ME2 Masters Edition II | FE Fallen Empires |
---|---|
R Creature - Homarid Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.) Card #45 Artist: Mark Tedin Release: 09/2008 | U Creature - Homarid Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.) Card #45 Artist: Mark Tedin Release: 11/1994 |
Translations
German name |
Card Tags / Ties
Card Tags: edit | cardfiltering, drawback upkeep, no untap itself, shroud, trample, trigger upkeep |
Card Ties: edit | similar to Homarid Warrior |
Abilities
Decks with Deep Spawn
Casual | 2 Casual decks |
Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC
in the United States and other countries.
©1993-2024 Wizards a subsidiary of
Hasbro, Inc. All Rights Reserved.
This website is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This website may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, MAGIC: THE GATHERING is a trademark of Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at www.wizards.com.