
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CMC: 4 Color: Black Tags | |||||||||||||
4 |
Advanced Stitchwing
(Weiterentwickelte Nahtschwinge)
Creature - Zombie Horror (3/4) Flying {2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
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CMC: 5 Color: Blue Tags | |||||||||||||
5 |
Agent of Erebos
(Agent des Erebos)
Enchantment Creature - Zombie (2/2) Constellation - Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard.
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CMC: 4 Color: Black Tags | |||||||||||||
6 |
Ahn-Crop Invader
(Eindringling der Ahn-Saat)
Creature - Zombie Minotaur Warrior (2/2) As long as it's your turn, Ahn-Crop Invader has first strike. {1}, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn.
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CMC: 3 Color: Red Tags | |||||||||||||
7 |
Ammit Eternal
(Verewigtes Ammit)
Creature - Zombie Crocodile Demon (5/5) Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.
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CMC: 3 Color: Black Tags | |||||||||||||
8 |
Anathemancer
(Fluchmagier)
Creature - Zombie Wizard (2/2) When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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CMC: 3 Color: Multi Tags | |||||||||||||
9 |
Anurid Murkdiver
(Schlammtaucher-Anurid)
Creature - Zombie Frog Beast (4/3) Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
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CMC: 6 Color: Black Tags | |||||||||||||
10 |
Aphetto Vulture
(Aphetto-Geier)
Creature - Zombie Bird (3/2) Flying When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library.
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CMC: 6 Color: Black Tags | |||||||||||||
11 |
Apprentice Necromancer
(Geisterbeschwörer-Lehrling)
Creature - Zombie Wizard (1/1) {B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
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CMC: 2 Color: Black Tags | |||||||||||||
12 |
Arisen Gorgon
(Auferstandene Gorgo)
Creature - Zombie Gorgon (3/3) Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.)
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CMC: 3 Color: Black Tags | |||||||||||||
13 |
Armored Skaab
(Gepanzerter Skaab)
Creature - Zombie Warrior (1/4) When Armored Skaab enters the battlefield, mill four cards.
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CMC: 3 Color: Blue Tags | |||||||||||||
14 |
Ashen Ghoul
(Aschfahler Ghoul)
Creature - Zombie (3/1) Haste {B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.
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CMC: 4 Color: Black Tags | |||||||||||||
15 |
Attendant of Vraska
(Vraskas Dienerin)
Creature - Zombie Soldier (3/3) When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power.
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CMC: 3 Color: Multi Tags | |||||||||||||
16 |
Aven Eternal
(Verewigter Avior)
Creature - Zombie Bird Warrior (2/2) Flying When Aven Eternal enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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CMC: 3 Color: Blue Tags | |||||||||||||
17 |
Balduvian Dead
(Tote aus Balduvia)
Creature - Zombie (2/3) {2}{R}, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.
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CMC: 4 Color: Black Tags | |||||||||||||
18 |
Balduvian Fallen
(Balduvianische Gefallene)
Creature - Zombie (3/5) Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way.
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CMC: 4 Color: Black Tags | |||||||||||||
19 |
Baloth Null
(Baloth-Null)
Creature - Zombie Beast (4/5) When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.
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CMC: 6 Color: Multi Tags | |||||||||||||
20 |
Balthor the Defiled
(Balthor der Befleckte)
Legendary Creature - Zombie Dwarf (2/2) Minion creatures get +1/+1. {B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield.
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CMC: 4 Color: Black Tags |
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