SHM Shadowmoor |
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U Creature - Merfolk Wizard {1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.) Grimeblotters spend so much time in the Dark Meanders that they're able to bring a piece with them wherever they go. Card #171 Artist: Cyril Van Der Haegen Release: 05/2008 |
Translations
German name | Merrow-Dreckschießer |
Card Tags / Ties
Card Tags: edit | prevent, reduce power, untap itself |
Card Ties: edit | similar to Aquus Steed |
Abilities
{1}{U/B}, {Q}:Target creature gets -2/-0 until end of turn. No other Cards with this set of ability / activation cost. | |
{1}{U/B}, {Q}: No other Cards with this activation cost. | Target creature gets -2/-0 until end of turn.
Other Cards with this ability:* Ana Disciple, Aquus Steed, Cabal Trainee, Dega Disciple, Pradesh Gypsies, Saltfield Recluse, Staff of Zegon |
Identical Cards (with matching abilities) | |
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Target creature gets -2/-0 until end of turn. | Ana Disciple, Aquus Steed, Cabal Trainee, Dega Disciple, Pradesh Gypsies, Saltfield Recluse, Staff of Zegon (7 identical cards) |
Decks with Merrow Grimeblotter
Draft | 4 Draft decks | |
Highlander | 1 Highlander deck | |
Limited:other | 1 Limited:other deck | |
Sealed | 2 Sealed decks |
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