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Part the Waterveil

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BFZ Battle for Zendikar
MR
Sorcery

Take an extra turn after this one. Exile Part the Waterveil. Awaken 6-{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)


Card #80
Artist: Titus Lunter
Release: 10/2015
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Translations

German nameDen Wasserschleier teilen

Card Tags / Ties

Card Tags: edit
change animate land, counter +1/+1, exile itself, tribal elemental, turnstructure turn
Card Ties: editNo ties found.

Abilities

Awaken
Other Cards with this set of ability / activation cost:*
Boiling Earth
, Clutch of Currents
, Coastal Discovery
, Earthen Arms
, Encircling Fissure
, Mire's Malice
, Ondu Rising
, Planar Outburst
, Rising Miasma
, Roil Spout
, Ruinous Path
, Rush of Ice
, Scatter to the Winds
, Sheer Drop
Awaken 6-{6}{U}{U}{U}
Other Cards with this ability:*
Boiling Earth
, Clutch of Currents
, Coastal Discovery
, Earthen Arms
, Encircling Fissure
, Mire's Malice
, Ondu Rising
, Planar Outburst
, Rising Miasma
, Roil Spout
, Ruinous Path
, Rush of Ice
, Scatter to the Winds
, Sheer Drop
Take an extra turn after this one. Exile CARDNAME.
Other Cards with this set of ability / activation cost:*
Temporal Mastery
, Temporal Trespass
Take an extra turn after this one. Exile CARDNAME.
Other Cards with this ability:*
Temporal Mastery
, Temporal Trespass
Identical Cards (with matching abilities)
Awaken
Take an extra turn after this one. Exile CARDNAME.
No identical cards. For this set of abilities.

Decks with Part the Waterveil

Commander4 Commander decks

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