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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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21
Gigantiform (Gigantiform)


Enchantment - Aura

Kicker {4} Enchant creature Enchanted creature has base power and toughness 8/8 and has trample. When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library.

ZEN
SetsZEN
RarityR




CMC: 5
Color: Green

Tags
alternate casting
pump
trample
trigger enters the battlefield
tutor itself
22
Goblin Guide (Goblin-Wegefinder)


Creature - Goblin Scout (2/2)

Haste Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.

ZENMM32XM
SetsZENMM32XM
RarityRRR




CMC: 1
Color: Red

Tags
haste
information library
mill
trigger attack
23
Grappling Hook (Enterhaken)


Artifact - Equipment

Equipped creature has double strike. Whenever equipped creature attacks, you may have target creature block it this turn if able. Equip {4}

ZENC17
SetsZENC17
RarityRR




CMC: 4
Color: Colorless

Tags
double strike
provoke
24
Guul Draz Specter (Gespenst aus Guul Draz)


Creature - Specter (2/2)

Flying Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.

ZENCN2
SetsZENCN2
RarityRR




CMC: 4
Color: Black

Tags
discard
evasion
ninja
pump power 3
pump toughness 3
trigger deals combat damage
25
Halo Hunter (Jäger der Heiligenscheine)


Creature - Demon (6/3)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Halo Hunter enters the battlefield, destroy target Angel.

ZEN
SetsZEN
RarityR




CMC: 5
Color: Black

Tags
destroy creature
drawback effect restriction
evasion intimidate
removal
tribal angel
trigger enters the battlefield
26
Hellkite Charger (Heranbrausender Höllendrache)


Creature - Dragon (5/5)

Flying, haste Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

ZENARCMM2C17
SetsZENARCMMBC17
RarityRRRR




CMC: 6
Color: Red

Tags
evasion flying
haste
trigger attack
turnstructure combat
untap creature
27
Kabira Evangel (Evangelist aus Kabira)


Creature - Human Cleric Ally (2/3)

Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.

ZEN
SetsZEN
RarityR




CMC: 3
Color: White

Tags
chose color
protection
tribal ally
trigger ally
trigger enters the battlefield
28
Kazuul Warlord (Kazuuls Kriegsfürst)


Creature - Minotaur Warrior Ally (3/3)

Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.

ZEN
SetsZEN
RarityR




CMC: 5
Color: Red

Tags
counter +1/+1
masspump
tribal ally
trigger ally
trigger enters the battlefield
29
Lavaball Trap (Lavakugel-Falle)


Instant - Trap

If an opponent had two or more lands enter the battlefield under their control this turn, you may pay {3}{R}{R} rather than pay this spell's mana cost. Destroy two target lands. Lavaball Trap deals 4 damage to each creature.

ZEN
SetsZEN
RarityR




CMC: 8
Color: Red

Tags
alternate casting
cost less
damage creature
destroy land
land destruction
massremoval
30
Lullmage Mentor (Lehrmeister der Ruhezauberer)


Creature - Merfolk Wizard (2/2)

Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token. Tap seven untapped Merfolk you control: Counter target spell.

ZEN
SetsZEN
RarityR




CMC: 3
Color: Blue

Tags
counterspell
token merfolk
tribal merfolk
trigger counterspell
31
Luminarch Ascension (Aufstieg des Luminarchen)


Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Create a 4/4 white Angel creature token with flying. Activate this ability only if Luminarch Ascension has four or more quest counters on it.

ZENA25
SetsZENA25
RarityRR




CMC: 2
Color: White

Tags
evasion
token angel
trigger end of turn
32
Magosi, the Waterveil (Magosi, der Wasserschleier)


Land

Magosi, the Waterveil enters the battlefield tapped. {T}: Add {U}. {U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn. {T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.

ZEN
SetsZEN
RarityR




CMC: 0
Color: Colorless

Tags
bounce itself
drawback begins tapped
mana U 1
turnstructure turn
33
Malakir Bloodwitch (Bluthexe aus Malakir)


Creature - Vampire Shaman (4/4)

Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

ZENC17
SetsZENC17
RarityRR




CMC: 5
Color: Black

Tags
damage player
evasion
lifegain
protection W
scale creature
scale player
tribal vampire
trigger enters the battlefield
34
Marsh Flats (Brackmarsch)


Land

{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle your library.

ZENEXPMM3
SetsZENEXPMM3
RarityRMRR




CMC: 0
Color: Colorless

Tags
manafixing
sacrifice itself
tutor land
35
Misty Rainforest (Nebliger Regenwald)


Land

{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle your library.

ZENEXPMM3
SetsZENEXPMM3
RarityRMRR




CMC: 0
Color: Colorless

Tags
manafixing
sacrifice itself
tutor land
36
Oracle of Mul Daya (Orakel von Mul Daya)


Creature - Elf Shaman (2/2)

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.

ZENJMP
SetsZENJMP
RarityRR




CMC: 4
Color: Green

Tags
carddraw
information top card
manafixing
37
Oran-Rief, the Vastwood (Oran-Rief, das Riesenholz)


Land

Oran-Rief, the Vastwood enters the battlefield tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.

ZENC14C15CMADDUC20
SetsZENC14C15CMADDUC20
RarityRRRRRR