BFZ Battle for Zendikar |
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MR Sorcery Take an extra turn after this one. Exile Part the Waterveil. Awaken 6-{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Card #80 Artist: Titus Lunter Release: 10/2015 |
Translations
German name | Den Wasserschleier teilen |
Card Tags / Ties
Card Tags: edit | change animate land, counter +1/+1, exile itself, tribal elemental, turnstructure turn |
Card Ties: edit | No ties found. |
Abilities
Awaken Other Cards with this set of ability / activation cost:* Boiling Earth, Clutch of Currents, Coastal Discovery, Earthen Arms, Encircling Fissure, Mire's Malice, Ondu Rising, Planar Outburst, Rising Miasma, Roil Spout, Ruinous Path, Rush of Ice, Scatter to the Winds, Sheer Drop | |
Awaken
6-{6}{U}{U}{U} Other Cards with this ability:* Boiling Earth, Clutch of Currents, Coastal Discovery, Earthen Arms, Encircling Fissure, Mire's Malice, Ondu Rising, Planar Outburst, Rising Miasma, Roil Spout, Ruinous Path, Rush of Ice, Scatter to the Winds, Sheer Drop | |
Take an extra turn after this one. Exile CARDNAME. Other Cards with this set of ability / activation cost:* Temporal Mastery, Temporal Trespass | |
Take an extra turn after this one. Exile CARDNAME.
Other Cards with this ability:* Temporal Mastery, Temporal Trespass | |
Identical Cards (with matching abilities) | |
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Awaken Take an extra turn after this one. Exile CARDNAME. | No identical cards.
For this set of abilities. |
Decks with Part the Waterveil
Commander | 4 Commander decks |
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